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			75 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/wlr_texture.h>
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void wlr_texture_init(struct wlr_texture *texture,
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		const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) {
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	texture->impl = impl;
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	texture->width = width;
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	texture->height = height;
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}
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void wlr_texture_destroy(struct wlr_texture *texture) {
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	if (texture && texture->impl && texture->impl->destroy) {
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		texture->impl->destroy(texture);
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	} else {
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		free(texture);
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	}
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}
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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		uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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		const void *data) {
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	return renderer->impl->texture_from_pixels(renderer, fmt, stride, width,
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		height, data);
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}
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struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
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		struct wl_resource *data) {
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	if (!renderer->impl->texture_from_wl_drm) {
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		return NULL;
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	}
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	return renderer->impl->texture_from_wl_drm(renderer, data);
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}
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struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
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		struct wlr_dmabuf_attributes *attribs) {
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	if (!renderer->impl->texture_from_dmabuf) {
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		return NULL;
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	}
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	return renderer->impl->texture_from_dmabuf(renderer, attribs);
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}
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void wlr_texture_get_size(struct wlr_texture *texture, int *width,
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		int *height) {
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	*width = texture->width;
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	*height = texture->height;
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}
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bool wlr_texture_is_opaque(struct wlr_texture *texture) {
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	if (!texture->impl->is_opaque) {
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		return false;
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	}
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	return texture->impl->is_opaque(texture);
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}
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bool wlr_texture_write_pixels(struct wlr_texture *texture,
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		uint32_t stride, uint32_t width, uint32_t height,
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		uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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		const void *data) {
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	if (!texture->impl->write_pixels) {
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		return false;
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	}
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	return texture->impl->write_pixels(texture, stride, width, height,
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		src_x, src_y, dst_x, dst_y, data);
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}
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bool wlr_texture_to_dmabuf(struct wlr_texture *texture,
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		struct wlr_dmabuf_attributes *attribs) {
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	if (!texture->impl->to_dmabuf) {
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		return false;
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	}
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	return texture->impl->to_dmabuf(texture, attribs);
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}
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