mirror of
https://github.com/cage-kiosk/cage.git
synced 2026-02-05 04:06:24 -05:00
Merge 8a11a66d87 into f9626f7951
This commit is contained in:
commit
aaf0ca2c74
12 changed files with 1020 additions and 47 deletions
14
cage.c
14
cage.c
|
|
@ -1,7 +1,7 @@
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|||
/*
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* Cage: A Wayland kiosk.
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*
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* Copyright (C) 2018-2020 Jente Hidskes
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* Copyright (C) 2018-2021 Jente Hidskes
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*
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* See the LICENSE file accompanying this file.
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*/
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@ -27,6 +27,7 @@
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_idle_inhibit_v1.h>
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#include <wlr/types/wlr_idle_notify_v1.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_presentation_time.h>
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@ -52,6 +53,7 @@
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#endif
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#include "idle_inhibit_v1.h"
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#include "layer_shell_v1.h"
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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@ -461,6 +463,15 @@ main(int argc, char *argv[])
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goto end;
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}
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server.layer_shell_v1 = wlr_layer_shell_v1_create(server.wl_display, 4);
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if (!server.layer_shell_v1) {
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wlr_log(WLR_ERROR, "Unable to create the layer shell");
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ret = 1;
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goto end;
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}
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server.new_layer_shell_v1_surface.notify = handle_layer_shell_v1_surface_new;
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wl_signal_add(&server.layer_shell_v1->events.new_surface, &server.new_layer_shell_v1_surface);
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if (!wlr_export_dmabuf_manager_v1_create(server.wl_display)) {
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wlr_log(WLR_ERROR, "Unable to create the export DMABUF manager");
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ret = 1;
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@ -606,6 +617,7 @@ main(int argc, char *argv[])
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wl_list_remove(&server.new_virtual_pointer.link);
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wl_list_remove(&server.new_virtual_keyboard.link);
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wl_list_remove(&server.new_layer_shell_v1_surface.link);
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wl_list_remove(&server.output_manager_apply.link);
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wl_list_remove(&server.output_manager_test.link);
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wl_list_remove(&server.xdg_toplevel_decoration.link);
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|
|
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337
layer_shell_v1.c
Normal file
337
layer_shell_v1.c
Normal file
|
|
@ -0,0 +1,337 @@
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|||
/*
|
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* Cage: A Wayland kiosk.
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*
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* Copyright (C) 2021 Jente Hidskes
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*
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* See the LICENSE file accompanying this file.
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*/
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#define _POSIX_C_SOURCE 200809L
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#include "layer_shell_v1.h"
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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#include <math.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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static struct wlr_scene_tree *
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get_layer_scene(struct cg_output *output, enum zwlr_layer_shell_v1_layer type)
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{
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switch (type) {
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case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
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return output->layers.shell_background;
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case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
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return output->layers.shell_bottom;
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case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
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return output->layers.shell_top;
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case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
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return output->layers.shell_overlay;
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}
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wlr_log(WLR_ERROR, "Invalid layer shell layer: %d", type);
