wlroots/backend/wayland
Simon Ser b89bcffea4 render/egl, backend/wayland: add workaround for split render/display setups
Split render/display setups have two separate devices: one display-only
with a primary node, and one render-only with a render node. However
in these cases the EGL implementation and the Wayland compositor will
advertise the display device instead of the render device [1]. The EGL
implementation will magically open the render device when the display
device is passed in.

So just pass the display device as if it were a render device. Maybe in
the future Mesa will advertise the render device instead and we'll be
able to remove this workaround.

[1]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4178
2021-03-27 11:23:32 +01:00
..
backend.c render/egl, backend/wayland: add workaround for split render/display setups 2021-03-27 11:23:32 +01:00
meson.build
output.c output: fix transform matrix for 90/270 rotations 2021-03-11 22:52:38 +01:00
seat.c
tablet_v2.c