mirror of
				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	Instead of returning a primary node from wlr_renderer_get_drm_fd(), prefer to return a render node if any.
		
			
				
	
	
		
			2285 lines
		
	
	
	
		
			70 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2285 lines
		
	
	
	
		
			70 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#define _POSIX_C_SOURCE 200809L
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						|
#include <assert.h>
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						|
#include <fcntl.h>
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						|
#include <math.h>
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#include <poll.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <sys/types.h>
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						|
#include <unistd.h>
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#include <drm_fourcc.h>
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#include <vulkan/vulkan.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_drm.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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#include <wlr/render/vulkan.h>
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						|
#include <wlr/backend/interface.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include "render/dmabuf.h"
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#include "render/pixel_format.h"
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#include "render/vulkan.h"
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#include "render/vulkan/shaders/common.vert.h"
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#include "render/vulkan/shaders/texture.frag.h"
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#include "render/vulkan/shaders/quad.frag.h"
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						|
#include "types/wlr_buffer.h"
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						|
#include "types/wlr_matrix.h"
 | 
						|
 | 
						|
// TODO:
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						|
// - simplify stage allocation, don't track allocations but use ringbuffer-like
 | 
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// - use a pipeline cache (not sure when to save though, after every pipeline
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//   creation?)
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// - create pipelines as derivatives of each other
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						|
// - evaluate if creating VkDeviceMemory pools is a good idea.
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//   We can expect wayland client images to be fairly large (and shouldn't
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						|
//   have more than 4k of those I guess) but pooling memory allocations
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//   might still be a good idea.
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						|
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static const VkDeviceSize min_stage_size = 1024 * 1024; // 1MB
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						|
static const VkDeviceSize max_stage_size = 256 * min_stage_size; // 256MB
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						|
static const size_t start_descriptor_pool_size = 256u;
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						|
static bool default_debug = true;
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						|
 | 
						|
static const struct wlr_renderer_impl renderer_impl;
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						|
 | 
						|
bool wlr_renderer_is_vk(struct wlr_renderer *wlr_renderer) {
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						|
	return wlr_renderer->impl == &renderer_impl;
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}
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						|
 | 
						|
struct wlr_vk_renderer *vulkan_get_renderer(struct wlr_renderer *wlr_renderer) {
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						|
	assert(wlr_renderer_is_vk(wlr_renderer));
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						|
	return (struct wlr_vk_renderer *)wlr_renderer;
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}
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						|
 | 
						|
static struct wlr_vk_render_format_setup *find_or_create_render_setup(
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		struct wlr_vk_renderer *renderer, VkFormat format);
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						|
 | 
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// vertex shader push constant range data
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						|
struct vert_pcr_data {
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	float mat4[4][4];
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	float uv_off[2];
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	float uv_size[2];
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};
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// https://www.w3.org/Graphics/Color/srgb
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						|
static float color_to_linear(float non_linear) {
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						|
	return (non_linear > 0.04045) ?
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						|
		pow((non_linear + 0.055) / 1.055, 2.4) :
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						|
		non_linear / 12.92;
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						|
}
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						|
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						|
// renderer
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						|
// util
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						|
static void mat3_to_mat4(const float mat3[9], float mat4[4][4]) {
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						|
	memset(mat4, 0, sizeof(float) * 16);
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						|
	mat4[0][0] = mat3[0];
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						|
	mat4[0][1] = mat3[1];
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						|
	mat4[0][3] = mat3[2];
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						|
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	mat4[1][0] = mat3[3];
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						|
	mat4[1][1] = mat3[4];
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						|
	mat4[1][3] = mat3[5];
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						|
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						|
	mat4[2][2] = 1.f;
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						|
	mat4[3][3] = 1.f;
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						|
}
 | 
						|
 | 
						|
struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
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						|
		struct wlr_vk_renderer *renderer, VkDescriptorSet *ds) {
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						|
	VkResult res;
 | 
						|
 | 
						|
	bool found = false;
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						|
	struct wlr_vk_descriptor_pool *pool;
 | 
						|
	wl_list_for_each(pool, &renderer->descriptor_pools, link) {
 | 
						|
		if (pool->free > 0) {
 | 
						|
			found = true;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!found) { // create new pool
 | 
						|
		pool = calloc(1, sizeof(*pool));
 | 
						|
		if (!pool) {
 | 
						|
			wlr_log_errno(WLR_ERROR, "allocation failed");
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		size_t count = renderer->last_pool_size;
 | 
						|
		if (!count) {
 | 
						|
			count = start_descriptor_pool_size;
 | 
						|
		}
 | 
						|
 | 
						|
		pool->free = count;
 | 
						|
		VkDescriptorPoolSize pool_size = {
 | 
						|
			.descriptorCount = count,
 | 
						|
			.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
						|
		};
 | 
						|
 | 
						|
		VkDescriptorPoolCreateInfo dpool_info = {
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						|
			.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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						|
			.maxSets = count,
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						|
			.poolSizeCount = 1,
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						|
			.pPoolSizes = &pool_size,
 | 
						|
			.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
 | 
						|
		};
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						|
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						|
		res = vkCreateDescriptorPool(renderer->dev->dev, &dpool_info, NULL,
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						|
			&pool->pool);
 | 
						|
		if (res != VK_SUCCESS) {
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						|
			wlr_vk_error("vkCreateDescriptorPool", res);
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						|
			free(pool);
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						|
			return NULL;
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						|
		}
 | 
						|
 | 
						|
		wl_list_insert(&renderer->descriptor_pools, &pool->link);
 | 
						|
	}
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						|
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	VkDescriptorSetAllocateInfo ds_info = {
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						|
		.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
 | 
						|
		.descriptorSetCount = 1,
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						|
		.pSetLayouts = &renderer->ds_layout,
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						|
		.descriptorPool = pool->pool,
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						|
	};
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						|
	res = vkAllocateDescriptorSets(renderer->dev->dev, &ds_info, ds);
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						|
	if (res != VK_SUCCESS) {
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						|
		wlr_vk_error("vkAllocateDescriptorSets", res);
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						|
		return NULL;
 | 
						|
	}
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						|
 | 
						|
	--pool->free;
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						|
	return pool;
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						|
}
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						|
 | 
						|
void vulkan_free_ds(struct wlr_vk_renderer *renderer,
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						|
		struct wlr_vk_descriptor_pool *pool, VkDescriptorSet ds) {
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						|
	vkFreeDescriptorSets(renderer->dev->dev, pool->pool, 1, &ds);
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						|
	++pool->free;
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						|
}
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						|
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						|
static void destroy_render_format_setup(struct wlr_vk_renderer *renderer,
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						|
		struct wlr_vk_render_format_setup *setup) {
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						|
	if (!setup) {
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						|
		return;
 | 
						|
	}
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						|
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						|
	VkDevice dev = renderer->dev->dev;
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						|
	vkDestroyRenderPass(dev, setup->render_pass, NULL);
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						|
	vkDestroyPipeline(dev, setup->tex_identity_pipe, NULL);
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						|
	vkDestroyPipeline(dev, setup->tex_srgb_pipe, NULL);
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						|
	vkDestroyPipeline(dev, setup->quad_pipe, NULL);
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						|
}
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static void shared_buffer_destroy(struct wlr_vk_renderer *r,
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		struct wlr_vk_shared_buffer *buffer) {
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						|
	if (!buffer) {
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						|
		return;
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						|
	}
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						|
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						|
	if (buffer->allocs.size > 0) {
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						|
		wlr_log(WLR_ERROR, "shared_buffer_finish: %zu allocations left",
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						|
			buffer->allocs.size / sizeof(struct wlr_vk_allocation));
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						|
	}
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	wl_array_release(&buffer->allocs);
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						|
	if (buffer->buffer) {
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		vkDestroyBuffer(r->dev->dev, buffer->buffer, NULL);
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						|
	}
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						|
	if (buffer->memory) {
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		vkFreeMemory(r->dev->dev, buffer->memory, NULL);
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						|
	}
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	wl_list_remove(&buffer->link);
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						|
	free(buffer);
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						|
}