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return NULL;
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}
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static void popup_handle_destroy(struct wl_listener *listener, void *data);
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static void popup_handle_new_popup(struct wl_listener *listener, void *data);
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static void popup_handle_commit(struct wl_listener *listener, void *data);
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static void
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popup_unconstrain(struct cg_layer_popup *popup)
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{
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struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
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struct cg_output *output = popup->toplevel->output;
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if (!output) {
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return;
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}
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int lx, ly;
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wlr_scene_node_coords(&popup->toplevel->scene->tree->node, &lx, &ly);
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struct wlr_box output_box;
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wlr_output_layout_get_box(output->server->output_layout, output->wlr_output, &output_box);
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struct wlr_box output_toplevel_sx_box = {
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.x = output_box.x - lx,
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.y = output_box.y - ly,
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.width = output->wlr_output->width,
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.height = output->wlr_output->height,
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};
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wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
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}
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static void
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popup_handle_commit(struct wl_listener *listener, void *data)
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{
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struct cg_layer_popup *popup = wl_container_of(listener, popup, commit);
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if (popup->wlr_popup->base->initial_commit) {
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popup_unconstrain(popup);
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}
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}
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static struct cg_layer_popup *
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create_popup(struct wlr_xdg_popup *wlr_popup, struct cg_layer_surface *toplevel, struct wlr_scene_tree *parent)
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{
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struct cg_layer_popup *popup = calloc(1, sizeof(*popup));
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if (popup == NULL) {
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return NULL;
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}
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popup->toplevel = toplevel;
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popup->wlr_popup = wlr_popup;
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popup->scene = wlr_scene_xdg_surface_create(parent, wlr_popup->base);
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if (!popup->scene) {
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free(popup);
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return NULL;
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}
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popup->destroy.notify = popup_handle_destroy;
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wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
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popup->new_popup.notify = popup_handle_new_popup;
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wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
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popup->commit.notify = popup_handle_commit;
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wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
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return popup;
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}
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static void
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popup_handle_destroy(struct wl_listener *listener, void *data)
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{
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struct cg_layer_popup *popup = wl_container_of(listener, popup, destroy);
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wl_list_remove(&popup->destroy.link);
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wl_list_remove(&popup->new_popup.link);
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wl_list_remove(&popup->commit.link);
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free(popup);
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}
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static void
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popup_handle_new_popup(struct wl_listener *listener, void *data)
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{
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struct cg_layer_popup *popup = wl_container_of(listener, popup, new_popup);
