wlroots/render/gles2
Guido Günther f62698cbeb renderer/gles2: Allow to import textures
This allows to manipulate textures before feeding them to the
render pass e.g. to greyscale them for a11y reasons or to blur
them.

Signed-off-by: Guido Günther <agx@sigxcpu.org>
2026-04-18 10:13:27 +02:00
..
shaders render/gles2: skip glslang check when shaders are unchanged 2026-01-05 09:59:58 -05:00
meson.build render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
pass.c render/gles: use optimized clears for unblended rects 2026-03-03 11:02:08 +00:00
pixel_format.c render/gles2: add BGR161616F and BGR161616 2026-01-03 17:47:19 +00:00
renderer.c treewide: make type-check helpers take const pointers 2026-03-06 16:04:21 +08:00
texture.c renderer/gles2: Allow to import textures 2026-04-18 10:13:27 +02:00