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struct wlr_vk_buffer_span vulkan_get_stage_span(struct wlr_vk_renderer *r,
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		VkDeviceSize size, VkDeviceSize alignment) {
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						|
	// try to find free span
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						|
	// simple greedy allocation algorithm - should be enough for this usecase
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						|
	// since all allocations are freed together after the frame
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						|
	struct wlr_vk_shared_buffer *buf;
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						|
	wl_list_for_each_reverse(buf, &r->stage.buffers, link) {
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						|
		VkDeviceSize start = 0u;
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						|
		if (buf->allocs.size > 0) {
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						|
			const struct wlr_vk_allocation *allocs = buf->allocs.data;
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						|
			size_t allocs_len = buf->allocs.size / sizeof(struct wlr_vk_allocation);
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						|
			const struct wlr_vk_allocation *last = &allocs[allocs_len - 1];
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						|
			start = last->start + last->size;
 | 
						|
		}
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						|
		assert(start <= buf->buf_size);
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						|
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		// ensure the proposed start is a multiple of alignment
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						|
		start += alignment - 1 - ((start + alignment - 1) % alignment);
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						|
 | 
						|
		if (buf->buf_size - start < size) {
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						|
			continue;
 | 
						|
		}
 | 
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						|
		struct wlr_vk_allocation *a = wl_array_add(&buf->allocs, sizeof(*a));
 | 
						|
		if (a == NULL) {
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			wlr_log_errno(WLR_ERROR, "Allocation failed");
 | 
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			goto error_alloc;
 | 
						|
		}
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						|
		*a = (struct wlr_vk_allocation){
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						|
			.start = start,
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						|
			.size = size,
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		};
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		return (struct wlr_vk_buffer_span) {
 | 
						|
			.buffer = buf,
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						|
			.alloc = *a,
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						|
		};
 | 
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	}
 | 
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 | 
						|
	if (size > max_stage_size) {
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		wlr_log(WLR_ERROR, "cannot vulkan stage buffer: "
 | 
						|
			"requested size (%zu bytes) exceeds maximum (%zu bytes)",
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						|
			(size_t)size, (size_t)max_stage_size);
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		goto error_alloc;
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	}
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 | 
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	// we didn't find a free buffer - create one
 | 
						|
	// size = clamp(max(size * 2, prev_size * 2), min_size, max_size)
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						|
	VkDeviceSize bsize = size * 2;
 | 
						|
	bsize = bsize < min_stage_size ? min_stage_size : bsize;
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						|
	if (!wl_list_empty(&r->stage.buffers)) {
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		struct wl_list *last_link = r->stage.buffers.prev;
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						|
		struct wlr_vk_shared_buffer *prev = wl_container_of(
 | 
						|
			last_link, prev, link);
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						|
		VkDeviceSize last_size = 2 * prev->buf_size;
 | 
						|
		bsize = bsize < last_size ? last_size : bsize;
 | 
						|
	}
 | 
						|
 | 
						|
	if (bsize > max_stage_size) {
 | 
						|
		wlr_log(WLR_INFO, "vulkan stage buffers have reached max size");
 | 
						|
		bsize = max_stage_size;
 | 
						|
	}
 | 
						|
 | 
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	// create buffer
 | 
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	buf = calloc(1, sizeof(*buf));
 | 
						|
	if (!buf) {
 | 
						|
		wlr_log_errno(WLR_ERROR, "Allocation failed");
 | 
						|
		goto error_alloc;
 | 
						|
	}
 | 
						|
 | 
						|
	VkResult res;
 | 
						|
	VkBufferCreateInfo buf_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
 | 
						|
		.size = bsize,
 | 
						|
		.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT |
 | 
						|
			VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
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						|
		.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
 | 
						|
	};
 | 
						|
	res = vkCreateBuffer(r->dev->dev, &buf_info, NULL, &buf->buffer);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateBuffer", res);
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	VkMemoryRequirements mem_reqs;
 | 
						|
	vkGetBufferMemoryRequirements(r->dev->dev, buf->buffer, &mem_reqs);
 | 
						|
 | 
						|
	int mem_type_index = vulkan_find_mem_type(r->dev,
 | 
						|
		VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
 | 
						|
		VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, mem_reqs.memoryTypeBits);
 | 
						|
	if (mem_type_index < 0) {
 | 
						|
		wlr_log(WLR_ERROR, "Failed to find memory type");
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	VkMemoryAllocateInfo mem_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
 | 
						|
		.allocationSize = mem_reqs.size,
 | 
						|
		.memoryTypeIndex = (uint32_t)mem_type_index,
 | 
						|
	};
 | 
						|
	res = vkAllocateMemory(r->dev->dev, &mem_info, NULL, &buf->memory);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkAllocatorMemory", res);
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	res = vkBindBufferMemory(r->dev->dev, buf->buffer, buf->memory, 0);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkBindBufferMemory", res);
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_allocation *a = wl_array_add(&buf->allocs, sizeof(*a));
 | 
						|
	if (a == NULL) {
 | 
						|
		wlr_log_errno(WLR_ERROR, "Allocation failed");
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	wlr_log(WLR_DEBUG, "Created new vk staging buffer of size %" PRIu64, bsize);
 | 
						|
	buf->buf_size = bsize;
 | 
						|
	wl_list_insert(&r->stage.buffers, &buf->link);
 | 
						|
 | 
						|
	*a = (struct wlr_vk_allocation){
 | 
						|
		.start = 0,
 | 
						|
		.size = size,
 | 
						|
	};
 | 
						|
	return (struct wlr_vk_buffer_span) {
 | 
						|
		.buffer = buf,
 | 
						|
		.alloc = *a,
 | 
						|
	};
 | 
						|
 | 
						|
error:
 | 
						|
	shared_buffer_destroy(r, buf);
 | 
						|
 | 
						|
error_alloc:
 | 
						|
	return (struct wlr_vk_buffer_span) {
 | 
						|
		.buffer = NULL,
 | 
						|
		.alloc = (struct wlr_vk_allocation) {0, 0},
 | 
						|
	};
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_vk_command_buffer *acquire_command_buffer(
 | 
						|
	struct wlr_vk_renderer *renderer);
 | 
						|
static uint64_t end_command_buffer(struct wlr_vk_command_buffer *cb,
 | 
						|
	struct wlr_vk_renderer *renderer);
 | 
						|
static bool wait_command_buffer(struct wlr_vk_command_buffer *cb,
 | 
						|
	struct wlr_vk_renderer *renderer);
 | 
						|
 | 
						|
VkCommandBuffer vulkan_record_stage_cb(struct wlr_vk_renderer *renderer) {
 | 
						|
	if (renderer->stage.cb == NULL) {
 | 
						|
		renderer->stage.cb = acquire_command_buffer(renderer);
 | 
						|
		if (renderer->stage.cb == NULL) {
 | 
						|
			return VK_NULL_HANDLE;
 | 
						|
		}
 | 
						|
 | 
						|
		VkCommandBufferBeginInfo begin_info = {
 | 
						|
			.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
 | 
						|
		};
 | 
						|
		vkBeginCommandBuffer(renderer->stage.cb->vk, &begin_info);
 | 
						|
	}
 | 
						|
 | 
						|
	return renderer->stage.cb->vk;
 | 
						|
}
 | 
						|
 | 
						|
bool vulkan_submit_stage_wait(struct wlr_vk_renderer *renderer) {
 | 
						|
	if (renderer->stage.cb == NULL) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_command_buffer *cb = renderer->stage.cb;
 | 
						|
	renderer->stage.cb = NULL;
 | 
						|
 | 
						|
	uint64_t timeline_point = end_command_buffer(cb, renderer);
 | 
						|
	if (timeline_point == 0) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	VkTimelineSemaphoreSubmitInfoKHR timeline_submit_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
		.signalSemaphoreValueCount = 1,
 | 
						|
		.pSignalSemaphoreValues = &timeline_point,
 | 
						|
	};
 | 
						|
	VkSubmitInfo submit_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
 | 
						|
		.pNext = &timeline_submit_info,
 | 
						|
		.commandBufferCount = 1,
 | 
						|
		.pCommandBuffers = &cb->vk,
 | 
						|
		.signalSemaphoreCount = 1,
 | 
						|
		.pSignalSemaphores = &renderer->timeline_semaphore,
 | 
						|
	};
 | 
						|
	VkResult res = vkQueueSubmit(renderer->dev->queue, 1, &submit_info, VK_NULL_HANDLE);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkQueueSubmit", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	// NOTE: don't release stage allocations here since they may still be
 | 
						|
	// used for reading. Will be done next frame.
 | 
						|
 | 
						|
	return wait_command_buffer(cb, renderer);
 | 
						|
}
 | 
						|
 | 
						|
struct wlr_vk_format_props *vulkan_format_props_from_drm(
 | 
						|
		struct wlr_vk_device *dev, uint32_t drm_fmt) {
 | 
						|
	for (size_t i = 0u; i < dev->format_prop_count; ++i) {
 | 
						|
		if (dev->format_props[i].format.drm == drm_fmt) {
 | 
						|
			return &dev->format_props[i];
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
static bool init_command_buffer(struct wlr_vk_command_buffer *cb,
 | 
						|
		struct wlr_vk_renderer *renderer) {
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	VkCommandBuffer vk_cb = VK_NULL_HANDLE;
 | 
						|
	VkCommandBufferAllocateInfo cmd_buf_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
 | 
						|
		.commandPool = renderer->command_pool,
 | 
						|
		.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
 | 
						|
		.commandBufferCount = 1,
 | 
						|
	};
 | 
						|
	res = vkAllocateCommandBuffers(renderer->dev->dev, &cmd_buf_info, &vk_cb);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkAllocateCommandBuffers", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	*cb = (struct wlr_vk_command_buffer){
 | 
						|
		.vk = vk_cb,
 | 
						|
	};
 | 
						|
	wl_list_init(&cb->destroy_textures);
 | 
						|
	wl_list_init(&cb->stage_buffers);
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static bool wait_command_buffer(struct wlr_vk_command_buffer *cb,
 | 
						|
		struct wlr_vk_renderer *renderer) {
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	assert(cb->vk != VK_NULL_HANDLE && !cb->recording);
 | 
						|
 | 
						|
	VkSemaphoreWaitInfoKHR wait_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR,
 | 
						|
		.semaphoreCount = 1,
 | 
						|
		.pSemaphores = &renderer->timeline_semaphore,
 | 
						|
		.pValues = &cb->timeline_point,
 | 
						|
	};
 | 
						|
	res = renderer->dev->api.waitSemaphoresKHR(renderer->dev->dev, &wait_info, UINT64_MAX);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkWaitSemaphoresKHR", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void release_command_buffer_resources(struct wlr_vk_command_buffer *cb,
 | 
						|
		struct wlr_vk_renderer *renderer) {
 | 
						|
	struct wlr_vk_texture *texture, *texture_tmp;
 | 
						|
	wl_list_for_each_safe(texture, texture_tmp, &cb->destroy_textures, destroy_link) {
 | 
						|
		wl_list_remove(&texture->destroy_link);
 | 
						|
		texture->last_used_cb = NULL;
 | 
						|
		wlr_texture_destroy(&texture->wlr_texture);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_shared_buffer *buf, *buf_tmp;
 | 
						|
	wl_list_for_each_safe(buf, buf_tmp, &cb->stage_buffers, link) {
 | 
						|
		buf->allocs.size = 0;
 | 
						|
 | 
						|
		wl_list_remove(&buf->link);
 | 
						|
		wl_list_insert(&renderer->stage.buffers, &buf->link);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_vk_command_buffer *get_command_buffer(
 | 
						|
		struct wlr_vk_renderer *renderer) {
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	uint64_t current_point;
 | 
						|
	res = renderer->dev->api.getSemaphoreCounterValueKHR(renderer->dev->dev,
 | 
						|
		renderer->timeline_semaphore, ¤t_point);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkGetSemaphoreCounterValueKHR", res);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	// Destroy textures for completed command buffers
 | 
						|
	for (size_t i = 0; i < VULKAN_COMMAND_BUFFERS_CAP; i++) {
 | 
						|
		struct wlr_vk_command_buffer *cb = &renderer->command_buffers[i];
 | 
						|
		if (cb->vk != VK_NULL_HANDLE && !cb->recording &&
 | 
						|
				cb->timeline_point <= current_point) {
 | 
						|
			release_command_buffer_resources(cb, renderer);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// First try to find an existing command buffer which isn't busy
 | 
						|
	struct wlr_vk_command_buffer *unused = NULL;
 | 