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struct wlr_xdg_popup *wlr_popup = data;
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create_popup(wlr_popup, popup->toplevel, popup->scene);
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}
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static void
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handle_new_popup(struct wl_listener *listener, void *data)
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{
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struct cg_layer_surface *layer_surface = wl_container_of(listener, layer_surface, new_popup);
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struct wlr_xdg_popup *wlr_popup = data;
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create_popup(wlr_popup, layer_surface, layer_surface->popups);
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}
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static void
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handle_surface_commit(struct wl_listener *listener, void *data)
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{
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struct cg_layer_surface *surface = wl_container_of(listener, surface, surface_commit);
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struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
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uint32_t committed = layer_surface->current.committed;
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if (!surface->output) {
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return;
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}
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if (layer_surface->initial_commit) {
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wlr_fractional_scale_v1_notify_scale(layer_surface->surface, layer_surface->output->scale);
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wlr_surface_set_preferred_buffer_scale(layer_surface->surface, ceil(layer_surface->output->scale));
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}
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if (layer_surface->initialized && committed & WLR_LAYER_SURFACE_V1_STATE_LAYER) {
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enum zwlr_layer_shell_v1_layer layer_type = layer_surface->current.layer;
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struct wlr_scene_tree *output_layer = get_layer_scene(surface->output, layer_type);
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if (output_layer) {
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wlr_scene_node_reparent(&surface->scene->tree->node, output_layer);
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wlr_scene_node_reparent(&surface->popups->node, &surface->output->server->scene->tree);
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}
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}
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bool mapped_changed = layer_surface->surface->mapped != surface->mapped;
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if (!layer_surface->initial_commit && !committed && !mapped_changed) {
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return;
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}
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surface->mapped = layer_surface->surface->mapped;
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arrange_layers(surface->output);
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}
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static void
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handle_map(struct wl_listener *listener, void *data)
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{
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struct cg_layer_surface *surface = wl_container_of(listener, surface, map);
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struct wlr_layer_surface_v1 *layer_surface = surface->scene->layer_surface;
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if (!surface->output) {
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return;
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}
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struct cg_seat *seat = surface->output->server->seat;
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wlr_scene_node_set_enabled(&surface->scene->tree->node, true);
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if (layer_surface->current.keyboard_interactive &&
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(layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY ||
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layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP)) {
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if (!seat->focused_layer || seat->focused_layer->current.layer >= layer_surface->current.layer) {
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seat_set_focus_layer(seat, layer_surface);
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}
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}
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arrange_layers(surface->output);
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}
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|
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static void
|
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handle_unmap(struct wl_listener *listener, void *data)
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{
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struct cg_layer_surface *surface = wl_container_of(listener, surface, unmap);
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|
