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	Some formats like sub-sampled YCbCr use a block of bytes to store the color values for more than one pixel. Update our format table to be able to handle such formats.
		
			
				
	
	
		
			119 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <assert.h>
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#include <drm_fourcc.h>
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#include <stdlib.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <wlr/interfaces/wlr_buffer.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/drm_format_set.h>
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#include <wlr/util/log.h>
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#include "render/pixel_format.h"
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#include "render/allocator/shm.h"
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#include "util/shm.h"
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static const struct wlr_buffer_impl buffer_impl;
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static struct wlr_shm_buffer *shm_buffer_from_buffer(
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		struct wlr_buffer *wlr_buffer) {
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	assert(wlr_buffer->impl == &buffer_impl);
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	return (struct wlr_shm_buffer *)wlr_buffer;
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}
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static void buffer_destroy(struct wlr_buffer *wlr_buffer) {
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	struct wlr_shm_buffer *buffer = shm_buffer_from_buffer(wlr_buffer);
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	munmap(buffer->data, buffer->size);
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	close(buffer->shm.fd);
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	free(buffer);
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}
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static bool buffer_get_shm(struct wlr_buffer *wlr_buffer,
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		struct wlr_shm_attributes *shm) {
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	struct wlr_shm_buffer *buffer = shm_buffer_from_buffer(wlr_buffer);
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	memcpy(shm, &buffer->shm, sizeof(*shm));
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	return true;
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}
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static bool shm_buffer_begin_data_ptr_access(struct wlr_buffer *wlr_buffer,
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		uint32_t flags, void **data, uint32_t *format, size_t *stride) {
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	struct wlr_shm_buffer *buffer = shm_buffer_from_buffer(wlr_buffer);
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	*data = buffer->data;
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	*format = buffer->shm.format;
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	*stride = buffer->shm.stride;
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	return true;
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}
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static void shm_buffer_end_data_ptr_access(struct wlr_buffer *wlr_buffer) {
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	// This space is intentionally left blank
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}
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static const struct wlr_buffer_impl buffer_impl = {
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	.destroy = buffer_destroy,
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	.get_shm = buffer_get_shm,
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	.begin_data_ptr_access = shm_buffer_begin_data_ptr_access,
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	.end_data_ptr_access = shm_buffer_end_data_ptr_access,
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};
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static struct wlr_buffer *allocator_create_buffer(
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		struct wlr_allocator *wlr_allocator, int width, int height,
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		const struct wlr_drm_format *format) {
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	const struct wlr_pixel_format_info *info =
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		drm_get_pixel_format_info(format->format);
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	if (info == NULL) {
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		wlr_log(WLR_ERROR, "Unsupported pixel format 0x%"PRIX32, format->format);
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		return NULL;
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	}
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	struct wlr_shm_buffer *buffer = calloc(1, sizeof(*buffer));
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	if (buffer == NULL) {
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		return NULL;
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	}
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	wlr_buffer_init(&buffer->base, &buffer_impl, width, height);
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	// TODO: consider using a single file for multiple buffers
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	int stride = pixel_format_info_min_stride(info, width); // TODO: align?
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	buffer->size = stride * height;
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	buffer->shm.fd = allocate_shm_file(buffer->size);
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	if (buffer->shm.fd < 0) {
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		free(buffer);
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		return NULL;
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	}
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	buffer->shm.format = format->format;
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	buffer->shm.width = width;
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	buffer->shm.height = height;
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	buffer->shm.stride = stride;
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	buffer->shm.offset = 0;
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	buffer->data = mmap(NULL, buffer->size, PROT_READ | PROT_WRITE, MAP_SHARED,
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		buffer->shm.fd, 0);
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	if (buffer->data == MAP_FAILED) {
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		wlr_log_errno(WLR_ERROR, "mmap failed");
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		close(buffer->shm.fd);
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		free(buffer);
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		return NULL;
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	}
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	return &buffer->base;
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}
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static void allocator_destroy(struct wlr_allocator *wlr_allocator) {
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	free(wlr_allocator);
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}
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static const struct wlr_allocator_interface allocator_impl = {
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	.destroy = allocator_destroy,
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	.create_buffer = allocator_create_buffer,
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};
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struct wlr_allocator *wlr_shm_allocator_create(void) {
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	struct wlr_shm_allocator *allocator = calloc(1, sizeof(*allocator));
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	if (allocator == NULL) {
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		return NULL;
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	}
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	wlr_allocator_init(&allocator->base, &allocator_impl,
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		WLR_BUFFER_CAP_DATA_PTR | WLR_BUFFER_CAP_SHM);
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	wlr_log(WLR_DEBUG, "Created shm allocator");
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	return &allocator->base;
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}
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