						|
	struct wlr_vk_command_buffer *wait = NULL;
 | 
						|
	for (size_t i = 0; i < VULKAN_COMMAND_BUFFERS_CAP; i++) {
 | 
						|
		struct wlr_vk_command_buffer *cb = &renderer->command_buffers[i];
 | 
						|
		if (cb->vk == VK_NULL_HANDLE) {
 | 
						|
			unused = cb;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		if (cb->recording) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		if (cb->timeline_point <= current_point) {
 | 
						|
			return cb;
 | 
						|
		}
 | 
						|
		if (wait == NULL || cb->timeline_point < wait->timeline_point) {
 | 
						|
			wait = cb;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// If there is an unused slot, initialize it
 | 
						|
	if (unused != NULL) {
 | 
						|
		if (!init_command_buffer(unused, renderer)) {
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
		return unused;
 | 
						|
	}
 | 
						|
 | 
						|
	// Block until a busy command buffer becomes available
 | 
						|
	if (!wait_command_buffer(wait, renderer)) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
	return wait;
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_vk_command_buffer *acquire_command_buffer(
 | 
						|
		struct wlr_vk_renderer *renderer) {
 | 
						|
	struct wlr_vk_command_buffer *cb = get_command_buffer(renderer);
 | 
						|
	if (cb == NULL) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	assert(!cb->recording);
 | 
						|
	cb->recording = true;
 | 
						|
 | 
						|
	return cb;
 | 
						|
}
 | 
						|
 | 
						|
static uint64_t end_command_buffer(struct wlr_vk_command_buffer *cb,
 | 
						|
		struct wlr_vk_renderer *renderer) {
 | 
						|
	assert(cb->recording);
 | 
						|
	cb->recording = false;
 | 
						|
 | 
						|
	VkResult res = vkEndCommandBuffer(cb->vk);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkEndCommandBuffer", res);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	renderer->timeline_point++;
 | 
						|
	cb->timeline_point = renderer->timeline_point;
 | 
						|
	return cb->timeline_point;
 | 
						|
}
 | 
						|
 | 
						|
// buffer import
 | 
						|
static void destroy_render_buffer(struct wlr_vk_render_buffer *buffer) {
 | 
						|
	wl_list_remove(&buffer->link);
 | 
						|
	wlr_addon_finish(&buffer->addon);
 | 
						|
 | 
						|
	assert(buffer->renderer->current_render_buffer != buffer);
 | 
						|
 | 
						|
	VkDevice dev = buffer->renderer->dev->dev;
 | 
						|
 | 
						|
	vkDestroyFramebuffer(dev, buffer->framebuffer, NULL);
 | 
						|
	vkDestroyImageView(dev, buffer->image_view, NULL);
 | 
						|
	vkDestroyImage(dev, buffer->image, NULL);
 | 
						|
 | 
						|
	for (size_t i = 0u; i < buffer->mem_count; ++i) {
 | 
						|
		vkFreeMemory(dev, buffer->memories[i], NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	free(buffer);
 | 
						|
}
 | 
						|
 | 
						|
static void handle_render_buffer_destroy(struct wlr_addon *addon) {
 | 
						|
	struct wlr_vk_render_buffer *buffer = wl_container_of(addon, buffer, addon);
 | 
						|
	destroy_render_buffer(buffer);
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_addon_interface render_buffer_addon_impl = {
 | 
						|
	.name = "wlr_vk_render_buffer",
 | 
						|
	.destroy = handle_render_buffer_destroy,
 | 
						|
};
 | 
						|
 | 
						|
static struct wlr_vk_render_buffer *create_render_buffer(
 | 
						|
		struct wlr_vk_renderer *renderer, struct wlr_buffer *wlr_buffer) {
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	struct wlr_vk_render_buffer *buffer = calloc(1, sizeof(*buffer));
 | 
						|
	if (buffer == NULL) {
 | 
						|
		wlr_log_errno(WLR_ERROR, "Allocation failed");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
	buffer->wlr_buffer = wlr_buffer;
 | 
						|
	buffer->renderer = renderer;
 | 
						|
 | 
						|
	struct wlr_dmabuf_attributes dmabuf = {0};
 | 
						|
	if (!wlr_buffer_get_dmabuf(wlr_buffer, &dmabuf)) {
 | 
						|
		goto error_buffer;
 | 
						|
	}
 | 
						|
 | 
						|
	wlr_log(WLR_DEBUG, "vulkan create_render_buffer: %.4s, %dx%d",
 | 
						|
		(const char*) &dmabuf.format, dmabuf.width, dmabuf.height);
 | 
						|
 | 
						|
	buffer->image = vulkan_import_dmabuf(renderer, &dmabuf,
 | 
						|
		buffer->memories, &buffer->mem_count, true);
 | 
						|
	if (!buffer->image) {
 | 
						|
		goto error_buffer;
 | 
						|
	}
 | 
						|
 | 
						|
	VkDevice dev = renderer->dev->dev;
 | 
						|
	const struct wlr_vk_format_props *fmt = vulkan_format_props_from_drm(
 | 
						|
		renderer->dev, dmabuf.format);
 | 
						|
	if (fmt == NULL) {
 | 
						|
		wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIx32 " (%.4s)",
 | 
						|
			dmabuf.format, (const char*) &dmabuf.format);
 | 
						|
		goto error_buffer;
 | 
						|
	}
 | 
						|
 | 
						|
	VkImageViewCreateInfo view_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
 | 
						|
		.image = buffer->image,
 | 
						|
		.viewType = VK_IMAGE_VIEW_TYPE_2D,
 | 
						|
		.format = fmt->format.vk,
 | 
						|
		.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.components.a = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.subresourceRange = (VkImageSubresourceRange) {
 | 
						|
			.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.baseMipLevel = 0,
 | 
						|
			.levelCount = 1,
 | 
						|
			.baseArrayLayer = 0,
 | 
						|
			.layerCount = 1,
 | 
						|
		},
 | 
						|
	};
 | 
						|
 | 
						|
	res = vkCreateImageView(dev, &view_info, NULL, &buffer->image_view);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateImageView failed", res);
 | 
						|
		goto error_view;
 | 
						|
	}
 | 
						|
 | 
						|
	buffer->render_setup = find_or_create_render_setup(renderer, fmt->format.vk);
 | 
						|
	if (!buffer->render_setup) {
 | 
						|
		goto error_view;
 | 
						|
	}
 | 
						|
 | 
						|
	VkFramebufferCreateInfo fb_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
 | 
						|
		.attachmentCount = 1u,
 | 
						|
		.pAttachments = &buffer->image_view,
 | 
						|
		.flags = 0u,
 | 
						|
		.width = dmabuf.width,
 | 
						|
		.height = dmabuf.height,
 | 
						|
		.layers = 1u,
 | 
						|
		.renderPass = buffer->render_setup->render_pass,
 | 
						|
	};
 | 
						|
 | 
						|
	res = vkCreateFramebuffer(dev, &fb_info, NULL, &buffer->framebuffer);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateFramebuffer", res);
 | 
						|
		goto error_view;
 | 
						|
	}
 | 
						|
 | 
						|
	wlr_addon_init(&buffer->addon, &wlr_buffer->addons, renderer,
 | 
						|
		&render_buffer_addon_impl);
 | 
						|
	wl_list_insert(&renderer->render_buffers, &buffer->link);
 | 
						|
 | 
						|
	return buffer;
 | 
						|
 | 
						|
error_view:
 | 
						|
	vkDestroyFramebuffer(dev, buffer->framebuffer, NULL);
 | 
						|
	vkDestroyImageView(dev, buffer->image_view, NULL);
 | 
						|
	vkDestroyImage(dev, buffer->image, NULL);
 | 
						|
	for (size_t i = 0u; i < buffer->mem_count; ++i) {
 | 
						|
		vkFreeMemory(dev, buffer->memories[i], NULL);
 | 
						|
	}
 | 
						|
error_buffer:
 | 
						|
	wlr_dmabuf_attributes_finish(&dmabuf);
 | 
						|
	free(buffer);
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_vk_render_buffer *get_render_buffer(
 | 
						|
		struct wlr_vk_renderer *renderer, struct wlr_buffer *wlr_buffer) {
 | 
						|
	struct wlr_addon *addon =
 | 
						|
		wlr_addon_find(&wlr_buffer->addons, renderer, &render_buffer_addon_impl);
 | 
						|
	if (addon == NULL) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_render_buffer *buffer = wl_container_of(addon, buffer, addon);
 | 
						|
	return buffer;
 | 
						|
}
 | 
						|
 | 
						|
// interface implementation
 | 
						|
static bool vulkan_bind_buffer(struct wlr_renderer *wlr_renderer,
 | 
						|
		struct wlr_buffer *wlr_buffer) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
 | 
						|
	if (renderer->current_render_buffer) {
 | 
						|
		wlr_buffer_unlock(renderer->current_render_buffer->wlr_buffer);
 | 
						|
		renderer->current_render_buffer = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!wlr_buffer) {
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_render_buffer *buffer = get_render_buffer(renderer, wlr_buffer);
 | 
						|
	if (!buffer) {
 | 
						|
		buffer = create_render_buffer(renderer, wlr_buffer);
 | 
						|
		if (!buffer) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	wlr_buffer_lock(wlr_buffer);
 | 
						|
	renderer->current_render_buffer = buffer;
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static bool vulkan_begin(struct wlr_renderer *wlr_renderer,
 | 
						|
		uint32_t width, uint32_t height) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	assert(renderer->current_render_buffer);
 | 
						|
 | 
						|
	struct wlr_vk_command_buffer *cb = acquire_command_buffer(renderer);
 | 
						|
	if (cb == NULL) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	assert(renderer->current_command_buffer == NULL);
 | 
						|
	renderer->current_command_buffer = cb;
 | 
						|
 | 
						|
	VkCommandBufferBeginInfo begin_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
 | 
						|
	};
 | 
						|
	VkResult res = vkBeginCommandBuffer(cb->vk, &begin_info);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkBeginCommandBuffer", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	// begin render pass
 | 
						|
	VkFramebuffer fb = renderer->current_render_buffer->framebuffer;
 | 
						|
 | 
						|
	VkRect2D rect = {{0, 0}, {width, height}};
 | 
						|
	renderer->scissor = rect;
 | 
						|
 | 
						|
	VkRenderPassBeginInfo rp_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
 | 
						|
		.renderArea = rect,
 | 
						|
		.renderPass = renderer->current_render_buffer->render_setup->render_pass,
 | 
						|
		.framebuffer = fb,
 | 
						|
		.clearValueCount = 0,
 | 
						|
	};
 | 
						|
	vkCmdBeginRenderPass(cb->vk, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
 | 
						|
 | 
						|
	VkViewport vp = {0.f, 0.f, (float) width, (float) height, 0.f, 1.f};
 | 
						|
	vkCmdSetViewport(cb->vk, 0, 1, &vp);
 | 
						|
	vkCmdSetScissor(cb->vk, 0, 1, &rect);
 | 
						|
 | 
						|
	// Refresh projection matrix.
 | 
						|
	// matrix_projection() assumes a GL coordinate system so we need
 | 
						|
	// to pass WL_OUTPUT_TRANSFORM_FLIPPED_180 to adjust it for vulkan.
 | 
						|
	matrix_projection(renderer->projection, width, height,
 | 
						|
		WL_OUTPUT_TRANSFORM_FLIPPED_180);
 | 
						|
 | 
						|
	renderer->render_width = width;
 | 
						|
	renderer->render_height = height;
 | 
						|
	renderer->bound_pipe = VK_NULL_HANDLE;
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static bool vulkan_sync_foreign_texture(struct wlr_vk_texture *texture) {
 | 
						|
	struct wlr_vk_renderer *renderer = texture->renderer;
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	struct wlr_dmabuf_attributes dmabuf = {0};
 | 
						|
	if (!wlr_buffer_get_dmabuf(texture->buffer, &dmabuf)) {
 | 
						|
		wlr_log(WLR_ERROR, "Failed to get texture DMA-BUF");
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!renderer->dev->implicit_sync_interop) {
 | 
						|
		// We have no choice but to block here sadly
 | 
						|
 | 
						|
		for (int i = 0; i < dmabuf.n_planes; i++) {
 | 
						|
			struct pollfd pollfd = {
 | 
						|
				.fd = dmabuf.fd[i],
 | 
						|
				.events = POLLIN,
 | 
						|
			};
 | 
						|
			int timeout_ms = 1000;
 | 
						|
			int ret = poll(&pollfd, 1, timeout_ms);
 | 
						|
			if (ret < 0) {
 | 
						|
				wlr_log_errno(WLR_ERROR, "Failed to wait for DMA-BUF fence");
 | 
						|
				return false;
 | 
						|
			} else if (ret == 0) {
 | 
						|
				wlr_log(WLR_ERROR, "Timed out while waiting for DMA-BUF fence");
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	for (int i = 0; i < dmabuf.n_planes; i++) {
 | 
						|
		int sync_file_fd = dmabuf_export_sync_file(dmabuf.fd[i], DMA_BUF_SYNC_READ);
 | 
						|
		if (sync_file_fd < 0) {
 | 
						|
			wlr_log(WLR_ERROR, "Failed to extract DMA-BUF fence");
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
 | 
						|
		if (texture->foreign_semaphores[i] == VK_NULL_HANDLE) {
 | 
						|
			VkSemaphoreCreateInfo semaphore_info = {
 | 
						|
				.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
 | 
						|
			};
 | 
						|
			res = vkCreateSemaphore(renderer->dev->dev, &semaphore_info, NULL,
 | 
						|
				&texture->foreign_semaphores[i]);
 | 
						|
			if (res != VK_SUCCESS) {
 | 
						|
				close(sync_file_fd);
 | 
						|
				wlr_vk_error("vkCreateSemaphore", res);
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		VkImportSemaphoreFdInfoKHR import_info = {
 | 
						|
			.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR,
 | 
						|
			.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
 | 
						|
			.flags = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT,
 | 
						|
			.semaphore = texture->foreign_semaphores[i],
 | 
						|
			.fd = sync_file_fd,
 | 
						|
		};
 | 
						|
		res = renderer->dev->api.importSemaphoreFdKHR(renderer->dev->dev, &import_info);
 | 
						|
		close(sync_file_fd);
 | 
						|
		if (res != VK_SUCCESS) {
 | 
						|
			wlr_vk_error("vkImportSemaphoreFdKHR", res);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static bool vulkan_sync_render_buffer(struct wlr_vk_renderer *renderer,
 | 
						|
		struct wlr_vk_command_buffer *cb) {
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	if (!renderer->dev->implicit_sync_interop) {
 | 
						|
		// We have no choice but to block here sadly
 | 
						|
		return wait_command_buffer(cb, renderer);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_dmabuf_attributes dmabuf = {0};
 | 
						|
	if (!wlr_buffer_get_dmabuf(renderer->current_render_buffer->wlr_buffer,
 | 
						|
			&dmabuf)) {
 | 
						|
		wlr_log(WLR_ERROR, "wlr_buffer_get_dmabuf failed");
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	// Note: vkGetSemaphoreFdKHR implicitly resets the semaphore