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wlr_scene_node_set_enabled(&surface->scene->tree->node, false);
|
||||
|
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if (!surface->output) {
|
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return;
|
||||
}
|
||||
|
||||
struct cg_seat *seat = surface->output->server->seat;
|
||||
|
||||
if (seat->focused_layer == surface->layer_surface) {
|
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seat_set_focus_layer(seat, NULL);
|
||||
}
|
||||
|
||||
arrange_layers(surface->output);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_node_destroy(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_layer_surface *layer = wl_container_of(listener, layer, node_destroy);
|
||||
|
||||
if (layer->output) {
|
||||
arrange_layers(layer->output);
|
||||
}
|
||||
|
||||
wlr_scene_node_destroy(&layer->popups->node);
|
||||
|
||||
wl_list_remove(&layer->map.link);
|
||||
wl_list_remove(&layer->unmap.link);
|
||||
wl_list_remove(&layer->surface_commit.link);
|
||||
wl_list_remove(&layer->node_destroy.link);
|
||||
wl_list_remove(&layer->new_popup.link);
|
||||
|
||||
layer->layer_surface->data = NULL;
|
||||
|
||||
wl_list_remove(&layer->link);
|
||||
free(layer);
|
||||
}
|
||||
|
||||
static struct cg_layer_surface *
|
||||
create_layer_surface(struct wlr_scene_layer_surface_v1 *scene, struct cg_output *output)
|
||||
{
|
||||
struct cg_layer_surface *surface = calloc(1, sizeof(*surface));
|
||||
if (!surface) {
|
||||
wlr_log(WLR_ERROR, "Could not allocate a layer surface");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct wlr_scene_tree *popups = wlr_scene_tree_create(&output->server->scene->tree);
|
||||
if (!popups) {
|
||||
wlr_log(WLR_ERROR, "Could not allocate a layer popup node");
|
||||
free(surface);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
surface->tree = scene->tree;
|
||||
surface->scene = scene;
|
||||
surface->layer_surface = scene->layer_surface;
|
||||
surface->popups = popups;
|
||||
surface->layer_surface->data = surface;
|
||||
surface->output = output;
|
||||
|
||||
return surface;
|
||||
}
|
||||
|
||||
void
|
||||
handle_layer_shell_v1_surface_new(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct cg_server *server = wl_container_of(listener, server, new_layer_shell_v1_surface);
|
||||
struct wlr_layer_surface_v1 *layer_surface = data;
|
||||
|
||||
wlr_log(WLR_DEBUG, "New layer shell surface: namespace %s layer %d anchor %d size %dx%d margin %d,%d,%d,%d",
|
||||
layer_surface->namespace, layer_surface->pending.layer, layer_surface->pending.anchor,
|
||||
layer_surface->pending.desired_width, layer_surface->pending.desired_height,
|
||||
layer_surface->pending.margin.top, layer_surface->pending.margin.right,
|
||||
layer_surface->pending.margin.bottom, layer_surface->pending.margin.left);
|
||||
|
||||
if (!layer_surface->output) {
|
||||
struct cg_seat *seat = server->seat;
|
||||
if (seat && seat->focused_output) {
|
||||
layer_surface->output = seat->focused_output;
|
||||
} else if (!wl_list_empty(&server->outputs)) {
|
||||
struct cg_output *output = wl_container_of(server->outputs.next, output, link);
|
||||
layer_surface->output = output->wlr_output;
|
||||
} else {
|
||||
wlr_log(WLR_ERROR, "No output to assign layer surface '%s' to", layer_surface->namespace);
|
||||
wlr_layer_surface_v1_destroy(layer_surface);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
struct cg_output *output = layer_surface->output->data;
|
||||
if (!output) {
|
||||
wlr_log(WLR_ERROR, "Layer surface has no output data");
|
||||
wlr_layer_surface_v1_destroy(layer_surface);
|
||||
return;
|
||||
}
|
||||
|
||||
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->pending.layer;
|
||||
struct wlr_scene_tree *output_layer = get_layer_scene(output, layer_type);
|
||||
if (!output_layer) {
|
||||
wlr_log(WLR_ERROR, "Invalid layer %d for layer surface '%s'", layer_type, layer_surface->namespace);
|
||||
wlr_layer_surface_v1_destroy(layer_surface);
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_scene_layer_surface_v1 *scene_surface =
|
||||
wlr_scene_layer_surface_v1_create(output_layer, layer_surface);
|
||||
if (!scene_surface) {
|
||||
wlr_log(WLR_ERROR, "Could not allocate a layer_surface_v1");
|
||||
return;
|
||||
}
|
||||
|
||||
struct cg_layer_surface *surface = create_layer_surface(scene_surface, output);
|
||||
if (!surface) {
|
||||
wlr_layer_surface_v1_destroy(layer_surface);
|
||||
wlr_log(WLR_ERROR, "Could not allocate a layer surface");
|
||||
return;
|
||||
}
|
||||
|
||||
wl_list_insert(&output->layer_surfaces, &surface->link);
|
||||
|
||||
wlr_fractional_scale_v1_notify_scale(surface->layer_surface->surface, layer_surface->output->scale);
|
||||
wlr_surface_set_preferred_buffer_scale(surface->layer_surface->surface, ceil(layer_surface->output->scale));
|
||||
|
||||
surface->surface_commit.notify = handle_surface_commit;
|
||||
wl_signal_add(&layer_surface->surface->events.commit, &surface->surface_commit);
|
||||
surface->map.notify = handle_map;
|
||||
wl_signal_add(&layer_surface->surface->events.map, &surface->map);
|
||||
surface->unmap.notify = handle_unmap;
|
||||
wl_signal_add(&layer_surface->surface->events.unmap, &surface->unmap);
|
||||
surface->new_popup.notify = handle_new_popup;
|
||||
wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
|
||||
|
||||
surface->node_destroy.notify = handle_node_destroy;
|
||||
wl_signal_add(&scene_surface->tree->node.events.destroy, &surface->node_destroy);
|
||||
}
|
||||
42
layer_shell_v1.h
Normal file
42
layer_shell_v1.h
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
#ifndef CG_LAYER_SHELL_V1_H
|
||||
#define CG_LAYER_SHELL_V1_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <wayland-server-core.h>
|
||||
#include <wlr/types/wlr_layer_shell_v1.h>
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
|
||||
struct cg_output;
|
||||
