wlroots/render/gles2
Simon Ser 2b4f30dc1d render/gles2: validate shaders at build time
Use glslang to validate GLSL shaders at build time. This is
optional: if glslang is not found, shader validation is skipped.
2024-12-15 13:59:42 +01:00
..
shaders render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
meson.build render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
pass.c gles2/pass: remove duplicate variable declarations 2024-08-27 20:25:18 +08:00
pixel_format.c
renderer.c
texture.c