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This change makes it possible to support both the direct srgb-format pipeline and indirect (color-managed, or non-srgb-format) pipeline for the same render buffer. |
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|---|---|---|
| .. | ||
| allocator | ||
| color.h | ||
| dmabuf.h | ||
| drm_format_set.h | ||
| egl.h | ||
| gles2.h | ||
| pixel_format.h | ||
| pixman.h | ||
| vulkan.h | ||
| wlr_renderer.h | ||