 | 
						|
	const VkSemaphoreGetFdInfoKHR get_fence_fd_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR,
 | 
						|
		.semaphore = cb->binary_semaphore,
 | 
						|
		.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
 | 
						|
	};
 | 
						|
	int sync_file_fd = -1;
 | 
						|
	res = renderer->dev->api.getSemaphoreFdKHR(renderer->dev->dev,
 | 
						|
		&get_fence_fd_info, &sync_file_fd);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkGetSemaphoreFdKHR", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	for (int i = 0; i < dmabuf.n_planes; i++) {
 | 
						|
		if (!dmabuf_import_sync_file(dmabuf.fd[i], DMA_BUF_SYNC_WRITE,
 | 
						|
				sync_file_fd)) {
 | 
						|
			close(sync_file_fd);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	close(sync_file_fd);
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void vulkan_end(struct wlr_renderer *wlr_renderer) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	assert(renderer->current_render_buffer);
 | 
						|
 | 
						|
	struct wlr_vk_command_buffer *render_cb = renderer->current_command_buffer;
 | 
						|
	assert(render_cb != NULL);
 | 
						|
	renderer->current_command_buffer = NULL;
 | 
						|
 | 
						|
	if (vulkan_record_stage_cb(renderer) == VK_NULL_HANDLE) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_command_buffer *stage_cb = renderer->stage.cb;
 | 
						|
	assert(stage_cb != NULL);
 | 
						|
	renderer->stage.cb = NULL;
 | 
						|
 | 
						|
	renderer->render_width = 0u;
 | 
						|
	renderer->render_height = 0u;
 | 
						|
	renderer->bound_pipe = VK_NULL_HANDLE;
 | 
						|
 | 
						|
	vkCmdEndRenderPass(render_cb->vk);
 | 
						|
 | 
						|
	// insert acquire and release barriers for dmabuf-images
 | 
						|
	unsigned barrier_count = wl_list_length(&renderer->foreign_textures) + 1;
 | 
						|
	VkImageMemoryBarrier *acquire_barriers = calloc(barrier_count, sizeof(VkImageMemoryBarrier));
 | 
						|
	VkImageMemoryBarrier *release_barriers = calloc(barrier_count, sizeof(VkImageMemoryBarrier));
 | 
						|
	VkSemaphore *render_wait = calloc(barrier_count * WLR_DMABUF_MAX_PLANES, sizeof(VkSemaphore));
 | 
						|
	if (acquire_barriers == NULL || release_barriers == NULL || render_wait == NULL) {
 | 
						|
		wlr_log_errno(WLR_ERROR, "Allocation failed");
 | 
						|
		free(acquire_barriers);
 | 
						|
		free(release_barriers);
 | 
						|
		free(render_wait);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_texture *texture, *tmp_tex;
 | 
						|
	unsigned idx = 0;
 | 
						|
	uint32_t render_wait_len = 0;
 | 
						|
	wl_list_for_each_safe(texture, tmp_tex, &renderer->foreign_textures, foreign_link) {
 | 
						|
		VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL;
 | 
						|
		if (!texture->transitioned) {
 | 
						|
			src_layout = VK_IMAGE_LAYOUT_UNDEFINED;
 | 
						|
			texture->transitioned = true;
 | 
						|
		}
 | 
						|
 | 
						|
		// acquire
 | 
						|
		acquire_barriers[idx] = (VkImageMemoryBarrier){
 | 
						|
			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
			.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
			.dstQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
			.image = texture->image,
 | 
						|
			.oldLayout = src_layout,
 | 
						|
			.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
						|
			.srcAccessMask = 0, // ignored anyways
 | 
						|
			.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | 
						|
			.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.subresourceRange.layerCount = 1,
 | 
						|
			.subresourceRange.levelCount = 1,
 | 
						|
		};
 | 
						|
 | 
						|
		// release
 | 
						|
		release_barriers[idx] = (VkImageMemoryBarrier){
 | 
						|
			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
			.srcQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
			.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
			.image = texture->image,
 | 
						|
			.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
						|
			.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
			.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | 
						|
			.dstAccessMask = 0, // ignored anyways
 | 
						|
			.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.subresourceRange.layerCount = 1,
 | 
						|
			.subresourceRange.levelCount = 1,
 | 
						|
		};
 | 
						|
 | 
						|
		++idx;
 | 
						|
 | 
						|
		if (!vulkan_sync_foreign_texture(texture)) {
 | 
						|
			wlr_log(WLR_ERROR, "Failed to wait for foreign texture DMA-BUF fence");
 | 
						|
		} else {
 | 
						|
			for (size_t i = 0; i < WLR_DMABUF_MAX_PLANES; i++) {
 | 
						|
				if (texture->foreign_semaphores[i] != VK_NULL_HANDLE) {
 | 
						|
					assert(render_wait_len < barrier_count * WLR_DMABUF_MAX_PLANES);
 | 
						|
					render_wait[render_wait_len++] = texture->foreign_semaphores[i];
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		wl_list_remove(&texture->foreign_link);
 | 
						|
		texture->owned = false;
 | 
						|
	}
 | 
						|
 | 
						|
	// also add acquire/release barriers for the current render buffer
 | 
						|
	VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL;
 | 
						|
	if (!renderer->current_render_buffer->transitioned) {
 | 
						|
		src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
 | 
						|
		renderer->current_render_buffer->transitioned = true;
 | 
						|
	}
 | 
						|
 | 
						|
	// acquire render buffer before rendering
 | 
						|
	acquire_barriers[idx] = (VkImageMemoryBarrier){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
		.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
		.dstQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
		.image = renderer->current_render_buffer->image,
 | 
						|
		.oldLayout = src_layout,
 | 
						|
		.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
		.srcAccessMask = 0, // ignored anyways
 | 
						|
		.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
 | 
						|
			VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | 
						|
		.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
		.subresourceRange.layerCount = 1,
 | 
						|
		.subresourceRange.levelCount = 1,
 | 
						|
	};
 | 
						|
 | 
						|
	// release render buffer after rendering
 | 
						|
	release_barriers[idx] = (VkImageMemoryBarrier){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
		.srcQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
		.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
		.image = renderer->current_render_buffer->image,
 | 
						|
		.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
		.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
		.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
 | 
						|
			VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | 
						|
		.dstAccessMask = 0, // ignored anyways
 | 
						|
		.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
		.subresourceRange.layerCount = 1,
 | 
						|
		.subresourceRange.levelCount = 1,
 | 
						|
	};
 | 
						|
 | 
						|
	++idx;
 | 
						|
 | 
						|
	vkCmdPipelineBarrier(stage_cb->vk, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
 | 
						|
		VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
 | 
						|
		0, 0, NULL, 0, NULL, barrier_count, acquire_barriers);
 | 
						|
 | 
						|
	vkCmdPipelineBarrier(render_cb->vk, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
 | 
						|
		VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL,
 | 
						|
		barrier_count, release_barriers);
 | 
						|
 | 
						|
	free(acquire_barriers);
 | 
						|
	free(release_barriers);
 | 
						|
 | 
						|
	VkSubmitInfo submit_infos[2] = {0};
 | 
						|
	VkSubmitInfo *stage_sub = &submit_infos[0];
 | 
						|
	VkSubmitInfo *render_sub = &submit_infos[1];
 | 
						|
 | 
						|
	VkPipelineStageFlags *render_wait_stages = NULL;
 | 
						|
	if (render_wait_len > 0) {
 | 
						|
		render_wait_stages = calloc(render_wait_len, sizeof(VkPipelineStageFlags));
 | 
						|
		if (render_wait_stages == NULL) {
 | 
						|
			wlr_log(WLR_ERROR, "Allocation failed");
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		for (size_t i = 0; i < render_wait_len; i++) {
 | 
						|
			render_wait_stages[i] = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// No semaphores needed here.
 | 
						|
	// We don't need a semaphore from the stage/transfer submission
 | 
						|
	// to the render submissions since they are on the same queue
 | 
						|
	// and we have a renderpass dependency for that.
 | 
						|
	uint64_t stage_timeline_point = end_command_buffer(stage_cb, renderer);
 | 
						|
	if (stage_timeline_point == 0) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	VkTimelineSemaphoreSubmitInfoKHR stage_timeline_submit_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
		.signalSemaphoreValueCount = 1,
 | 
						|
		.pSignalSemaphoreValues = &stage_timeline_point,
 | 
						|
	};
 | 
						|
	*stage_sub = (VkSubmitInfo){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
 | 
						|
		.pNext = &stage_timeline_submit_info,
 | 
						|
		.commandBufferCount = 1,
 | 
						|
		.pCommandBuffers = &stage_cb->vk,
 | 
						|
		.signalSemaphoreCount = 1,
 | 
						|
		.pSignalSemaphores = &renderer->timeline_semaphore,
 | 
						|
	};
 | 
						|
 | 
						|
	uint64_t stage_wait_timeline_point;
 | 
						|
	VkPipelineStageFlags stage_wait_stage;
 | 
						|
	if (renderer->stage.last_timeline_point > 0) {
 | 
						|
		stage_wait_timeline_point = renderer->stage.last_timeline_point;
 | 
						|
		stage_wait_stage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
 | 
						|
		stage_sub->waitSemaphoreCount = 1;
 | 
						|
		stage_sub->pWaitSemaphores = &renderer->timeline_semaphore;
 | 
						|
		stage_sub->pWaitDstStageMask = &stage_wait_stage;
 | 
						|
		stage_timeline_submit_info.waitSemaphoreValueCount = 1;
 | 
						|
		stage_timeline_submit_info.pWaitSemaphoreValues = &stage_wait_timeline_point;
 | 
						|
	}
 | 
						|
 | 
						|
	renderer->stage.last_timeline_point = stage_timeline_point;
 | 
						|
 | 
						|
	uint64_t render_timeline_point = end_command_buffer(render_cb, renderer);
 | 
						|
	if (render_timeline_point == 0) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	size_t render_signal_len = 1;
 | 
						|
	VkSemaphore render_signal[2] = { renderer->timeline_semaphore };
 | 
						|
	uint64_t render_signal_timeline_points[2] = { render_timeline_point };
 | 
						|
 | 
						|
	if (renderer->dev->implicit_sync_interop) {
 | 
						|
		if (render_cb->binary_semaphore == VK_NULL_HANDLE) {
 | 
						|
			VkExportSemaphoreCreateInfo export_info = {
 | 
						|
				.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
 | 
						|
				.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
 | 
						|
			};
 | 
						|
			VkSemaphoreCreateInfo semaphore_info = {
 | 
						|
				.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
 | 
						|
				.pNext = &export_info,
 | 
						|
			};
 | 
						|
			VkResult res = vkCreateSemaphore(renderer->dev->dev, &semaphore_info,
 | 
						|
				NULL, &render_cb->binary_semaphore);
 | 
						|
			if (res != VK_SUCCESS) {
 | 
						|
				wlr_vk_error("vkCreateSemaphore", res);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		render_signal[render_signal_len++] = render_cb->binary_semaphore;
 | 
						|
	}
 | 
						|
 | 
						|
	VkTimelineSemaphoreSubmitInfoKHR render_timeline_submit_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
		.signalSemaphoreValueCount = render_signal_len,
 | 
						|
		.pSignalSemaphoreValues = render_signal_timeline_points,
 | 
						|
	};
 | 
						|
	*render_sub = (VkSubmitInfo){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
 | 
						|
		.pNext = &render_timeline_submit_info,
 | 
						|
		.pCommandBuffers = &render_cb->vk,
 | 
						|
		.commandBufferCount = 1,
 | 
						|
		.waitSemaphoreCount = render_wait_len,
 | 
						|
		.pWaitSemaphores = render_wait,
 | 
						|
		.pWaitDstStageMask = render_wait_stages,
 | 
						|
		.signalSemaphoreCount = render_signal_len,
 | 
						|
		.pSignalSemaphores = render_signal,
 | 
						|
	};
 | 
						|
 | 
						|
	uint32_t submit_count = sizeof(submit_infos) / sizeof(submit_infos[0]);
 | 
						|
	VkResult res = vkQueueSubmit(renderer->dev->queue, submit_count, submit_infos, VK_NULL_HANDLE);
 | 
						|
	if (res == VK_ERROR_DEVICE_LOST) {
 | 
						|
		wlr_log(WLR_ERROR, "vkQueueSubmit failed with VK_ERROR_DEVICE_LOST");
 | 
						|
		wl_signal_emit_mutable(&wlr_renderer->events.lost, NULL);
 | 
						|
		return;
 | 
						|
	} else if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkQueueSubmit", res);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	free(render_wait);
 | 
						|
 | 
						|
	struct wlr_vk_shared_buffer *stage_buf, *stage_buf_tmp;
 | 
						|
	wl_list_for_each_safe(stage_buf, stage_buf_tmp, &renderer->stage.buffers, link) {
 | 
						|
		if (stage_buf->allocs.size == 0) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		wl_list_remove(&stage_buf->link);
 | 
						|
		wl_list_insert(&stage_cb->stage_buffers, &stage_buf->link);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!vulkan_sync_render_buffer(renderer, render_cb)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_renderer,
 | 
						|
		struct wlr_texture *wlr_texture, const struct wlr_fbox *box,
 | 
						|
		const float matrix[static 9], float alpha) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	VkCommandBuffer cb = renderer->current_command_buffer->vk;
 | 
						|
 | 
						|
	struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
 | 
						|
	assert(texture->renderer == renderer);
 | 
						|
	if (texture->dmabuf_imported && !texture->owned) {
 | 
						|
		// Store this texture in the list of textures that need to be
 | 
						|
		// acquired before rendering and released after rendering.
