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The outputs loop in handle_scene_buffer_outputs_update may remove entries from the list while iterating, so use wl_list_for_each_safe instead of wl_list_for_each. Fixes: |
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|---|---|---|
| .. | ||
| drag_icon.c | ||
| layer_shell_v1.c | ||
| output_layout.c | ||
| subsurface_tree.c | ||
| surface.c | ||
| wlr_scene.c | ||
| xdg_shell.c | ||