wlroots/examples/render-pass-ext/vulkan/shaders/triangle.frag
2026-04-14 20:33:39 +08:00

8 lines
143 B
GLSL

#version 450
layout(location = 0) in vec3 v_color;
layout(location = 0) out vec4 out_color;
void main() {
out_color = vec4(v_color, 1.0);
}