 | 
						|
		// We don't do it here immediately since barriers inside
 | 
						|
		// a renderpass are suboptimal (would require additional renderpass
 | 
						|
		// dependency and potentially multiple barriers) and it's
 | 
						|
		// better to issue one barrier for all used textures anyways.
 | 
						|
		texture->owned = true;
 | 
						|
		assert(texture->foreign_link.prev == NULL);
 | 
						|
		assert(texture->foreign_link.next == NULL);
 | 
						|
		wl_list_insert(&renderer->foreign_textures, &texture->foreign_link);
 | 
						|
	}
 | 
						|
 | 
						|
	VkPipeline pipe;
 | 
						|
	// SRGB formats already have the transfer function applied
 | 
						|
	if (texture->format->is_srgb) {
 | 
						|
		pipe = renderer->current_render_buffer->render_setup->tex_identity_pipe;
 | 
						|
	} else {
 | 
						|
		pipe = renderer->current_render_buffer->render_setup->tex_srgb_pipe;
 | 
						|
	}
 | 
						|
	if (pipe != renderer->bound_pipe) {
 | 
						|
		vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
 | 
						|
		renderer->bound_pipe = pipe;
 | 
						|
	}
 | 
						|
 | 
						|
	vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS,
 | 
						|
		renderer->pipe_layout, 0, 1, &texture->ds, 0, NULL);
 | 
						|
 | 
						|
	float final_matrix[9];
 | 
						|
	wlr_matrix_multiply(final_matrix, renderer->projection, matrix);
 | 
						|
 | 
						|
	struct vert_pcr_data vert_pcr_data;
 | 
						|
	mat3_to_mat4(final_matrix, vert_pcr_data.mat4);
 | 
						|
 | 
						|
	vert_pcr_data.uv_off[0] = box->x / wlr_texture->width;
 | 
						|
	vert_pcr_data.uv_off[1] = box->y / wlr_texture->height;
 | 
						|
	vert_pcr_data.uv_size[0] = box->width / wlr_texture->width;
 | 
						|
	vert_pcr_data.uv_size[1] = box->height / wlr_texture->height;
 | 
						|
 | 
						|
	vkCmdPushConstants(cb, renderer->pipe_layout,
 | 
						|
		VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
 | 
						|
	vkCmdPushConstants(cb, renderer->pipe_layout,
 | 
						|
		VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float),
 | 
						|
		&alpha);
 | 
						|
	vkCmdDraw(cb, 4, 1, 0, 0);
 | 
						|
	texture->last_used_cb = renderer->current_command_buffer;
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void vulkan_clear(struct wlr_renderer *wlr_renderer,
 | 
						|
		const float color[static 4]) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	VkCommandBuffer cb = renderer->current_command_buffer->vk;
 | 
						|
 | 
						|
	if (renderer->scissor.extent.width == 0 || renderer->scissor.extent.height == 0) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	VkClearAttachment att = {
 | 
						|
		.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
		.colorAttachment = 0u,
 | 
						|
		// Input color values are given in srgb space, vulkan expects
 | 
						|
		// them in linear space. We explicitly import argb8 render buffers
 | 
						|
		// as srgb, vulkan will convert the input values we give here to
 | 
						|
		// srgb first.
 | 
						|
		// But in other parts of wlroots we just always assume
 | 
						|
		// srgb so that's why we have to convert here.
 | 
						|
		.clearValue.color.float32 = {
 | 
						|
			color_to_linear(color[0]),
 | 
						|
			color_to_linear(color[1]),
 | 
						|
			color_to_linear(color[2]),
 | 
						|
			color[3], // no conversion for alpha
 | 
						|
		},
 | 
						|
	};
 | 
						|
 | 
						|
	VkClearRect rect = {
 | 
						|
		.rect = renderer->scissor,
 | 
						|
		.layerCount = 1,
 | 
						|
	};
 | 
						|
	vkCmdClearAttachments(cb, 1, &att, 1, &rect);
 | 
						|
}
 | 
						|
 | 
						|
static void vulkan_scissor(struct wlr_renderer *wlr_renderer,
 | 
						|
		struct wlr_box *box) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	VkCommandBuffer cb = renderer->current_command_buffer->vk;
 | 
						|
 | 
						|
	uint32_t w = renderer->render_width;
 | 
						|
	uint32_t h = renderer->render_height;
 | 
						|
	struct wlr_box dst = {0, 0, w, h};
 | 
						|
	if (box && !wlr_box_intersection(&dst, box, &dst)) {
 | 
						|
		dst = (struct wlr_box) {0, 0, 0, 0}; // empty
 | 
						|
	}
 | 
						|
 | 
						|
	VkRect2D rect = (VkRect2D) {{dst.x, dst.y}, {dst.width, dst.height}};
 | 
						|
	renderer->scissor = rect;
 | 
						|
	vkCmdSetScissor(cb, 0, 1, &rect);
 | 
						|
}
 | 
						|
 | 
						|
static const uint32_t *vulkan_get_shm_texture_formats(
 | 
						|
		struct wlr_renderer *wlr_renderer, size_t *len) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	*len = renderer->dev->shm_format_count;
 | 
						|
	return renderer->dev->shm_formats;
 | 
						|
}
 | 
						|
 | 
						|
static void vulkan_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
 | 
						|
		const float color[static 4], const float matrix[static 9]) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	VkCommandBuffer cb = renderer->current_command_buffer->vk;
 | 
						|
 | 
						|
	VkPipeline pipe = renderer->current_render_buffer->render_setup->quad_pipe;
 | 
						|
	if (pipe != renderer->bound_pipe) {
 | 
						|
		vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
 | 
						|
		renderer->bound_pipe = pipe;
 | 
						|
	}
 | 
						|
 | 
						|
	float final_matrix[9];
 | 
						|
	wlr_matrix_multiply(final_matrix, renderer->projection, matrix);
 | 
						|
 | 
						|
	struct vert_pcr_data vert_pcr_data;
 | 
						|
	mat3_to_mat4(final_matrix, vert_pcr_data.mat4);
 | 
						|
	vert_pcr_data.uv_off[0] = 0.f;
 | 
						|
	vert_pcr_data.uv_off[1] = 0.f;
 | 
						|
	vert_pcr_data.uv_size[0] = 1.f;
 | 
						|
	vert_pcr_data.uv_size[1] = 1.f;
 | 
						|
 | 
						|
	// Input color values are given in srgb space, shader expects
 | 
						|
	// them in linear space. The shader does all computation in linear
 | 
						|
	// space and expects in inputs in linear space since it outputs
 | 
						|
	// colors in linear space as well (and vulkan then automatically
 | 
						|
	// does the conversion for out SRGB render targets).
 | 
						|
	// But in other parts of wlroots we just always assume
 | 
						|
	// srgb so that's why we have to convert here.
 | 
						|
	float linear_color[4];
 | 
						|
	linear_color[0] = color_to_linear(color[0]);
 | 
						|
	linear_color[1] = color_to_linear(color[1]);
 | 
						|
	linear_color[2] = color_to_linear(color[2]);
 | 
						|
	linear_color[3] = color[3]; // no conversion for alpha
 | 
						|
 | 
						|
	vkCmdPushConstants(cb, renderer->pipe_layout,
 | 
						|
		VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
 | 
						|
	vkCmdPushConstants(cb, renderer->pipe_layout,
 | 
						|
		VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float) * 4,
 | 
						|
		linear_color);
 | 
						|
	vkCmdDraw(cb, 4, 1, 0, 0);
 | 
						|
}
 | 
						|
 | 
						|
static const struct wlr_drm_format_set *vulkan_get_dmabuf_texture_formats(
 | 
						|
		struct wlr_renderer *wlr_renderer) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	return &renderer->dev->dmabuf_texture_formats;
 | 
						|
}
 | 
						|
 | 
						|
static const struct wlr_drm_format_set *vulkan_get_render_formats(
 | 
						|
		struct wlr_renderer *wlr_renderer) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	return &renderer->dev->dmabuf_render_formats;
 | 
						|
}
 | 
						|
 | 
						|
static uint32_t vulkan_preferred_read_format(
 | 
						|
		struct wlr_renderer *wlr_renderer) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	struct wlr_dmabuf_attributes dmabuf = {0};
 | 
						|
	if (!wlr_buffer_get_dmabuf(renderer->current_render_buffer->wlr_buffer,
 | 
						|
				&dmabuf)) {
 | 
						|
		wlr_log(WLR_ERROR, "vulkan_preferred_read_format: Failed to get dmabuf of current render buffer");
 | 
						|
		return DRM_FORMAT_INVALID;
 | 
						|
	}
 | 
						|
	return dmabuf.format;
 | 
						|
}
 | 
						|
 | 
						|
static void vulkan_destroy(struct wlr_renderer *wlr_renderer) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	struct wlr_vk_device *dev = renderer->dev;
 | 
						|
	if (!dev) {
 | 
						|
		free(renderer);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	assert(!renderer->current_render_buffer);
 | 
						|
 | 
						|
	VkResult res = vkDeviceWaitIdle(renderer->dev->dev);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkDeviceWaitIdle", res);
 | 
						|
	}
 | 
						|
 | 
						|
	for (size_t i = 0; i < VULKAN_COMMAND_BUFFERS_CAP; i++) {
 | 
						|
		struct wlr_vk_command_buffer *cb = &renderer->command_buffers[i];
 | 
						|
		if (cb->vk == VK_NULL_HANDLE) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		release_command_buffer_resources(cb, renderer);
 | 
						|
		if (cb->binary_semaphore != VK_NULL_HANDLE) {
 | 
						|
			vkDestroySemaphore(renderer->dev->dev, cb->binary_semaphore, NULL);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// stage.cb automatically freed with command pool
 | 
						|
	struct wlr_vk_shared_buffer *buf, *tmp_buf;
 | 
						|
	wl_list_for_each_safe(buf, tmp_buf, &renderer->stage.buffers, link) {
 | 
						|
		shared_buffer_destroy(renderer, buf);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_texture *tex, *tex_tmp;
 | 
						|
	wl_list_for_each_safe(tex, tex_tmp, &renderer->textures, link) {
 | 
						|
		vulkan_texture_destroy(tex);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_render_buffer *render_buffer, *render_buffer_tmp;
 | 
						|
	wl_list_for_each_safe(render_buffer, render_buffer_tmp,
 | 
						|
			&renderer->render_buffers, link) {
 | 
						|
		destroy_render_buffer(render_buffer);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_render_format_setup *setup, *tmp_setup;
 | 
						|
	wl_list_for_each_safe(setup, tmp_setup,
 | 
						|
			&renderer->render_format_setups, link) {
 | 
						|
		destroy_render_format_setup(renderer, setup);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_descriptor_pool *pool, *tmp_pool;
 | 
						|
	wl_list_for_each_safe(pool, tmp_pool, &renderer->descriptor_pools, link) {
 | 
						|
		vkDestroyDescriptorPool(dev->dev, pool->pool, NULL);
 | 
						|
		free(pool);
 | 
						|
	}
 | 
						|
 | 
						|
	vkDestroyShaderModule(dev->dev, renderer->vert_module, NULL);
 | 
						|
	vkDestroyShaderModule(dev->dev, renderer->tex_frag_module, NULL);
 | 
						|
	vkDestroyShaderModule(dev->dev, renderer->quad_frag_module, NULL);
 | 
						|
 | 
						|
	vkDestroySemaphore(dev->dev, renderer->timeline_semaphore, NULL);
 | 
						|
	vkDestroyPipelineLayout(dev->dev, renderer->pipe_layout, NULL);
 | 
						|
	vkDestroyDescriptorSetLayout(dev->dev, renderer->ds_layout, NULL);
 | 
						|
	vkDestroySampler(dev->dev, renderer->sampler, NULL);
 | 
						|
	vkDestroyCommandPool(dev->dev, renderer->command_pool, NULL);
 | 
						|
 | 
						|
	if (renderer->read_pixels_cache.initialized) {
 | 
						|
		vkFreeMemory(dev->dev, renderer->read_pixels_cache.dst_img_memory, NULL);
 | 
						|
		vkDestroyImage(dev->dev, renderer->read_pixels_cache.dst_image, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_instance *ini = dev->instance;
 | 
						|
	vulkan_device_destroy(dev);
 | 
						|
	vulkan_instance_destroy(ini);
 | 
						|
	free(renderer);
 | 
						|
}
 | 
						|
 | 
						|
static bool vulkan_read_pixels(struct wlr_renderer *wlr_renderer,
 | 
						|
		uint32_t drm_format, uint32_t stride,
 | 
						|
		uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y,
 | 
						|
		uint32_t dst_x, uint32_t dst_y, void *data) {
 | 
						|
	struct wlr_vk_renderer *vk_renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	VkDevice dev = vk_renderer->dev->dev;
 | 
						|
	VkImage src_image = vk_renderer->current_render_buffer->image;
 | 
						|
 | 
						|
	const struct wlr_pixel_format_info *pixel_format_info = drm_get_pixel_format_info(drm_format);
 | 
						|
	if (!pixel_format_info) {
 | 
						|
		wlr_log(WLR_ERROR, "vulkan_read_pixels: could not find pixel format info "
 | 
						|
				"for DRM format 0x%08x", drm_format);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	const struct wlr_vk_format *wlr_vk_format = vulkan_get_format_from_drm(drm_format);
 | 
						|
	if (!wlr_vk_format) {
 | 
						|
		wlr_log(WLR_ERROR, "vulkan_read_pixels: no vulkan format "
 | 
						|
				"matching drm format 0x%08x available", drm_format);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	VkFormat dst_format = wlr_vk_format->vk;
 | 
						|
	VkFormat src_format = vk_renderer->current_render_buffer->render_setup->render_format;
 | 
						|
	VkFormatProperties dst_format_props = {0}, src_format_props = {0};
 | 
						|
	vkGetPhysicalDeviceFormatProperties(vk_renderer->dev->phdev, dst_format, &dst_format_props);
 | 
						|
	vkGetPhysicalDeviceFormatProperties(vk_renderer->dev->phdev, src_format, &src_format_props);
 | 
						|
 | 
						|
	bool blit_supported = src_format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_SRC_BIT &&
 | 
						|
		dst_format_props.linearTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT;
 | 
						|
	if (!blit_supported && src_format != dst_format) {
 | 
						|
		wlr_log(WLR_ERROR, "vulkan_read_pixels: blit unsupported and no manual "
 | 
						|
					"conversion available from src to dst format.");
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	VkResult res;
 | 
						|
	VkImage dst_image;
 | 
						|
	VkDeviceMemory dst_img_memory;
 | 
						|
	bool use_cached = vk_renderer->read_pixels_cache.initialized &&
 | 
						|
		vk_renderer->read_pixels_cache.drm_format == drm_format &&
 | 
						|
		vk_renderer->read_pixels_cache.width == width &&
 | 
						|
		vk_renderer->read_pixels_cache.height == height;
 | 
						|
 | 
						|
	if (use_cached) {
 | 
						|
		dst_image = vk_renderer->read_pixels_cache.dst_image;
 | 
						|
		dst_img_memory = vk_renderer->read_pixels_cache.dst_img_memory;
 | 
						|
	} else {
 | 
						|
		VkImageCreateInfo image_create_info = {
 | 
						|
			.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
 | 
						|
			.imageType = VK_IMAGE_TYPE_2D,
 | 
						|
			.format = dst_format,
 | 
						|
			.extent.width = width,
 | 
						|
			.extent.height = height,
 | 
						|
			.extent.depth = 1,
 | 
						|
			.arrayLayers = 1,
 | 
						|
			.mipLevels = 1,
 | 
						|
			.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
 | 
						|
			.samples = VK_SAMPLE_COUNT_1_BIT,
 | 
						|
			.tiling = VK_IMAGE_TILING_LINEAR,
 | 
						|
			.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT
 | 
						|
		};
 | 
						|
		res = vkCreateImage(dev, &image_create_info, NULL, &dst_image);
 | 
						|
		if (res != VK_SUCCESS) {
 | 
						|
			wlr_vk_error("vkCreateImage", res);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
 | 
						|
		VkMemoryRequirements mem_reqs;
 | 
						|
		vkGetImageMemoryRequirements(dev, dst_image, &mem_reqs);
 | 
						|
 | 
						|
		int mem_type = vulkan_find_mem_type(vk_renderer->dev,
 | 
						|
				VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
 | 
						|
				VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
 | 
						|
				VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
 | 
						|
				mem_reqs.memoryTypeBits);
 | 
						|
		if (mem_type < 0) {
 | 
						|
			wlr_log(WLR_ERROR, "vulkan_read_pixels: could not find adequate memory type");
 | 
						|
			goto destroy_image;
 | 
						|
		}
 | 
						|
 | 
						|
		VkMemoryAllocateInfo mem_alloc_info = {
 | 
						|
			.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
 | 
						|
		};
 | 
						|
		mem_alloc_info.allocationSize = mem_reqs.size;
 | 
						|
		mem_alloc_info.memoryTypeIndex = mem_type;
 | 
						|
 | 
						|
		res = vkAllocateMemory(dev, &mem_alloc_info, NULL, &dst_img_memory);
 | 
						|
		if (res != VK_SUCCESS) {
 | 
						|
			wlr_vk_error("vkAllocateMemory", res);
 | 
						|
			goto destroy_image;
 | 
						|
		}
 | 
						|
		res = vkBindImageMemory(dev, dst_image, dst_img_memory, 0);
 | 
						|
		if (res != VK_SUCCESS) {
 | 
						|
			wlr_vk_error("vkBindImageMemory", res);
 | 
						|
			goto free_memory;
 | 
						|
		}
 | 
						|
 | 
						|
		if (vk_renderer->read_pixels_cache.initialized) {
 | 
						|
			vkFreeMemory(dev, vk_renderer->read_pixels_cache.dst_img_memory, NULL);
 | 
						|
			vkDestroyImage(dev, vk_renderer->read_pixels_cache.dst_image, NULL);
 | 
						|
		}
 | 
						|
		vk_renderer->read_pixels_cache.initialized = true;
 | 
						|
		vk_renderer->read_pixels_cache.drm_format = drm_format;
 | 
						|
		vk_renderer->read_pixels_cache.dst_image = dst_image;
 | 
						|
		vk_renderer->read_pixels_cache.dst_img_memory = dst_img_memory;
 | 
						|
		vk_renderer->read_pixels_cache.width = width;
 | 
						|
		vk_renderer->read_pixels_cache.height = height;
 | 
						|
	}
 | 
						|
 | 
						|
	VkCommandBuffer cb = vulkan_record_stage_cb(vk_renderer);
 | 
						|
 | 
						|
	vulkan_change_layout(cb, dst_image,
 | 
						|
			VK_IMAGE_LAYOUT_UNDEFINED,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			0,
 | 
						|
			VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			VK_ACCESS_TRANSFER_WRITE_BIT);
 | 
						|
	vulkan_change_layout(cb, src_image,
 | 
						|
			VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			VK_ACCESS_MEMORY_READ_BIT,
 | 
						|
			VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			VK_ACCESS_TRANSFER_READ_BIT);
 | 
						|
 | 
						|
	if (blit_supported) {
 | 
						|
		VkImageBlit image_blit_region = {
 | 
						|
			.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.srcSubresource.layerCount = 1,
 | 
						|
			.srcOffsets[0] = {
 | 
						|
				.x = src_x,
 | 
						|
				.y = src_y,
 | 
						|
			},
 | 
						|
			.srcOffsets[1] = {
 | 
						|
				.x = src_x + width,
 | 
						|
				.y = src_y + height,
 | 
						|
			},
 | 
						|
			.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.dstSubresource.layerCount = 1,
 | 
						|
			.dstOffsets[1] = {
 | 
						|
				.x = width,
 | 
						|
				.y = height,
 | 
						|
				.z = 1,
 | 
						|
			}
 | 
						|
		};
 | 
						|
		vkCmdBlitImage(cb, src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
 | 
						|
				dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
 | 
						|
				1, &image_blit_region, VK_FILTER_NEAREST);
 | 
						|
	} else {
 | 
						|
		wlr_log(WLR_DEBUG, "vulkan_read_pixels: blit unsupported, falling back to vkCmdCopyImage.");
 | 
						|
		VkImageCopy image_region = {
 | 
						|
			.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.srcSubresource.layerCount = 1,
 | 
						|
			.srcOffset = {
 | 
						|
				.x = src_x,
 | 
						|
				.y = src_y,
 | 
						|
			},
 | 
						|
			.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.dstSubresource.layerCount = 1,
 | 
						|
			.extent = {
 | 
						|
				.width = width,
 | 
						|
				.height = height,
 | 
						|
				.depth = 1,
 | 
						|
			}
 | 
						|
		};
 | 
						|
		vkCmdCopyImage(cb, src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
 | 
						|
				dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_region);
 | 
						|
	}
 | 
						|
 | 
						|
	vulkan_change_layout(cb, dst_image,
 | 
						|
			VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			VK_ACCESS_TRANSFER_WRITE_BIT,
 | 
						|
			VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			0);
 | 
						|
	vulkan_change_layout(cb, src_image,
 | 
						|
			VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			VK_ACCESS_TRANSFER_READ_BIT,
 | 
						|
			VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
			VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
			VK_ACCESS_MEMORY_READ_BIT);
 | 
						|
 | 
						|
	if (!vulkan_submit_stage_wait(vk_renderer)) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	VkImageSubresource img_sub_res = {
 | 
						|
		.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
		.arrayLayer = 0,
 | 
						|
		.mipLevel = 0
 | 
						|
	};
 | 
						|
	VkSubresourceLayout img_sub_layout;
 | 
						|
	vkGetImageSubresourceLayout(dev, dst_image, &img_sub_res, &img_sub_layout);
 | 
						|
 | 
						|
	void *v;
 | 
						|
	res = vkMapMemory(dev, dst_img_memory, 0, VK_WHOLE_SIZE, 0, &v);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkMapMemory", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	const char *d = (const char *)v + img_sub_layout.offset;
 | 
						|
	unsigned char *p = (unsigned char *)data + dst_y * stride;
 | 
						|
	uint32_t bpp = pixel_format_info->bpp;
 | 
						|
	uint32_t pack_stride = img_sub_layout.rowPitch;
 | 
						|
	if (pack_stride == stride && dst_x == 0) {
 | 
						|
		memcpy(p, d, height * stride);
 | 
						|
	} else {
 | 
						|
		for (size_t i = 0; i < height; ++i) {
 | 
						|
			memcpy(p + i * stride + dst_x * bpp / 8, d + i * pack_stride, width * bpp / 8);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	vkUnmapMemory(dev, dst_img_memory);
 | 
						|
	// Don't need to free anything else, since memory and image are cached
 | 
						|
	return true;
 | 
						|
free_memory:
 | 
						|
	vkFreeMemory(dev, dst_img_memory, NULL);
 | 
						|
destroy_image:
 | 
						|
	vkDestroyImage(dev, dst_image, NULL);
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
static int vulkan_get_drm_fd(struct wlr_renderer *wlr_renderer) {
 | 
						|
	struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
 | 
						|
	return renderer->dev->drm_fd;
 | 
						|
}
 | 
						|
 | 
						|
static uint32_t vulkan_get_render_buffer_caps(struct wlr_renderer *wlr_renderer) {
 | 
						|
	return WLR_BUFFER_CAP_DMABUF;
 | 
						|
}
 | 
						|
 | 
						|
static const struct wlr_renderer_impl renderer_impl = {
 | 
						|
	.bind_buffer = vulkan_bind_buffer,
 | 
						|
	.begin = vulkan_begin,
 | 
						|
	.end = vulkan_end,
 | 
						|
	.clear = vulkan_clear,
 | 
						|
	.scissor = vulkan_scissor,
 | 
						|
	.render_subtexture_with_matrix = vulkan_render_subtexture_with_matrix,
 | 
						|
	.render_quad_with_matrix = vulkan_render_quad_with_matrix,
 | 
						|
	.get_shm_texture_formats = vulkan_get_shm_texture_formats,
 | 
						|
	.get_dmabuf_texture_formats = vulkan_get_dmabuf_texture_formats,
 | 
						|
	.get_render_formats = vulkan_get_render_formats,
 | 
						|
	.preferred_read_format = vulkan_preferred_read_format,
 | 
						|
	.read_pixels = vulkan_read_pixels,
 | 
						|
	.destroy = vulkan_destroy,
 | 
						|
	.get_drm_fd = vulkan_get_drm_fd,
 | 
						|
	.get_render_buffer_caps = vulkan_get_render_buffer_caps,
 | 
						|
	.texture_from_buffer = vulkan_texture_from_buffer,
 | 
						|
};
 | 
						|
 | 
						|
// Initializes the VkDescriptorSetLayout and VkPipelineLayout needed
 | 
						|
// for the texture rendering pipeline using the given VkSampler.
