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This change makes it possible to support both the direct srgb-format pipeline and indirect (color-managed, or non-srgb-format) pipeline for the same render buffer. |
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|---|---|---|
| .. | ||
| allocator | ||
| gles2 | ||
| pixman | ||
| vulkan | ||
| color.c | ||
| dmabuf.c | ||
| dmabuf_fallback.c | ||
| dmabuf_linux.c | ||
| drm_format_set.c | ||
| egl.c | ||
| meson.build | ||
| pass.c | ||
| pixel_format.c | ||
| swapchain.c | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||