wlroots/render/gles2
YaoBing Xiao fee962af36 render: introduce wlr_render_texture_pass
Split texture rendering out of wlr_render_pass and introduce a
dedicated wlr_render_texture_pass interface.

Remove the add_texture hook from wlr_render_pass_impl and route
texture rendering through renderer->texture_pass instead.
2026-03-25 17:06:33 +08:00
..
shaders render/gles2: skip glslang check when shaders are unchanged 2026-01-05 09:59:58 -05:00
meson.build render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
pass.c render: introduce wlr_render_texture_pass 2026-03-25 17:06:33 +08:00
pixel_format.c render/gles2: add BGR161616F and BGR161616 2026-01-03 17:47:19 +00:00
renderer.c treewide: make type-check helpers take const pointers 2026-03-06 16:04:21 +08:00
texture.c treewide: make type-check helpers take const pointers 2026-03-06 16:04:21 +08:00