 | 
						|
static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
 | 
						|
		VkSampler tex_sampler, VkDescriptorSetLayout *out_ds_layout,
 | 
						|
		VkPipelineLayout *out_pipe_layout) {
 | 
						|
	VkResult res;
 | 
						|
	VkDevice dev = renderer->dev->dev;
 | 
						|
 | 
						|
	// layouts
 | 
						|
	// descriptor set
 | 
						|
	VkDescriptorSetLayoutBinding ds_binding = {
 | 
						|
		.binding = 0,
 | 
						|
		.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
						|
		.descriptorCount = 1,
 | 
						|
		.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
 | 
						|
		.pImmutableSamplers = &tex_sampler,
 | 
						|
	};
 | 
						|
 | 
						|
	VkDescriptorSetLayoutCreateInfo ds_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
 | 
						|
		.bindingCount = 1,
 | 
						|
		.pBindings = &ds_binding,
 | 
						|
	};
 | 
						|
 | 
						|
	res = vkCreateDescriptorSetLayout(dev, &ds_info, NULL, out_ds_layout);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateDescriptorSetLayout", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	// pipeline layout
 | 
						|
	VkPushConstantRange pc_ranges[2] = {
 | 
						|
		{
 | 
						|
			.size = sizeof(struct vert_pcr_data),
 | 
						|
			.stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
 | 
						|
		},
 | 
						|
		{
 | 
						|
			.offset = pc_ranges[0].size,
 | 
						|
			.size = sizeof(float) * 4, // alpha or color
 | 
						|
			.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
 | 
						|
		},
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineLayoutCreateInfo pl_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
 | 
						|
		.setLayoutCount = 1,
 | 
						|
		.pSetLayouts = out_ds_layout,
 | 
						|
		.pushConstantRangeCount = 2,
 | 
						|
		.pPushConstantRanges = pc_ranges,
 | 
						|
	};
 | 
						|
 | 
						|
	res = vkCreatePipelineLayout(dev, &pl_info, NULL, out_pipe_layout);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreatePipelineLayout", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
// Initializes the pipeline for rendering textures and using the given
 | 
						|
// VkRenderPass and VkPipelineLayout.
 | 
						|
static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
 | 
						|
		VkRenderPass rp, VkPipelineLayout pipe_layout,
 | 
						|
		enum wlr_vk_texture_transform transform, VkPipeline *pipe) {
 | 
						|
	VkResult res;
 | 
						|
	VkDevice dev = renderer->dev->dev;
 | 
						|
 | 
						|
	uint32_t color_transform_type = transform;
 | 
						|
 | 
						|
	VkSpecializationMapEntry spec_entry = {
 | 
						|
		.constantID = 0,
 | 
						|
		.offset = 0,
 | 
						|
		.size = sizeof(uint32_t),
 | 
						|
	};
 | 
						|
 | 
						|
	VkSpecializationInfo specialization = {
 | 
						|
		.mapEntryCount = 1,
 | 
						|
		.pMapEntries = &spec_entry,
 | 
						|
		.dataSize = sizeof(uint32_t),
 | 
						|
		.pData = &color_transform_type,
 | 
						|
	};
 | 
						|
 | 
						|
	// shaders
 | 
						|
	VkPipelineShaderStageCreateInfo tex_stages[2] = {
 | 
						|
		{
 | 
						|
			.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
						|
			.stage = VK_SHADER_STAGE_VERTEX_BIT,
 | 
						|
			.module = renderer->vert_module,
 | 
						|
			.pName = "main",
 | 
						|
		},
 | 
						|
		{
 | 
						|
			.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
						|
			.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
 | 
						|
			.module = renderer->tex_frag_module,
 | 
						|
			.pName = "main",
 | 
						|
			.pSpecializationInfo = &specialization,
 | 
						|
		},
 | 
						|
	};
 | 
						|
 | 
						|
	// info
 | 
						|
	VkPipelineInputAssemblyStateCreateInfo assembly = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
 | 
						|
		.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineRasterizationStateCreateInfo rasterization = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
 | 
						|
		.polygonMode = VK_POLYGON_MODE_FILL,
 | 
						|
		.cullMode = VK_CULL_MODE_NONE,
 | 
						|
		.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
 | 
						|
		.lineWidth = 1.f,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineColorBlendAttachmentState blend_attachment = {
 | 
						|
		.blendEnable = true,
 | 
						|
		// we generally work with pre-multiplied alpha
 | 
						|
		.srcColorBlendFactor = VK_BLEND_FACTOR_ONE,
 | 
						|
		.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
 | 
						|
		.colorBlendOp = VK_BLEND_OP_ADD,
 | 
						|
		.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
 | 
						|
		.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
 | 
						|
		.alphaBlendOp = VK_BLEND_OP_ADD,
 | 
						|
		.colorWriteMask =
 | 
						|
			VK_COLOR_COMPONENT_R_BIT |
 | 
						|
			VK_COLOR_COMPONENT_G_BIT |
 | 
						|
			VK_COLOR_COMPONENT_B_BIT |
 | 
						|
			VK_COLOR_COMPONENT_A_BIT,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineColorBlendStateCreateInfo blend = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
 | 
						|
		.attachmentCount = 1,
 | 
						|
		.pAttachments = &blend_attachment,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineMultisampleStateCreateInfo multisample = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
 | 
						|
		.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineViewportStateCreateInfo viewport = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
 | 
						|
		.viewportCount = 1,
 | 
						|
		.scissorCount = 1,
 | 
						|
	};
 | 
						|
 | 
						|
	VkDynamicState dynStates[2] = {
 | 
						|
		VK_DYNAMIC_STATE_VIEWPORT,
 | 
						|
		VK_DYNAMIC_STATE_SCISSOR,
 | 
						|
	};
 | 
						|
	VkPipelineDynamicStateCreateInfo dynamic = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
 | 
						|
		.pDynamicStates = dynStates,
 | 
						|
		.dynamicStateCount = 2,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineVertexInputStateCreateInfo vertex = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
 | 
						|
	};
 | 
						|
 | 
						|
	VkGraphicsPipelineCreateInfo pinfo = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
 | 
						|
		.layout = pipe_layout,
 | 
						|
		.renderPass = rp,
 | 
						|
		.subpass = 0,
 | 
						|
		.stageCount = 2,
 | 
						|
		.pStages = tex_stages,
 | 
						|
 | 
						|
		.pInputAssemblyState = &assembly,
 | 
						|
		.pRasterizationState = &rasterization,
 | 
						|
		.pColorBlendState = &blend,
 | 
						|
		.pMultisampleState = &multisample,
 | 
						|
		.pViewportState = &viewport,
 | 
						|
		.pDynamicState = &dynamic,
 | 
						|
		.pVertexInputState = &vertex,
 | 
						|
	};
 | 
						|
 | 
						|
	// NOTE: use could use a cache here for faster loading
 | 
						|
	// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache
 | 
						|
	VkPipelineCache cache = VK_NULL_HANDLE;
 | 
						|
	res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, pipe);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("failed to create vulkan pipelines:", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
// Creates static render data, such as sampler, layouts and shader modules
 | 
						|
// for the given rednerer.
 | 
						|
// Cleanup is done by destroying the renderer.
 | 
						|
static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
 | 
						|
	VkResult res;
 | 
						|
	VkDevice dev = renderer->dev->dev;
 | 
						|
 | 
						|
	// default sampler (non ycbcr)
 | 
						|
	VkSamplerCreateInfo sampler_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
 | 
						|
		.magFilter = VK_FILTER_LINEAR,
 | 
						|
		.minFilter = VK_FILTER_LINEAR,
 | 
						|
		.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
 | 
						|
		.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT,
 | 
						|
		.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT,
 | 
						|
		.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT,
 | 
						|
		.maxAnisotropy = 1.f,
 | 
						|
		.minLod = 0.f,
 | 
						|
		.maxLod = 0.25f,
 | 
						|
		.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
 | 
						|
	};
 | 
						|
 | 
						|
	res = vkCreateSampler(dev, &sampler_info, NULL, &renderer->sampler);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("Failed to create sampler", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!init_tex_layouts(renderer, renderer->sampler,
 | 
						|
			&renderer->ds_layout, &renderer->pipe_layout)) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	// load vert module and tex frag module since they are needed to
 | 
						|
	// initialize the tex pipeline
 | 
						|
	VkShaderModuleCreateInfo sinfo = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
 | 
						|
		.codeSize = sizeof(common_vert_data),
 | 
						|
		.pCode = common_vert_data,
 | 
						|
	};
 | 
						|
	res = vkCreateShaderModule(dev, &sinfo, NULL, &renderer->vert_module);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("Failed to create vertex shader module", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	// tex frags
 | 
						|
	sinfo = (VkShaderModuleCreateInfo){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
 | 
						|
		.codeSize = sizeof(texture_frag_data),
 | 
						|
		.pCode = texture_frag_data,
 | 
						|
	};
 | 
						|
	res = vkCreateShaderModule(dev, &sinfo, NULL, &renderer->tex_frag_module);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("Failed to create tex fragment shader module", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	// quad frag
 | 
						|
	sinfo = (VkShaderModuleCreateInfo){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
 | 
						|
		.codeSize = sizeof(quad_frag_data),
 | 
						|
		.pCode = quad_frag_data,
 | 
						|
	};
 | 
						|
	res = vkCreateShaderModule(dev, &sinfo, NULL, &renderer->quad_frag_module);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("Failed to create quad fragment shader module", res);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_vk_render_format_setup *find_or_create_render_setup(
 | 
						|
		struct wlr_vk_renderer *renderer, VkFormat format) {
 | 
						|
	struct wlr_vk_render_format_setup *setup;
 | 
						|
	wl_list_for_each(setup, &renderer->render_format_setups, link) {
 | 
						|
		if (setup->render_format == format) {
 | 
						|
			return setup;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	setup = calloc(1u, sizeof(*setup));
 | 
						|
	if (!setup) {
 | 
						|
		wlr_log(WLR_ERROR, "Allocation failed");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	setup->render_format = format;
 | 
						|
 | 
						|
	// util
 | 
						|
	VkDevice dev = renderer->dev->dev;
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	VkAttachmentDescription attachment = {
 | 
						|
		.format = format,
 | 
						|
		.samples = VK_SAMPLE_COUNT_1_BIT,
 | 
						|
		.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
 | 
						|
		.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
 | 
						|
		.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
 | 
						|
		.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
 | 
						|
		.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
		.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
	};
 | 
						|
 | 
						|
	VkAttachmentReference color_ref = {
 | 
						|
		.attachment = 0u,
 | 
						|
		.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
 | 
						|
	};
 | 
						|
 | 
						|
	VkSubpassDescription subpass = {
 | 
						|
		.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
 | 
						|
		.colorAttachmentCount = 1,
 | 
						|
		.pColorAttachments = &color_ref,
 | 
						|
	};
 | 
						|
 | 
						|
	VkSubpassDependency deps[2] = {
 | 
						|
		{
 | 
						|
			.srcSubpass = VK_SUBPASS_EXTERNAL,
 | 
						|
			.srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
 | 
						|
				VK_PIPELINE_STAGE_TRANSFER_BIT |
 | 
						|
				VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
 | 
						|
				VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
 | 
						|
