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This env var forces the creation of a specific renderer. If no renderer is specified, the function will try to create all of the renderers one by one until one is created successfuly. |
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| .. | ||
| gles2 | ||
| pixman | ||
| allocator.c | ||
| dmabuf.c | ||
| drm_format_set.c | ||
| egl.c | ||
| gbm_allocator.c | ||
| meson.build | ||
| pixel_format.c | ||
| shm_allocator.c | ||
| swapchain.c | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||