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This can be used to cache things shared between render buffers (e.g., blending buffers) on the swapchain instance itself. |
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|---|---|---|
| .. | ||
| allocator.h | ||
| color.h | ||
| dmabuf.h | ||
| drm_format_set.h | ||
| drm_syncobj.h | ||
| egl.h | ||
| gles2.h | ||
| interface.h | ||
| pass.h | ||
| pixman.h | ||
| swapchain.h | ||
| vulkan.h | ||
| wlr_renderer.h | ||
| wlr_texture.h | ||