wlroots/render/vulkan
Kenny Levinsen bf0246e50c render/vulkan: Fix 3dlut stage span map offset
The mapping is shared between all users of the stage span, so it should
always map the whole thing and apply the allocation offset to the mapped
pointer.
2024-06-26 21:10:46 +00:00
..
shaders render/vulkan: add lut3d output shader option 2024-04-26 17:17:36 +00:00
meson.build render/vulkan: use renamed glslang binary by default 2023-07-27 16:06:49 +08:00
pass.c render/vulkan: Fix 3dlut stage span map offset 2024-06-26 21:10:46 +00:00
pixel_format.c render: unify getter for texture formats 2024-04-21 11:27:29 +00:00
renderer.c render/vulkan: Unmap span before freeing memory 2024-06-26 13:13:40 +02:00
texture.c render/vulkan: Recycle memory maps for stage spans 2024-06-24 15:55:10 +00:00
util.c render/vulkan: drop unused vulkan_has_extension() 2023-05-26 12:25:53 +00:00
vulkan.c render: unify getter for texture formats 2024-04-21 11:27:29 +00:00