wlroots/render/pixman
David Turner d7f63ab76c render/pixman: Remove half-pixel shift
Reverts 77006e5565.  It turns out this
change really breaks the labwc drop-shadow implementation (which relies
on scaling up single-pixel-wide buffers).

After reverting this there's still something subtley wrong with scaling
pixel locations (shown by `weston-scaler -b`) but I can't see an obvious
way to make both weston-scaler and labwc drop-shadows work in the same
way with pixman and gles2. I'll have a harder look at this but in the
mean time reverting this patch seems to make things less broken on
average.
2024-05-23 11:56:59 +00:00
..
meson.build render/pixman: implement render pass API 2023-04-25 17:26:35 +02:00
pass.c render/pixman: Remove half-pixel shift 2024-05-23 11:56:59 +00:00
pixel_format.c render/pixman/pixel_format: add more formats 2021-08-03 02:53:03 -04:00
renderer.c renderer: add field to indicate color transform support 2024-04-26 17:17:36 +00:00