wlroots/render/gles2
Simon Zeni efbc392f28 Merge branch 'render-pass-clear' into 'master'
Draft: Clear buffer in wlr_render_pass_add_rect if it takes the whole buffer

See merge request wlroots/wlroots!4750
2026-01-21 05:59:51 -05:00
..
shaders render/gles2: skip glslang check when shaders are unchanged 2026-01-05 09:59:58 -05:00
meson.build render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
pass.c Merge branch 'render-pass-clear' into 'master' 2026-01-21 05:59:51 -05:00
pixel_format.c render/gles2: add BGR161616F and BGR161616 2026-01-03 17:47:19 +00:00
renderer.c matrix: move to util/ 2025-01-27 17:48:18 +01:00
texture.c Fix/cleanup includes a bit 2025-04-15 20:13:29 +03:00