wlroots/render/gles2/shaders
Simon Ser d69018c195 render/gles2: move color uniform from quad.vert to quad.frag
We have no use for a v_color varying. We can use the uniform
directly from the fragment shader without getting the vertex shader
involved.
2022-10-28 13:49:03 +02:00
..
embed.sh
meson.build
quad.frag
quad.vert
tex.vert
tex_external.frag
tex_rgba.frag
tex_rgbx.frag