			.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT |
 | 
						|
				VK_ACCESS_TRANSFER_WRITE_BIT |
 | 
						|
				VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | 
						|
			.dstSubpass = 0,
 | 
						|
			.dstStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
 | 
						|
			.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT |
 | 
						|
				VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
 | 
						|
				VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
 | 
						|
				VK_ACCESS_SHADER_READ_BIT,
 | 
						|
		},
 | 
						|
		{
 | 
						|
			.srcSubpass = 0,
 | 
						|
			.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
 | 
						|
			.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | 
						|
			.dstSubpass = VK_SUBPASS_EXTERNAL,
 | 
						|
			.dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT |
 | 
						|
				VK_PIPELINE_STAGE_HOST_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
 | 
						|
			.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT |
 | 
						|
				VK_ACCESS_MEMORY_READ_BIT,
 | 
						|
		},
 | 
						|
	};
 | 
						|
 | 
						|
	VkRenderPassCreateInfo rp_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
 | 
						|
		.attachmentCount = 1,
 | 
						|
		.pAttachments = &attachment,
 | 
						|
		.subpassCount = 1,
 | 
						|
		.pSubpasses = &subpass,
 | 
						|
		.dependencyCount = 2u,
 | 
						|
		.pDependencies = deps,
 | 
						|
	};
 | 
						|
 | 
						|
	res = vkCreateRenderPass(dev, &rp_info, NULL, &setup->render_pass);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("Failed to create render pass", res);
 | 
						|
		free(setup);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!init_tex_pipeline(renderer, setup->render_pass, renderer->pipe_layout,
 | 
						|
			WLR_VK_TEXTURE_TRANSFORM_IDENTITY, &setup->tex_identity_pipe)) {
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!init_tex_pipeline(renderer, setup->render_pass, renderer->pipe_layout,
 | 
						|
			WLR_VK_TEXTURE_TRANSFORM_SRGB, &setup->tex_srgb_pipe)) {
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	VkPipelineShaderStageCreateInfo quad_stages[2] = {
 | 
						|
		{
 | 
						|
			.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
						|
			.stage = VK_SHADER_STAGE_VERTEX_BIT,
 | 
						|
			.module = renderer->vert_module,
 | 
						|
			.pName = "main",
 | 
						|
		},
 | 
						|
		{
 | 
						|
			.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
						|
			.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
 | 
						|
			.module = renderer->quad_frag_module,
 | 
						|
			.pName = "main",
 | 
						|
		},
 | 
						|
	};
 | 
						|
 | 
						|
	// info
 | 
						|
	VkPipelineInputAssemblyStateCreateInfo assembly = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
 | 
						|
		.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineRasterizationStateCreateInfo rasterization = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
 | 
						|
		.polygonMode = VK_POLYGON_MODE_FILL,
 | 
						|
		.cullMode = VK_CULL_MODE_NONE,
 | 
						|
		.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
 | 
						|
		.lineWidth = 1.f,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineColorBlendAttachmentState blend_attachment = {
 | 
						|
		.blendEnable = true,
 | 
						|
		.srcColorBlendFactor = VK_BLEND_FACTOR_ONE,
 | 
						|
		.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
 | 
						|
		.colorBlendOp = VK_BLEND_OP_ADD,
 | 
						|
		.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
 | 
						|
		.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
 | 
						|
		.alphaBlendOp = VK_BLEND_OP_ADD,
 | 
						|
		.colorWriteMask =
 | 
						|
			VK_COLOR_COMPONENT_R_BIT |
 | 
						|
			VK_COLOR_COMPONENT_G_BIT |
 | 
						|
			VK_COLOR_COMPONENT_B_BIT |
 | 
						|
			VK_COLOR_COMPONENT_A_BIT,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineColorBlendStateCreateInfo blend = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
 | 
						|
		.attachmentCount = 1,
 | 
						|
		.pAttachments = &blend_attachment,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineMultisampleStateCreateInfo multisample = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
 | 
						|
		.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineViewportStateCreateInfo viewport = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
 | 
						|
		.viewportCount = 1,
 | 
						|
		.scissorCount = 1,
 | 
						|
	};
 | 
						|
 | 
						|
	VkDynamicState dynStates[2] = {
 | 
						|
		VK_DYNAMIC_STATE_VIEWPORT,
 | 
						|
		VK_DYNAMIC_STATE_SCISSOR,
 | 
						|
	};
 | 
						|
	VkPipelineDynamicStateCreateInfo dynamic = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
 | 
						|
		.pDynamicStates = dynStates,
 | 
						|
		.dynamicStateCount = 2,
 | 
						|
	};
 | 
						|
 | 
						|
	VkPipelineVertexInputStateCreateInfo vertex = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
 | 
						|
	};
 | 
						|
 | 
						|
	VkGraphicsPipelineCreateInfo pinfo = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
 | 
						|
		.layout = renderer->pipe_layout,
 | 
						|
		.renderPass = setup->render_pass,
 | 
						|
		.subpass = 0,
 | 
						|
		.stageCount = 2,
 | 
						|
		.pStages = quad_stages,
 | 
						|
 | 
						|
		.pInputAssemblyState = &assembly,
 | 
						|
		.pRasterizationState = &rasterization,
 | 
						|
		.pColorBlendState = &blend,
 | 
						|
		.pMultisampleState = &multisample,
 | 
						|
		.pViewportState = &viewport,
 | 
						|
		.pDynamicState = &dynamic,
 | 
						|
		.pVertexInputState = &vertex,
 | 
						|
	};
 | 
						|
 | 
						|
	// NOTE: use could use a cache here for faster loading
 | 
						|
	// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache.bin
 | 
						|
	VkPipelineCache cache = VK_NULL_HANDLE;
 | 
						|
	res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, &setup->quad_pipe);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_log(WLR_ERROR, "failed to create vulkan quad pipeline: %d", res);
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	wl_list_insert(&renderer->render_format_setups, &setup->link);
 | 
						|
	return setup;
 | 
						|
 | 
						|
error:
 | 
						|
	destroy_render_format_setup(renderer, setup);
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev) {
 | 
						|
	struct wlr_vk_renderer *renderer;
 | 
						|
	VkResult res;
 | 
						|
	if (!(renderer = calloc(1, sizeof(*renderer)))) {
 | 
						|
		wlr_log_errno(WLR_ERROR, "failed to allocate wlr_vk_renderer");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	renderer->dev = dev;
 | 
						|
	wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
 | 
						|
	wl_list_init(&renderer->stage.buffers);
 | 
						|
	wl_list_init(&renderer->foreign_textures);
 | 
						|
	wl_list_init(&renderer->textures);
 | 
						|
	wl_list_init(&renderer->descriptor_pools);
 | 
						|
	wl_list_init(&renderer->render_format_setups);
 | 
						|
	wl_list_init(&renderer->render_buffers);
 | 
						|
 | 
						|
	if (!init_static_render_data(renderer)) {
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	// command pool
 | 
						|
	VkCommandPoolCreateInfo cpool_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
 | 
						|
		.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
 | 
						|
		.queueFamilyIndex = dev->queue_family,
 | 
						|
	};
 | 
						|
	res = vkCreateCommandPool(dev->dev, &cpool_info, NULL,
 | 
						|
		&renderer->command_pool);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateCommandPool", res);
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	VkSemaphoreTypeCreateInfoKHR semaphore_type_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR,
 | 
						|
		.semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE_KHR,
 | 
						|
		.initialValue = 0,
 | 
						|
	};
 | 
						|
	VkSemaphoreCreateInfo semaphore_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
 | 
						|
		.pNext = &semaphore_type_info,
 | 
						|
	};
 | 
						|
	res = vkCreateSemaphore(dev->dev, &semaphore_info, NULL,
 | 
						|
		&renderer->timeline_semaphore);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateSemaphore", res);
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	return &renderer->wlr_renderer;
 | 
						|
 | 
						|
error:
 | 
						|
	vulkan_destroy(&renderer->wlr_renderer);
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) {
 | 
						|
	wlr_log(WLR_INFO, "The vulkan renderer is only experimental and "
 | 
						|
		"not expected to be ready for daily use");
 | 
						|
	wlr_log(WLR_INFO, "Run with VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation "
 | 
						|
		"to enable the validation layer");
 | 
						|
 | 
						|
	// NOTE: we could add functionality to allow the compositor passing its
 | 
						|
	// name and version to this function. Just use dummies until then,
 | 
						|
	// shouldn't be relevant to the driver anyways
 | 
						|
	struct wlr_vk_instance *ini = vulkan_instance_create(default_debug);
 | 
						|
	if (!ini) {
 | 
						|
		wlr_log(WLR_ERROR, "creating vulkan instance for renderer failed");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	VkPhysicalDevice phdev = vulkan_find_drm_phdev(ini, drm_fd);
 | 
						|
	if (!phdev) {
 | 
						|
		// We rather fail here than doing some guesswork
 | 
						|
		wlr_log(WLR_ERROR, "Could not match drm and vulkan device");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	// queue families
 | 
						|
	uint32_t qfam_count;
 | 
						|
	vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL);
 | 
						|
	VkQueueFamilyProperties queue_props[qfam_count];
 | 
						|
	vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count,
 | 
						|
		queue_props);
 | 
						|
 | 
						|
	struct wlr_vk_device *dev = vulkan_device_create(ini, phdev);
 | 
						|
	if (!dev) {
 | 
						|
		wlr_log(WLR_ERROR, "Failed to create vulkan device");
 | 
						|
		vulkan_instance_destroy(ini);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	// Do not use the drm_fd that was passed in: we should prefer the render
 | 
						|
	// node even if a primary node was provided
 | 
						|
	dev->drm_fd = vulkan_open_phdev_drm_fd(phdev);
 | 
						|
	if (dev->drm_fd < 0) {
 | 
						|
		vulkan_device_destroy(dev);
 | 
						|
		vulkan_instance_destroy(ini);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	return vulkan_renderer_create_for_device(dev);
 | 
						|
}
 | 
						|
 | 
						|
VkInstance wlr_vk_renderer_get_instance(struct wlr_renderer *renderer)
 | 
						|
{
 | 
						|
	struct wlr_vk_renderer *vk_renderer = vulkan_get_renderer(renderer);
 | 
						|
	return vk_renderer->dev->instance->instance;
 | 
						|
}
 | 
						|
 | 
						|
VkPhysicalDevice wlr_vk_renderer_get_physical_device(struct wlr_renderer *renderer)
 | 
						|
{
 | 
						|
	struct wlr_vk_renderer *vk_renderer = vulkan_get_renderer(renderer);
 | 
						|
	return vk_renderer->dev->phdev;
 | 
						|
}
 | 
						|
 | 
						|
VkDevice wlr_vk_renderer_get_device(struct wlr_renderer *renderer)
 | 
						|
{
 | 
						|
	struct wlr_vk_renderer *vk_renderer = vulkan_get_renderer(renderer);
 | 
						|
	return vk_renderer->dev->dev;
 | 
						|
}
 | 
						|
 | 
						|
uint32_t wlr_vk_renderer_get_queue_family(struct wlr_renderer *renderer)
 | 
						|
{
 | 
						|
	struct wlr_vk_renderer *vk_renderer = vulkan_get_renderer(renderer);
 | 
						|
	return vk_renderer->dev->queue_family;
 | 
						|
}
 | 
						|
 | 
						|
void wlr_vk_renderer_get_current_image_attribs(struct wlr_renderer *renderer,
 | 
						|
		struct wlr_vk_image_attribs *attribs) {
 | 
						|
	struct wlr_vk_renderer *vk_renderer = vulkan_get_renderer(renderer);
 | 
						|
	attribs->image = vk_renderer->current_render_buffer->image;
 | 
						|
	attribs->format = vk_renderer->current_render_buffer->render_setup->render_format;
 | 
						|
	attribs->layout = VK_IMAGE_LAYOUT_UNDEFINED;
 | 
						|
}
 |