|
||||
struct cg_layer_surface {
|
||||
struct wl_listener map;
|
||||
struct wl_listener unmap;
|
||||
struct wl_listener surface_commit;
|
||||
struct wl_listener node_destroy;
|
||||
struct wl_listener new_popup;
|
||||
|
||||
bool mapped;
|
||||
|
||||
struct wlr_scene_tree *popups;
|
||||
|
||||
struct cg_output *output;
|
||||
struct wl_list link; // cg_output::layer_surfaces
|
||||
|
||||
struct wlr_scene_layer_surface_v1 *scene;
|
||||
struct wlr_scene_tree *tree;
|
||||
struct wlr_layer_surface_v1 *layer_surface;
|
||||
};
|
||||
|
||||
struct cg_layer_popup {
|
||||
struct wlr_xdg_popup *wlr_popup;
|
||||
struct wlr_scene_tree *scene;
|
||||
struct cg_layer_surface *toplevel;
|
||||
|
||||
struct wl_listener destroy;
|
||||
struct wl_listener new_popup;
|
||||
struct wl_listener commit;
|
||||
};
|
||||
|
||||
void handle_layer_shell_v1_surface_new(struct wl_listener *listener, void *data);
|
||||
|
||||
#endif
|
||||
25
meson.build
25
meson.build
|
|
@ -41,28 +41,7 @@ wayland_server = dependency('wayland-server')
|
|||
xkbcommon = dependency('xkbcommon')
|
||||
math = cc.find_library('m')
|
||||
|
||||
wl_protocol_dir = wayland_protos.get_variable('pkgdatadir')
|
||||
wayland_scanner = find_program('wayland-scanner')
|
||||
wayland_scanner_server = generator(
|
||||
wayland_scanner,
|
||||
output: '@BASENAME@-protocol.h',
|
||||
arguments: ['server-header', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
server_protocols = [
|
||||
[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
|
||||
]
|
||||
|
||||
server_protos_headers = []
|
||||
|
||||
foreach p : server_protocols
|
||||
xml = join_paths(p)
|
||||
server_protos_headers += wayland_scanner_server.process(xml)
|
||||
endforeach
|
||||
|
||||
server_protos = declare_dependency(
|
||||
sources: server_protos_headers,
|
||||
)
|
||||
subdir('protocols')
|
||||
|
||||
have_xwayland = wlroots.get_variable(pkgconfig: 'have_xwayland', internal: 'have_xwayland') == 'true'
|
||||
|
||||
|
|
@ -113,6 +92,7 @@ endif
|
|||
cage_sources = [
|
||||
'cage.c',
|
||||
'idle_inhibit_v1.c',
|
||||
'layer_shell_v1.c',
|
||||
'output.c',
|
||||
'seat.c',
|
||||
'view.c',
|
||||
|
|
@ -124,6 +104,7 @@ cage_headers = [
|
|||
output: 'config.h',
|
||||
configuration: conf_data),
|
||||
'idle_inhibit_v1.h',
|
||||
'layer_shell_v1.h',
|
||||
'output.h',
|
||||
'seat.h',
|
||||
'server.h',
|
||||
|
|
|
|||
120
output.c
120
output.c
|
|
@ -21,6 +21,11 @@
|
|||
#if WLR_HAS_X11_BACKEND
|
||||
#include <wlr/backend/x11.h>
|
||||
#endif
|
||||
#include "layer_shell_v1.h"
|
||||
#include "output.h"
|
||||
#include "seat.h"
|
||||
#include "server.h"
|
||||
#include "view.h"
|
||||
#include <wlr/render/swapchain.h>
|
||||
#include <wlr/render/wlr_renderer.h>
|
||||
#include <wlr/types/wlr_compositor.h>
|
||||
|
|
@ -33,11 +38,6 @@
|
|||
#include <wlr/types/wlr_xdg_shell.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/util/region.h>
|
||||
|
||||
#include "output.h"
|
||||
#include "seat.h"
|
||||
#include "server.h"
|
||||
#include "view.h"
|
||||
#if CAGE_HAS_XWAYLAND
|
||||
#include "xwayland.h"
|
||||
#endif
|
||||
|
|
@ -205,12 +205,23 @@ output_destroy(struct cg_output *output)
|
|||
|
||||
output->wlr_output->data = NULL;
|
||||
|
||||
struct cg_layer_surface *layer, *layer_tmp;
|
||||
wl_list_for_each_safe (layer, layer_tmp, &output->layer_surfaces, link) {
|
||||
layer->output = NULL;
|
||||
wlr_layer_surface_v1_destroy(layer->layer_surface);
|
||||
}
|
||||
|
||||
wl_list_remove(&output->destroy.link);
|
||||
wl_list_remove(&output->commit.link);
|
||||
wl_list_remove(&output->request_state.link);
|
||||
wl_list_remove(&output->frame.link);
|
||||
wl_list_remove(&output->link);
|
||||
|
||||
wlr_scene_node_destroy(&output->layers.shell_background->node);
|
||||
wlr_scene_node_destroy(&output->layers.shell_bottom->node);
|
||||
wlr_scene_node_destroy(&output->layers.shell_top->node);
|
||||
wlr_scene_node_destroy(&output->layers.shell_overlay->node);
|
||||
|
||||
output_layout_remove(output);
|
||||
|
||||
free(output);
|
||||
|
|
@ -231,6 +242,18 @@ handle_output_destroy(struct wl_listener *listener, void *data)
|
|||
output_destroy(output);
|
||||
}
|
||||
|
||||
static struct wlr_scene_tree *
|
||||
create_layer_for_output(struct cg_output *output)
|
||||
{
|
||||
struct cg_server *server = output->server;
|
||||
struct wlr_scene_tree *layer = wlr_scene_tree_create(&server->scene->tree);
|
||||
if (layer == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
layer->node.data = output->wlr_output;
|
||||
return layer;
|
||||
}
|
||||
|
||||
void
|
||||
handle_new_output(struct wl_listener *listener, void *data)
|
||||
{
|
||||
|
|
@ -252,6 +275,7 @@ handle_new_output(struct wl_listener *listener, void *data)
|
|||
wlr_output->data = output;
|
||||
output->server = server;
|
||||
|
||||
wl_list_init(&output->layer_surfaces);
|
||||
wl_list_insert(&server->outputs, &output->link);
|
||||
|
||||
output->commit.notify = handle_output_commit;
|
||||
|
|
@ -296,6 +320,11 @@ handle_new_output(struct wl_listener *listener, void *data)
|
|||
output_disable(next);
|
||||
}
|
||||
|
||||
output->layers.shell_background = create_layer_for_output(output);
|
||||
output->layers.shell_bottom = create_layer_for_output(output);
|
||||
output->layers.shell_top = create_layer_for_output(output);
|
||||
output->layers.shell_overlay = create_layer_for_output(output);
|
||||
|
||||
if (!wlr_xcursor_manager_load(server->seat->xcursor_manager, wlr_output->scale)) {
|
||||
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f", wlr_output->name,
|
||||
wlr_output->scale);
|
||||
|
|
@ -391,6 +420,87 @@ out:
|
|||
return ok;
|
||||
}
|
||||
|
||||
static void
|
||||
arrange_surface(struct cg_output *output, const struct wlr_box *full_area, struct wlr_box *usable_area,
|
||||
enum zwlr_layer_shell_v1_layer layer, bool exclusive)
