cage/layer_shell_v1.c
2025-10-24 16:56:02 +09:00

337 lines
10 KiB
C

/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2021 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200809L
#include "layer_shell_v1.h"
#include "output.h"
#include "seat.h"
#include "server.h"
#include <math.h>
#include <stdbool.h>
#include <stdlib.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
static struct wlr_scene_tree *
get_layer_scene(struct cg_output *output, enum zwlr_layer_shell_v1_layer type)
{
switch (type) {
case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
return output->layers.shell_background;
case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
return output->layers.shell_bottom;
case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
return output->layers.shell_top;
case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
return output->layers.shell_overlay;
}
wlr_log(WLR_ERROR, "Invalid layer shell layer: %d", type);
return NULL;
}
static void popup_handle_destroy(struct wl_listener *listener, void *data);
static void popup_handle_new_popup(struct wl_listener *listener, void *data);
static void popup_handle_commit(struct wl_listener *listener, void *data);
static void
popup_unconstrain(struct cg_layer_popup *popup)
{
struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
struct cg_output *output = popup->toplevel->output;
if (!output) {
return;
}
int lx, ly;
wlr_scene_node_coords(&popup->toplevel->scene->tree->node, &lx, &ly);
struct wlr_box output_box;
wlr_output_layout_get_box(output->server->output_layout, output->wlr_output, &output_box);
struct wlr_box output_toplevel_sx_box = {
.x = output_box.x - lx,
.y = output_box.y - ly,
.width = output->wlr_output->width,
.height = output->wlr_output->height,
};
wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box);
}
static void
popup_handle_commit(struct wl_listener *listener, void *data)
{
struct cg_layer_popup *popup = wl_container_of(listener, popup, commit);
if (popup->wlr_popup->base->initial_commit) {
popup_unconstrain(popup);
}
}
static struct cg_layer_popup *
create_popup(struct wlr_xdg_popup *wlr_popup, struct cg_layer_surface *toplevel, struct wlr_scene_tree *parent)
{
struct cg_layer_popup *popup = calloc(1, sizeof(*popup));
if (popup == NULL) {
return NULL;
}
popup->toplevel = toplevel;
popup->wlr_popup = wlr_popup;
popup->scene = wlr_scene_xdg_surface_create(parent, wlr_popup->base);
if (!popup->scene) {
free(popup);
return NULL;
}
popup->destroy.notify = popup_handle_destroy;
wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
popup->new_popup.notify = popup_handle_new_popup;
wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
popup->commit.notify = popup_handle_commit;
wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
return popup;
}
static void
popup_handle_destroy(struct wl_listener *listener, void *data)
{
struct cg_layer_popup *popup = wl_container_of(listener, popup, destroy);
wl_list_remove(&popup->destroy.link);
wl_list_remove(&popup->new_popup.link);
wl_list_remove(&popup->commit.link);
free(popup);
}
static void
popup_handle_new_popup(struct wl_listener *listener, void *data)
{
struct cg_layer_popup *popup = wl_container_of(listener, popup, new_popup);
struct wlr_xdg_popup *wlr_popup = data;
create_popup(wlr_popup, popup->toplevel, popup->scene);
}
static void
handle_new_popup(struct wl_listener *listener, void *data)
{
struct cg_layer_surface *layer_surface = wl_container_of(listener, layer_surface, new_popup);
struct wlr_xdg_popup *wlr_popup = data;
create_popup(wlr_popup, layer_surface, layer_surface->popups);
}
static void
handle_surface_commit(struct wl_listener *listener, void *data)
{
struct cg_layer_surface *surface = wl_container_of(listener, surface, surface_commit);
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
uint32_t committed = layer_surface->current.committed;
if (!surface->output) {
return;
}
if (layer_surface->initial_commit) {
wlr_fractional_scale_v1_notify_scale(layer_surface->surface, layer_surface->output->scale);
wlr_surface_set_preferred_buffer_scale(layer_surface->surface, ceil(layer_surface->output->scale));
}
if (layer_surface->initialized && committed & WLR_LAYER_SURFACE_V1_STATE_LAYER) {
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->current.layer;
struct wlr_scene_tree *output_layer = get_layer_scene(surface->output, layer_type);
if (output_layer) {
wlr_scene_node_reparent(&surface->scene->tree->node, output_layer);
wlr_scene_node_reparent(&surface->popups->node, &surface->output->server->scene->tree);
}
}
bool mapped_changed = layer_surface->surface->mapped != surface->mapped;
if (!layer_surface->initial_commit && !committed && !mapped_changed) {
return;
}
surface->mapped = layer_surface->surface->mapped;
arrange_layers(surface->output);
}
static void
handle_map(struct wl_listener *listener, void *data)
{
struct cg_layer_surface *surface = wl_container_of(listener, surface, map);
struct wlr_layer_surface_v1 *layer_surface = surface->scene->layer_surface;