|
||||
{
|
||||
struct cg_layer_surface *surface;
|
||||
wl_list_for_each (surface, &output->layer_surfaces, link) {
|
||||
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
|
||||
|
||||
if (layer_surface->current.layer != layer) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!layer_surface->initialized) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((layer_surface->current.exclusive_zone > 0) != exclusive) {
|
||||
continue;
|
||||
}
|
||||
|
||||
wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
arrange_layers(struct cg_output *output)
|
||||
{
|
||||
struct wlr_box usable_area = {0};
|
||||
wlr_output_effective_resolution(output->wlr_output, &usable_area.width, &usable_area.height);
|
||||
const struct wlr_box full_area = usable_area;
|
||||
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, true);
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_TOP, true);
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM, true);
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND, true);
|
||||
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, false);
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_TOP, false);
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM, false);
|
||||
arrange_surface(output, &full_area, &usable_area, ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND, false);
|
||||
|
||||
if (!wlr_box_equal(&usable_area, &output->usable_area)) {
|
||||
wlr_log(WLR_DEBUG, "Usable area changed, rearranging output");
|
||||
output->usable_area = usable_area;
|
||||
view_position_all(output->server);
|
||||
}
|
||||
|
||||
enum zwlr_layer_shell_v1_layer layers_above_shell[] = {
|
||||
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
|
||||
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
|
||||
};
|
||||
size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
|
||||
struct cg_layer_surface *topmost = NULL;
|
||||
for (size_t i = 0; i < nlayers; ++i) {
|
||||
struct cg_layer_surface *surface;
|
||||
wl_list_for_each_reverse (surface, &output->layer_surfaces, link) {
|
||||
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
|
||||
if (layer_surface->current.layer != layers_above_shell[i]) {
|
||||
continue;
|
||||
}
|
||||
if (layer_surface->current.keyboard_interactive ==
|
||||
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE &&
|
||||
layer_surface->surface->mapped) {
|
||||
topmost = surface;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (topmost != NULL) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
struct cg_seat *seat = output->server->seat;
|
||||
if (topmost != NULL) {
|
||||
seat_set_focus_layer(seat, topmost->layer_surface);
|
||||
} else if (seat->focused_layer && seat->focused_layer->current.keyboard_interactive !=
|
||||
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
|
||||
seat_set_focus_layer(seat, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
handle_output_manager_apply(struct wl_listener *listener, void *data)
|
||||
{
|
||||
|
|
|
|||
12
output.h
12
output.h
|
|
@ -17,6 +17,17 @@ struct cg_output {
|
|||
struct wl_listener destroy;
|
||||
struct wl_listener frame;
|
||||
|
||||
struct {
|
||||
struct wlr_scene_tree *shell_background;
|
||||
struct wlr_scene_tree *shell_bottom;
|
||||
struct wlr_scene_tree *shell_top;
|
||||
struct wlr_scene_tree *shell_overlay;
|
||||
} layers;
|
||||
|
||||
struct wlr_box usable_area;
|
||||
|
||||
struct wl_list layer_surfaces; // cg_layer_surface::link
|
||||
|
||||
struct wl_list link; // cg_server::outputs
|
||||
};
|
||||
|
||||
|
|
@ -25,5 +36,6 @@ void handle_output_manager_test(struct wl_listener *listener, void *data);
|
|||
void handle_output_layout_change(struct wl_listener *listener, void *data);
|
||||
void handle_new_output(struct wl_listener *listener, void *data);
|
||||
void output_set_window_title(struct cg_output *output, const char *title);
|
||||
void arrange_layers(struct cg_output *output);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
39
protocols/meson.build
Normal file
39
protocols/meson.build
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
wl_protocol_dir = wayland_protos.get_variable('pkgdatadir')
|
||||
wayland_scanner = find_program('wayland-scanner', native: true)
|
||||
|
||||
wayland_scanner_server_header = generator(
|
||||
wayland_scanner,
|
||||
output: '@BASENAME@-protocol.h',
|
||||
arguments: ['server-header', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
wayland_scanner_private_code = generator(
|
||||
wayland_scanner,
|
||||
output: '@BASENAME@-protocol.c',
|
||||
arguments: ['private-code', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
server_protocols = [
|
||||
[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
|
||||
['wlr-layer-shell-unstable-v1.xml'],
|
||||
]
|
||||
|
||||
wl_protos_headers = []
|
||||
wl_protos_src = []
|
||||
|
||||
foreach p : server_protocols
|
||||
xml = join_paths(p)
|
||||
wl_protos_headers += wayland_scanner_server_header.process(xml)
|
||||
wl_protos_src += wayland_scanner_private_code.process(xml)
|
||||
endforeach
|
||||
|
||||
lib_server_protos = static_library(
|
||||
'server_protos',
|
||||
wl_protos_headers + wl_protos_src,
|
||||
dependencies: wayland_server.partial_dependency(compile_args: true),
|
||||
)
|
||||
|
||||
server_protos = declare_dependency(
|
||||
link_with: lib_server_protos,
|
||||
sources: wl_protos_headers,
|
||||
)
|
||||
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
|
|
@ -0,0 +1,390 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_layer_shell_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
||||
Clients can use this interface to assign the surface_layer role to
|
||||
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
||||
many desktop shell components, and a broad number of other applications
|
||||
that interact with the desktop.
|
||||
</description>
|
||||
|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
||||
Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
||||
|
||||
Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
||||
The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
||||
|
||||
You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
||||
|
||||
<entry name="background" value="0"/>
|
||||
<entry name="bottom" value="1"/>
|
||||
<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
||||
This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
||||
59
seat.c
59
seat.c
|
|
@ -74,17 +74,23 @@ desktop_view_at(struct cg_server *server, double lx, double ly, struct wlr_surfa
|
|||
|
||||
/* Walk up the tree until we find a node with a data pointer. When done,
|
||||
* we've found the node representing the view. */
|
||||
while (!node->data) {
|
||||
while (node) {
|
||||
if (node->data) {
|
||||
struct cg_view *candidate = node->data;
|
||||
struct cg_view *view;
|
||||
wl_list_for_each (view, &server->views, link) {
|
||||
if (view == candidate) {
|
||||
return view;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!node->parent) {
|
||||
node = NULL;
|
||||
break;
|
||||
}
|
||||
|
||||
node = &node->parent->node;
|
||||
}
|
||||
|
||||
assert(node != NULL);
|
||||
return node->data;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -104,7 +110,7 @@ press_cursor_button(struct cg_seat *seat, struct wlr_input_device *device, uint3
|
|||
|
||||
/* Focus that client if the button was pressed and
|
||||
it has no open dialogs. */
|
||||
if (view && !view_is_transient_for(current, view)) {
|
||||
if (view && (!current || !view_is_transient_for(current, view))) {
|
||||
seat_set_focus(seat, view);
|
||||
}
|
||||
}
|
||||
|
|
@ -625,8 +631,8 @@ process_cursor_motion(struct cg_seat *seat, uint32_t time_msec, double dx, doubl
|
|||
struct wlr_seat *wlr_seat = seat->seat;
|
||||
struct wlr_surface *surface = NULL;
|
||||
|
||||
struct cg_view *view = desktop_view_at(seat->server, seat->cursor->x, seat->cursor->y, &surface, &sx, &sy);
|
||||
if (!view) {
|
||||
desktop_view_at(seat->server, seat->cursor->x, seat->cursor->y, &surface, &sx, &sy);
|
||||
if (!surface) {
|
||||
wlr_seat_pointer_clear_focus(wlr_seat);
|
||||
} else {
|
||||
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
|
||||
|
|
@ -787,8 +793,7 @@ handle_destroy(struct wl_listener *listener, void *data)
|
|||
|
||||
struct cg_keyboard_group *group, *group_tmp;
|
||||
wl_list_for_each_safe (group, group_tmp, &seat->keyboard_groups, link) {
|
||||
wlr_keyboard_group_destroy(group->wlr_group);
|
||||
free(group);
|
||||
keyboard_group_destroy(group);
|
||||
}
|
||||
struct cg_pointer *pointer, *pointer_tmp;
|
||||
wl_list_for_each_safe (pointer, pointer_tmp, &seat->pointers, link) {
|
||||
|
|
@ -910,6 +915,7 @@ seat_destroy(struct cg_seat *seat)
|
|||
|
||||
// Destroying the wlr seat will trigger the destroy handler on our seat,
|
||||
// which will in turn free it.