if (!surface->output) {
return;
}
struct cg_seat *seat = surface->output->server->seat;
wlr_scene_node_set_enabled(&surface->scene->tree->node, true);
if (layer_surface->current.keyboard_interactive &&
(layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY ||
layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP)) {
if (!seat->focused_layer || seat->focused_layer->current.layer >= layer_surface->current.layer) {
seat_set_focus_layer(seat, layer_surface);
}
}
arrange_layers(surface->output);
}
static void
handle_unmap(struct wl_listener *listener, void *data)
{
struct cg_layer_surface *surface = wl_container_of(listener, surface, unmap);
wlr_scene_node_set_enabled(&surface->scene->tree->node, false);
if (!surface->output) {
return;
}
struct cg_seat *seat = surface->output->server->seat;
if (seat->focused_layer == surface->layer_surface) {
seat_set_focus_layer(seat, NULL);
}
arrange_layers(surface->output);
}
static void
handle_node_destroy(struct wl_listener *listener, void *data)
{
struct cg_layer_surface *layer = wl_container_of(listener, layer, node_destroy);
if (layer->output) {
arrange_layers(layer->output);
}
wlr_scene_node_destroy(&layer->popups->node);
wl_list_remove(&layer->map.link);
wl_list_remove(&layer->unmap.link);
wl_list_remove(&layer->surface_commit.link);
wl_list_remove(&layer->node_destroy.link);
wl_list_remove(&layer->new_popup.link);
layer->layer_surface->data = NULL;
wl_list_remove(&layer->link);
free(layer);
}
static struct cg_layer_surface *
create_layer_surface(struct wlr_scene_layer_surface_v1 *scene, struct cg_output *output)
{
struct cg_layer_surface *surface = calloc(1, sizeof(*surface));
if (!surface) {
wlr_log(WLR_ERROR, "Could not allocate a layer surface");
return NULL;
}
struct wlr_scene_tree *popups = wlr_scene_tree_create(&output->server->scene->tree);
if (!popups) {
wlr_log(WLR_ERROR, "Could not allocate a layer popup node");
free(surface);
return NULL;
}
surface->tree = scene->tree;
surface->scene = scene;
surface->layer_surface = scene->layer_surface;
surface->popups = popups;
surface->layer_surface->data = surface;
surface->output = output;
return surface;
}
void
handle_layer_shell_v1_surface_new(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_layer_shell_v1_surface);
struct wlr_layer_surface_v1 *layer_surface = data;
wlr_log(WLR_DEBUG, "New layer shell surface: namespace %s layer %d anchor %d size %dx%d margin %d,%d,%d,%d",
layer_surface->namespace, layer_surface->pending.layer, layer_surface->pending.anchor,
layer_surface->pending.desired_width, layer_surface->pending.desired_height,
layer_surface->pending.margin.top, layer_surface->pending.margin.right,
layer_surface->pending.margin.bottom, layer_surface->pending.margin.left);
if (!layer_surface->output) {
struct cg_seat *seat = server->seat;
if (seat && seat->focused_output) {
layer_surface->output = seat->focused_output;
} else if (!wl_list_empty(&server->outputs)) {
struct cg_output *output = wl_container_of(server->outputs.next, output, link);
layer_surface->output = output->wlr_output;
} else {
wlr_log(WLR_ERROR, "No output to assign layer surface '%s' to", layer_surface->namespace);
wlr_layer_surface_v1_destroy(layer_surface);
return;
}
}
struct cg_output *output = layer_surface->output->data;
if (!output) {
wlr_log(WLR_ERROR, "Layer surface has no output data");
wlr_layer_surface_v1_destroy(layer_surface);
return;
}
enum zwlr_layer_shell_v1_layer layer_type = layer_surface->pending.layer;
struct wlr_scene_tree *output_layer = get_layer_scene(output, layer_type);
if (!output_layer) {
wlr_log(WLR_ERROR, "Invalid layer %d for layer surface '%s'", layer_type, layer_surface->namespace);
wlr_layer_surface_v1_destroy(layer_surface);
return;
}
struct wlr_scene_layer_surface_v1 *scene_surface =
wlr_scene_layer_surface_v1_create(output_layer, layer_surface);
if (!scene_surface) {
wlr_log(WLR_ERROR, "Could not allocate a layer_surface_v1");
return;
}
struct cg_layer_surface *surface = create_layer_surface(scene_surface, output);
if (!surface) {
wlr_layer_surface_v1_destroy(layer_surface);
wlr_log(WLR_ERROR, "Could not allocate a layer surface");
return;
}
wl_list_insert(&output->layer_surfaces, &surface->link);
wlr_fractional_scale_v1_notify_scale(surface->layer_surface->surface, layer_surface->output->scale);
wlr_surface_set_preferred_buffer_scale(surface->layer_surface->surface, ceil(layer_surface->output->scale));
surface->surface_commit.notify = handle_surface_commit;
wl_signal_add(&layer_surface->surface->events.commit, &surface->surface_commit);
surface->map.notify = handle_map;
wl_signal_add(&layer_surface->surface->events.map, &surface->map);
surface->unmap.notify = handle_unmap;
wl_signal_add(&layer_surface->surface->events.unmap, &surface->unmap);
surface->new_popup.notify = handle_new_popup;
wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup);
surface->node_destroy.notify = handle_node_destroy;
wl_signal_add(&scene_surface->tree->node.events.destroy, &surface->node_destroy);
}