|
||||
|
||||
wlr_seat_destroy(seat->seat);
|
||||
}
|
||||
|
||||
|
|
@ -920,6 +926,11 @@ seat_get_focus(struct cg_seat *seat)
|
|||
if (!prev_surface) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (seat->focused_layer && seat->focused_layer->surface == prev_surface) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return view_from_wlr_surface(prev_surface);
|
||||
}
|
||||
|
||||
|
|
@ -973,6 +984,34 @@ seat_set_focus(struct cg_seat *seat, struct cg_view *view)
|
|||
process_cursor_motion(seat, -1, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
void
|
||||
seat_set_focus_layer(struct cg_seat *seat, struct wlr_layer_surface_v1 *layer)
|
||||
{
|
||||
if (seat->focused_layer == layer) {
|
||||
return;
|
||||
}
|
||||
|
||||
seat->focused_layer = layer;
|
||||
|
||||
if (!layer) {
|
||||
struct cg_view *view = seat_get_focus(seat);
|
||||
if (view) {
|
||||
seat_set_focus(seat, view);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (layer->current.keyboard_interactive != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) {
|
||||
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->seat);
|
||||
if (keyboard) {
|
||||
wlr_seat_keyboard_notify_enter(seat->seat, layer->surface, keyboard->keycodes,
|
||||
keyboard->num_keycodes, &keyboard->modifiers);
|
||||
} else {
|
||||
wlr_seat_keyboard_notify_enter(seat->seat, layer->surface, NULL, 0, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
seat_center_cursor(struct cg_seat *seat)
|
||||
{
|
||||
|
|
|
|||
5
seat.h
5
seat.h
|
|
@ -5,6 +5,7 @@
|
|||
#include <wlr/types/wlr_cursor.h>
|
||||
#include <wlr/types/wlr_data_device.h>
|
||||
#include <wlr/types/wlr_input_device.h>
|
||||
#include <wlr/types/wlr_layer_shell_v1.h>
|
||||
#include <wlr/types/wlr_seat.h>
|
||||
#include <wlr/types/wlr_xcursor_manager.h>
|
||||
|
||||
|
|
@ -48,6 +49,9 @@ struct cg_seat {
|
|||
struct wl_listener request_set_cursor;
|
||||
struct wl_listener request_set_selection;
|
||||
struct wl_listener request_set_primary_selection;
|
||||
|
||||
struct wlr_layer_surface_v1 *focused_layer;
|
||||
struct wlr_output *focused_output;
|
||||
};
|
||||
|
||||
struct cg_keyboard_group {
|
||||
|
|
@ -91,6 +95,7 @@ struct cg_seat *seat_create(struct cg_server *server, struct wlr_backend *backen
|
|||
void seat_destroy(struct cg_seat *seat);
|
||||
struct cg_view *seat_get_focus(struct cg_seat *seat);
|
||||
void seat_set_focus(struct cg_seat *seat, struct cg_view *view);
|
||||
void seat_set_focus_layer(struct cg_seat *seat, struct wlr_layer_surface_v1 *layer);
|
||||
void seat_center_cursor(struct cg_seat *seat);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
3
server.h
3
server.h
|
|
@ -52,6 +52,9 @@ struct cg_server {
|
|||
|
||||
struct wl_listener new_virtual_keyboard;
|
||||
struct wl_listener new_virtual_pointer;
|
||||
|
||||
struct wlr_layer_shell_v1 *layer_shell_v1;
|
||||
struct wl_listener new_layer_shell_v1_surface;
|
||||
#if CAGE_HAS_XWAYLAND
|
||||
struct wl_listener new_xwayland_surface;
|
||||
#endif
|
||||
|
|
|
|||
21
view.c
21
view.c
|
|
@ -115,8 +115,6 @@ view_unmap(struct cg_view *view)
|
|||
{
|
||||
wl_list_remove(&view->link);
|
||||
|
||||
wlr_scene_node_destroy(&view->scene_tree->node);
|
||||
|
||||
view->wlr_surface->data = NULL;
|
||||
view->wlr_surface = NULL;
|
||||
}
|
||||
|
|
@ -124,12 +122,16 @@ view_unmap(struct cg_view *view)
|
|||
void
|
||||
view_map(struct cg_view *view, struct wlr_surface *surface)
|
||||
{
|
||||
view->scene_tree = wlr_scene_subsurface_tree_create(&view->server->scene->tree, surface);
|
||||
if (!view->scene_tree) {
|
||||
wl_resource_post_no_memory(surface->resource);
|
||||
return;
|
||||
view->scene_tree = wlr_scene_subsurface_tree_create(&view->server->scene->tree, surface);
|
||||
if (!view->scene_tree) {
|
||||
wl_resource_post_no_memory(surface->resource);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (view->scene_tree) {
|
||||
view->scene_tree->node.data = view;
|
||||
}
|
||||
view->scene_tree->node.data = view;
|
||||
|
||||
view->wlr_surface = surface;
|
||||
surface->data = view;
|
||||
|
|
@ -137,11 +139,12 @@ view_map(struct cg_view *view, struct wlr_surface *surface)
|
|||
#if CAGE_HAS_XWAYLAND
|
||||
/* We shouldn't position override-redirect windows. They set
|
||||
their own (x,y) coordinates in handle_wayland_surface_map. */
|
||||
if (view->type != CAGE_XWAYLAND_VIEW || xwayland_view_should_manage(view))
|
||||
#endif
|
||||
{
|
||||
if (view->type != CAGE_XWAYLAND_VIEW || xwayland_view_should_manage(view)) {
|
||||
view_position(view);
|
||||
}
|
||||
#else
|
||||
view_position(view);
|
||||
#endif
|
||||
|
||||
wl_list_insert(&view->server->views, &view->link);
|
||||
seat_set_focus(view->server->seat, view);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue