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			1284 lines
		
	
	
	
		
			41 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1284 lines
		
	
	
	
		
			41 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <assert.h>
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#include <drm_fourcc.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <wlr/util/log.h>
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#include <wlr/render/color.h>
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#include <wlr/render/drm_syncobj.h>
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#include "render/color.h"
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#include "render/vulkan.h"
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#include "util/matrix.h"
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static const struct wlr_render_pass_impl render_pass_impl;
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static const struct wlr_addon_interface vk_color_transform_impl;
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static struct wlr_vk_render_pass *get_render_pass(struct wlr_render_pass *wlr_pass) {
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	assert(wlr_pass->impl == &render_pass_impl);
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	struct wlr_vk_render_pass *pass = wl_container_of(wlr_pass, pass, base);
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	return pass;
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}
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static struct wlr_vk_color_transform *get_color_transform(
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		struct wlr_color_transform *c, struct wlr_vk_renderer *renderer) {
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	struct wlr_addon *a = wlr_addon_find(&c->addons, renderer, &vk_color_transform_impl);
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	if (!a) {
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		return NULL;
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	}
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	struct wlr_vk_color_transform *transform = wl_container_of(a, transform, addon);
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	return transform;
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}
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static void bind_pipeline(struct wlr_vk_render_pass *pass, VkPipeline pipeline) {
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	if (pipeline == pass->bound_pipeline) {
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		return;
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	}
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	vkCmdBindPipeline(pass->command_buffer->vk, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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	pass->bound_pipeline = pipeline;
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}
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static void get_clip_region(struct wlr_vk_render_pass *pass,
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		const pixman_region32_t *in, pixman_region32_t *out) {
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	if (in != NULL) {
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		pixman_region32_init(out);
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		pixman_region32_copy(out, in);
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	} else {
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		struct wlr_buffer *buffer = pass->render_buffer->wlr_buffer;
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		pixman_region32_init_rect(out, 0, 0, buffer->width, buffer->height);
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	}
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}
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static void convert_pixman_box_to_vk_rect(const pixman_box32_t *box, VkRect2D *rect) {
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	*rect = (VkRect2D){
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		.offset = { .x = box->x1, .y = box->y1 },
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		.extent = { .width = box->x2 - box->x1, .height = box->y2 - box->y1 },
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	};
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}
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static float color_to_linear(float non_linear) {
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	// See https://www.w3.org/Graphics/Color/srgb
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	return (non_linear > 0.04045) ?
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		pow((non_linear + 0.055) / 1.055, 2.4) :
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		non_linear / 12.92;
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}
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static float color_to_linear_premult(float non_linear, float alpha) {
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	return (alpha == 0) ? 0 : color_to_linear(non_linear / alpha) * alpha;
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}
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static void encode_proj_matrix(const float mat3[9], float mat4[4][4]) {
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	float result[4][4] = {
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		{ mat3[0], mat3[1], 0, mat3[2] },
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		{ mat3[3], mat3[4], 0, mat3[5] },
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		{ 0, 0, 1, 0 },
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		{ 0, 0, 0, 1 },
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	};
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	memcpy(mat4, result, sizeof(result));
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}
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static void encode_color_matrix(const float mat3[9], float mat4[4][4]) {
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	float result[4][4] = {
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		{ mat3[0], mat3[1], mat3[2], 0 },
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		{ mat3[3], mat3[4], mat3[5], 0 },
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		{ mat3[6], mat3[7], mat3[8], 0 },
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		{ 0, 0, 0, 0 },
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	};
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	memcpy(mat4, result, sizeof(result));
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}
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static void render_pass_destroy(struct wlr_vk_render_pass *pass) {
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	struct wlr_vk_render_pass_texture *pass_texture;
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	wl_array_for_each(pass_texture, &pass->textures) {
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		wlr_drm_syncobj_timeline_unref(pass_texture->wait_timeline);
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	}
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	wlr_color_transform_unref(pass->color_transform);
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	wlr_drm_syncobj_timeline_unref(pass->signal_timeline);
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	rect_union_finish(&pass->updated_region);
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	wl_array_release(&pass->textures);
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	free(pass);
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}
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static VkSemaphore render_pass_wait_sync_file(struct wlr_vk_render_pass *pass,
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		size_t sem_index, int sync_file_fd) {
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	struct wlr_vk_renderer *renderer = pass->renderer;
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	struct wlr_vk_command_buffer *render_cb = pass->command_buffer;
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	VkResult res;
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	VkSemaphore *wait_semaphores = render_cb->wait_semaphores.data;
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	size_t wait_semaphores_len = render_cb->wait_semaphores.size / sizeof(wait_semaphores[0]);
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	VkSemaphore *sem_ptr;
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	if (sem_index >= wait_semaphores_len) {
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		sem_ptr = wl_array_add(&render_cb->wait_semaphores, sizeof(*sem_ptr));
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		if (sem_ptr == NULL) {
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			return VK_NULL_HANDLE;
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		}
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		*sem_ptr = VK_NULL_HANDLE;
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	} else {
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		sem_ptr = &wait_semaphores[sem_index];
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	}
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	if (*sem_ptr == VK_NULL_HANDLE) {
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		VkSemaphoreCreateInfo semaphore_info = {
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			.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
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		};
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		res = vkCreateSemaphore(renderer->dev->dev, &semaphore_info, NULL, sem_ptr);
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		if (res != VK_SUCCESS) {
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			wlr_vk_error("vkCreateSemaphore", res);
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			return VK_NULL_HANDLE;
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		}
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	}
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	VkImportSemaphoreFdInfoKHR import_info = {
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		.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR,
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		.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
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		.flags = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT,
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		.semaphore = *sem_ptr,
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		.fd = sync_file_fd,
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	};
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	res = renderer->dev->api.vkImportSemaphoreFdKHR(renderer->dev->dev, &import_info);
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	if (res != VK_SUCCESS) {
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		wlr_vk_error("vkImportSemaphoreFdKHR", res);
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		return VK_NULL_HANDLE;
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	}
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	return *sem_ptr;
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}
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static float get_luminance_multiplier(const struct wlr_color_luminances *src_lum,
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		const struct wlr_color_luminances *dst_lum) {
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	return (dst_lum->reference / src_lum->reference) * (src_lum->max / dst_lum->max);
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}
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static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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	struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
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	struct wlr_vk_renderer *renderer = pass->renderer;
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	struct wlr_vk_command_buffer *render_cb = pass->command_buffer;
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	struct wlr_vk_render_buffer *render_buffer = pass->render_buffer;
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	struct wlr_vk_command_buffer *stage_cb = NULL;
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	VkSemaphoreSubmitInfoKHR *render_wait = NULL;
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	bool device_lost = false;
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	if (pass->failed) {
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		goto error;
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	}
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	if (vulkan_record_stage_cb(renderer) == VK_NULL_HANDLE) {
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		goto error;
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	}
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	stage_cb = renderer->stage.cb;
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	assert(stage_cb != NULL);
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	renderer->stage.cb = NULL;
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	if (!pass->srgb_pathway) {
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		// Apply output shader to map blend image to actual output image
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		vkCmdNextSubpass(render_cb->vk, VK_SUBPASS_CONTENTS_INLINE);
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		int width = pass->render_buffer->wlr_buffer->width;
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		int height = pass->render_buffer->wlr_buffer->height;
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		float final_matrix[9] = {
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			width, 0, -1,
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			0, height, -1,
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			0, 0, 0,
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		};
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		struct wlr_vk_vert_pcr_data vert_pcr_data = {
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			.uv_off = { 0, 0 },
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			.uv_size = { 1, 1 },
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		};
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		encode_proj_matrix(final_matrix, vert_pcr_data.mat4);
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		struct wlr_vk_color_transform *transform = NULL;
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		size_t dim = 1;
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		if (pass->color_transform && pass->color_transform->type != COLOR_TRANSFORM_INVERSE_EOTF) {
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			transform = get_color_transform(pass->color_transform, renderer);
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			assert(transform);
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			dim = transform->lut_3d.dim;
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		}
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		struct wlr_vk_frag_output_pcr_data frag_pcr_data = {
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			.luminance_multiplier = 1,
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			.lut_3d_offset = 0.5f / dim,
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			.lut_3d_scale = (float)(dim - 1) / dim,
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		};
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		float matrix[9];
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		if (pass->has_primaries) {
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			struct wlr_color_primaries srgb;
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			wlr_color_primaries_from_named(&srgb, WLR_COLOR_NAMED_PRIMARIES_SRGB);
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			float srgb_to_xyz[9];
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			wlr_color_primaries_to_xyz(&srgb, srgb_to_xyz);
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			float dst_primaries_to_xyz[9];
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			wlr_color_primaries_to_xyz(&pass->primaries, dst_primaries_to_xyz);
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			float xyz_to_dst_primaries[9];
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			matrix_invert(xyz_to_dst_primaries, dst_primaries_to_xyz);
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			wlr_matrix_multiply(matrix, xyz_to_dst_primaries, srgb_to_xyz);
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		} else {
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			wlr_matrix_identity(matrix);
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		}
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		encode_color_matrix(matrix, frag_pcr_data.matrix);
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		VkPipeline pipeline = VK_NULL_HANDLE;
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		if (pass->color_transform && pass->color_transform->type != COLOR_TRANSFORM_INVERSE_EOTF) {
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			pipeline = render_buffer->plain.render_setup->output_pipe_lut3d;
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		} else {
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			enum wlr_color_transfer_function tf = WLR_COLOR_TRANSFER_FUNCTION_SRGB;
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			if (pass->color_transform && pass->color_transform->type == COLOR_TRANSFORM_INVERSE_EOTF) {
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				struct wlr_color_transform_inverse_eotf *inverse_eotf =
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					wlr_color_transform_inverse_eotf_from_base(pass->color_transform);
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				tf = inverse_eotf->tf;
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			}
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			switch (tf) {
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			case WLR_COLOR_TRANSFER_FUNCTION_EXT_LINEAR:
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				pipeline = render_buffer->plain.render_setup->output_pipe_identity;
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				break;
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			case WLR_COLOR_TRANSFER_FUNCTION_SRGB:
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				pipeline = render_buffer->plain.render_setup->output_pipe_srgb;
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				break;
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			case WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ:
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				pipeline = render_buffer->plain.render_setup->output_pipe_pq;
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				break;
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			}
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			struct wlr_color_luminances srgb_lum, dst_lum;
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			wlr_color_transfer_function_get_default_luminance(
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				WLR_COLOR_TRANSFER_FUNCTION_SRGB, &srgb_lum);
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			wlr_color_transfer_function_get_default_luminance(tf, &dst_lum);
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			frag_pcr_data.luminance_multiplier = get_luminance_multiplier(&srgb_lum, &dst_lum);
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		}
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		bind_pipeline(pass, pipeline);
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		vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
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			VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
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		vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
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			VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data),
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			sizeof(frag_pcr_data), &frag_pcr_data);
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		VkDescriptorSet lut_ds;
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						|
		if (transform != NULL) {
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			lut_ds = transform->lut_3d.ds;
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		} else {
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			lut_ds = renderer->output_ds_lut3d_dummy;
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		}
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		VkDescriptorSet ds[] = {
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			render_buffer->plain.blend_descriptor_set, // set 0
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			lut_ds, // set 1
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		};
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		size_t ds_len = sizeof(ds) / sizeof(ds[0]);
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		vkCmdBindDescriptorSets(render_cb->vk,
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			VK_PIPELINE_BIND_POINT_GRAPHICS, renderer->output_pipe_layout,
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			0, ds_len, ds, 0, NULL);
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		const pixman_region32_t *clip = rect_union_evaluate(&pass->updated_region);
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		int clip_rects_len;
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		const pixman_box32_t *clip_rects = pixman_region32_rectangles(
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			clip, &clip_rects_len);
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		for (int i = 0; i < clip_rects_len; i++) {
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			VkRect2D rect;
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			convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
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			vkCmdSetScissor(render_cb->vk, 0, 1, &rect);
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			vkCmdDraw(render_cb->vk, 4, 1, 0, 0);
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		}
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	}
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	vkCmdEndRenderPass(render_cb->vk);
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	size_t pass_textures_len = pass->textures.size / sizeof(struct wlr_vk_render_pass_texture);
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						|
	size_t render_wait_cap = pass_textures_len * WLR_DMABUF_MAX_PLANES;
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						|
	render_wait = calloc(render_wait_cap, sizeof(*render_wait));
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						|
	if (render_wait == NULL) {
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						|
		wlr_log_errno(WLR_ERROR, "Allocation failed");
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						|
		goto error;
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						|
	}
 | 
						|
 | 
						|
	uint32_t barrier_count = wl_list_length(&renderer->foreign_textures) + 1;
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						|
	VkImageMemoryBarrier *acquire_barriers = calloc(barrier_count, sizeof(*acquire_barriers));
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						|
	VkImageMemoryBarrier *release_barriers = calloc(barrier_count, sizeof(*release_barriers));
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						|
	if (acquire_barriers == NULL || release_barriers == NULL) {
 | 
						|
		wlr_log_errno(WLR_ERROR, "Allocation failed");
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						|
		free(acquire_barriers);
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						|
		free(release_barriers);
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						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_texture *texture, *tmp_tex;
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						|
	size_t idx = 0;
 | 
						|
	wl_list_for_each_safe(texture, tmp_tex, &renderer->foreign_textures, foreign_link) {
 | 
						|
		if (!texture->transitioned) {
 | 
						|
			texture->transitioned = true;
 | 
						|
		}
 | 
						|
 | 
						|
		// acquire
 | 
						|
		acquire_barriers[idx] = (VkImageMemoryBarrier){
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						|
			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
			.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
			.dstQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
			.image = texture->image,
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						|
			.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
			.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
						|
			.srcAccessMask = 0, // ignored anyways
 | 
						|
			.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | 
						|
			.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.subresourceRange.layerCount = 1,
 | 
						|
			.subresourceRange.levelCount = 1,
 | 
						|
		};
 | 
						|
 | 
						|
		// release
 | 
						|
		release_barriers[idx] = (VkImageMemoryBarrier){
 | 
						|
			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
			.srcQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
			.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
			.image = texture->image,
 | 
						|
			.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
						|
			.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
			.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | 
						|
			.dstAccessMask = 0, // ignored anyways
 | 
						|
			.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.subresourceRange.layerCount = 1,
 | 
						|
			.subresourceRange.levelCount = 1,
 | 
						|
		};
 | 
						|
 | 
						|
		++idx;
 | 
						|
 | 
						|
		wl_list_remove(&texture->foreign_link);
 | 
						|
		texture->owned = false;
 | 
						|
	}
 | 
						|
 | 
						|
	uint32_t render_wait_len = 0;
 | 
						|
	struct wlr_vk_render_pass_texture *pass_texture;
 | 
						|
	wl_array_for_each(pass_texture, &pass->textures) {
 | 
						|
		int sync_file_fds[WLR_DMABUF_MAX_PLANES];
 | 
						|
		for (size_t i = 0; i < WLR_DMABUF_MAX_PLANES; i++) {
 | 
						|
			sync_file_fds[i] = -1;
 | 
						|
		}
 | 
						|
 | 
						|
		if (pass_texture->wait_timeline) {
 | 
						|
			int sync_file_fd = wlr_drm_syncobj_timeline_export_sync_file(pass_texture->wait_timeline, pass_texture->wait_point);
 | 
						|
			if (sync_file_fd < 0) {
 | 
						|
				wlr_log(WLR_ERROR, "Failed to export wait timeline point as sync_file");
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			sync_file_fds[0] = sync_file_fd;
 | 
						|
		} else {
 | 
						|
			struct wlr_vk_texture *texture = pass_texture->texture;
 | 
						|
			if (!vulkan_sync_foreign_texture(texture, sync_file_fds)) {
 | 
						|
				wlr_log(WLR_ERROR, "Failed to wait for foreign texture DMA-BUF fence");
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (size_t i = 0; i < WLR_DMABUF_MAX_PLANES; i++) {
 | 
						|
			if (sync_file_fds[i] < 0) {
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			VkSemaphore sem = render_pass_wait_sync_file(pass, render_wait_len, sync_file_fds[i]);
 | 
						|
			if (sem == VK_NULL_HANDLE) {
 | 
						|
				close(sync_file_fds[i]);
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			render_wait[render_wait_len] = (VkSemaphoreSubmitInfoKHR){
 | 
						|
				.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
				.semaphore = sem,
 | 
						|
				.stageMask = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
 | 
						|
			};
 | 
						|
 | 
						|
			render_wait_len++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// also add acquire/release barriers for the current render buffer
 | 
						|
	VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL;
 | 
						|
	if (pass->srgb_pathway) {
 | 
						|
		if (!render_buffer->srgb.transitioned) {
 | 
						|
			src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
 | 
						|
			render_buffer->srgb.transitioned = true;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		if (!render_buffer->plain.transitioned) {
 | 
						|
			src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
 | 
						|
			render_buffer->plain.transitioned = true;
 | 
						|
		}
 | 
						|
		// The render pass changes the blend image layout from
 | 
						|
		// color attachment to read only, so on each frame, before
 | 
						|
		// the render pass starts, we change it back
 | 
						|
		VkImageLayout blend_src_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
 | 
						|
		if (!render_buffer->plain.blend_transitioned) {
 | 
						|
			blend_src_layout = VK_IMAGE_LAYOUT_UNDEFINED;
 | 
						|
			render_buffer->plain.blend_transitioned = true;
 | 
						|
		}
 | 
						|
 | 
						|
		VkImageMemoryBarrier blend_acq_barrier = {
 | 
						|
			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
			.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | 
						|
			.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | 
						|
			.image = render_buffer->plain.blend_image,
 | 
						|
			.oldLayout = blend_src_layout,
 | 
						|
			.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
 | 
						|
			.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | 
						|
			.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | 
						|
			.subresourceRange = {
 | 
						|
				.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
				.layerCount = 1,
 | 
						|
				.levelCount = 1,
 | 
						|
			},
 | 
						|
		};
 | 
						|
		vkCmdPipelineBarrier(stage_cb->vk, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
 | 
						|
			VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
 | 
						|
			0, 0, NULL, 0, NULL, 1, &blend_acq_barrier);
 | 
						|
	}
 | 
						|
 | 
						|
	// acquire render buffer before rendering
 | 
						|
	acquire_barriers[idx] = (VkImageMemoryBarrier){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
		.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
		.dstQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
		.image = render_buffer->image,
 | 
						|
		.oldLayout = src_layout,
 | 
						|
		.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
		.srcAccessMask = 0, // ignored anyways
 | 
						|
		.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
 | 
						|
			VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | 
						|
		.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
		.subresourceRange.layerCount = 1,
 | 
						|
		.subresourceRange.levelCount = 1,
 | 
						|
	};
 | 
						|
 | 
						|
	// release render buffer after rendering
 | 
						|
	release_barriers[idx] = (VkImageMemoryBarrier){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | 
						|
		.srcQueueFamilyIndex = renderer->dev->queue_family,
 | 
						|
		.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | 
						|
		.image = render_buffer->image,
 | 
						|
		.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
		.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
						|
		.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
 | 
						|
			VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | 
						|
		.dstAccessMask = 0, // ignored anyways
 | 
						|
		.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
		.subresourceRange.layerCount = 1,
 | 
						|
		.subresourceRange.levelCount = 1,
 | 
						|
	};
 | 
						|
 | 
						|
	++idx;
 | 
						|
 | 
						|
	vkCmdPipelineBarrier(stage_cb->vk, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
 | 
						|
		VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
 | 
						|
		0, 0, NULL, 0, NULL, barrier_count, acquire_barriers);
 | 
						|
 | 
						|
	vkCmdPipelineBarrier(render_cb->vk, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
 | 
						|
		VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL,
 | 
						|
		barrier_count, release_barriers);
 | 
						|
 | 
						|
	free(acquire_barriers);
 | 
						|
	free(release_barriers);
 | 
						|
 | 
						|
	// No semaphores needed here.
 | 
						|
	// We don't need a semaphore from the stage/transfer submission
 | 
						|
	// to the render submissions since they are on the same queue
 | 
						|
	// and we have a renderpass dependency for that.
 | 
						|
	uint64_t stage_timeline_point = vulkan_end_command_buffer(stage_cb, renderer);
 | 
						|
	if (stage_timeline_point == 0) {
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	VkCommandBufferSubmitInfoKHR stage_cb_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR,
 | 
						|
		.commandBuffer = stage_cb->vk,
 | 
						|
	};
 | 
						|
	VkSemaphoreSubmitInfoKHR stage_signal = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
		.semaphore = renderer->timeline_semaphore,
 | 
						|
		.value = stage_timeline_point,
 | 
						|
	};
 | 
						|
	VkSubmitInfo2KHR stage_submit = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR,
 | 
						|
		.commandBufferInfoCount = 1,
 | 
						|
		.pCommandBufferInfos = &stage_cb_info,
 | 
						|
		.signalSemaphoreInfoCount = 1,
 | 
						|
		.pSignalSemaphoreInfos = &stage_signal,
 | 
						|
	};
 | 
						|
 | 
						|
	VkSemaphoreSubmitInfoKHR stage_wait;
 | 
						|
	if (renderer->stage.last_timeline_point > 0) {
 | 
						|
		stage_wait = (VkSemaphoreSubmitInfoKHR){
 | 
						|
			.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
			.semaphore = renderer->timeline_semaphore,
 | 
						|
			.value = renderer->stage.last_timeline_point,
 | 
						|
			.stageMask = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
 | 
						|
		};
 | 
						|
 | 
						|
		stage_submit.waitSemaphoreInfoCount = 1;
 | 
						|
		stage_submit.pWaitSemaphoreInfos = &stage_wait;
 | 
						|
	}
 | 
						|
 | 
						|
	renderer->stage.last_timeline_point = stage_timeline_point;
 | 
						|
 | 
						|
	uint64_t render_timeline_point = vulkan_end_command_buffer(render_cb, renderer);
 | 
						|
	if (render_timeline_point == 0) {
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	uint32_t render_signal_len = 1;
 | 
						|
	VkSemaphoreSubmitInfoKHR render_signal[2] = {0};
 | 
						|
	render_signal[0] = (VkSemaphoreSubmitInfoKHR){
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
		.semaphore = renderer->timeline_semaphore,
 | 
						|
		.value = render_timeline_point,
 | 
						|
	};
 | 
						|
	if (renderer->dev->implicit_sync_interop || pass->signal_timeline != NULL) {
 | 
						|
		if (render_cb->binary_semaphore == VK_NULL_HANDLE) {
 | 
						|
			VkExportSemaphoreCreateInfo export_info = {
 | 
						|
				.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
 | 
						|
				.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
 | 
						|
			};
 | 
						|
			VkSemaphoreCreateInfo semaphore_info = {
 | 
						|
				.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
 | 
						|
				.pNext = &export_info,
 | 
						|
			};
 | 
						|
			VkResult res = vkCreateSemaphore(renderer->dev->dev, &semaphore_info,
 | 
						|
				NULL, &render_cb->binary_semaphore);
 | 
						|
			if (res != VK_SUCCESS) {
 | 
						|
				wlr_vk_error("vkCreateSemaphore", res);
 | 
						|
				goto error;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		render_signal[render_signal_len++] = (VkSemaphoreSubmitInfoKHR){
 | 
						|
			.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | 
						|
			.semaphore = render_cb->binary_semaphore,
 | 
						|
		};
 | 
						|
	}
 | 
						|
 | 
						|
	VkCommandBufferSubmitInfoKHR render_cb_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR,
 | 
						|
		.commandBuffer = render_cb->vk,
 | 
						|
	};
 | 
						|
	VkSubmitInfo2KHR render_submit = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR,
 | 
						|
		.waitSemaphoreInfoCount = render_wait_len,
 | 
						|
		.pWaitSemaphoreInfos = render_wait,
 | 
						|
		.commandBufferInfoCount = 1,
 | 
						|
		.pCommandBufferInfos = &render_cb_info,
 | 
						|
		.signalSemaphoreInfoCount = render_signal_len,
 | 
						|
		.pSignalSemaphoreInfos = render_signal,
 | 
						|
	};
 | 
						|
 | 
						|
	VkSubmitInfo2KHR submit_info[] = { stage_submit, render_submit };
 | 
						|
	VkResult res = renderer->dev->api.vkQueueSubmit2KHR(renderer->dev->queue, 2, submit_info, VK_NULL_HANDLE);
 | 
						|
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		device_lost = res == VK_ERROR_DEVICE_LOST;
 | 
						|
		wlr_vk_error("vkQueueSubmit", res);
 | 
						|
		goto error;
 | 
						|
	}
 | 
						|
 | 
						|
	free(render_wait);
 | 
						|
 | 
						|
	struct wlr_vk_shared_buffer *stage_buf, *stage_buf_tmp;
 | 
						|
	wl_list_for_each_safe(stage_buf, stage_buf_tmp, &renderer->stage.buffers, link) {
 | 
						|
		if (stage_buf->allocs.size == 0) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		wl_list_remove(&stage_buf->link);
 | 
						|
		wl_list_insert(&stage_cb->stage_buffers, &stage_buf->link);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!vulkan_sync_render_buffer(renderer, render_buffer, render_cb,
 | 
						|
			pass->signal_timeline, pass->signal_point)) {
 | 
						|
		wlr_log(WLR_ERROR, "Failed to sync render buffer");
 | 
						|
	}
 | 
						|
 | 
						|
	render_pass_destroy(pass);
 | 
						|
	wlr_buffer_unlock(render_buffer->wlr_buffer);
 | 
						|
	return true;
 | 
						|
 | 
						|
error:
 | 
						|
	free(render_wait);
 | 
						|
	vulkan_reset_command_buffer(stage_cb);
 | 
						|
	vulkan_reset_command_buffer(render_cb);
 | 
						|
	wlr_buffer_unlock(render_buffer->wlr_buffer);
 | 
						|
	render_pass_destroy(pass);
 | 
						|
 | 
						|
	if (device_lost) {
 | 
						|
		wl_signal_emit_mutable(&renderer->wlr_renderer.events.lost, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
static void render_pass_mark_box_updated(struct wlr_vk_render_pass *pass,
 | 
						|
		const struct wlr_box *box) {
 | 
						|
	if (pass->srgb_pathway) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	pixman_box32_t pixman_box = {
 | 
						|
		.x1 = box->x,
 | 
						|
		.x2 = box->x + box->width,
 | 
						|
		.y1 = box->y,
 | 
						|
		.y2 = box->y + box->height,
 | 
						|
	};
 | 
						|
	rect_union_add(&pass->updated_region, pixman_box);
 | 
						|
}
 | 
						|
 | 
						|
static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
 | 
						|
		const struct wlr_render_rect_options *options) {
 | 
						|
	struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
 | 
						|
	VkCommandBuffer cb = pass->command_buffer->vk;
 | 
						|
 | 
						|
	// Input color values are given in sRGB space, shader expects
 | 
						|
	// them in linear space. The shader does all computation in linear
 | 
						|
	// space and expects in inputs in linear space since it outputs
 | 
						|
	// colors in linear space as well (and vulkan then automatically
 | 
						|
	// does the conversion for out sRGB render targets).
 | 
						|
	float linear_color[] = {
 | 
						|
		color_to_linear_premult(options->color.r, options->color.a),
 | 
						|
		color_to_linear_premult(options->color.g, options->color.a),
 | 
						|
		color_to_linear_premult(options->color.b, options->color.a),
 | 
						|
		options->color.a, // no conversion for alpha
 | 
						|
	};
 | 
						|
 | 
						|
	pixman_region32_t clip;
 | 
						|
	get_clip_region(pass, options->clip, &clip);
 | 
						|
 | 
						|
	int clip_rects_len;
 | 
						|
	const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
 | 
						|
	// Record regions possibly updated for use in second subpass
 | 
						|
	for (int i = 0; i < clip_rects_len; i++) {
 | 
						|
		struct wlr_box clip_box = {
 | 
						|
			.x = clip_rects[i].x1,
 | 
						|
			.y = clip_rects[i].y1,
 | 
						|
			.width = clip_rects[i].x2 - clip_rects[i].x1,
 | 
						|
			.height = clip_rects[i].y2 - clip_rects[i].y1,
 | 
						|
		};
 | 
						|
		struct wlr_box intersection;
 | 
						|
		if (!wlr_box_intersection(&intersection, &options->box, &clip_box)) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		render_pass_mark_box_updated(pass, &intersection);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_box box;
 | 
						|
	wlr_render_rect_options_get_box(options, pass->render_buffer->wlr_buffer, &box);
 | 
						|
 | 
						|
	switch (options->blend_mode) {
 | 
						|
	case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:;
 | 
						|
		float proj[9], matrix[9];
 | 
						|
		wlr_matrix_identity(proj);
 | 
						|
		wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, proj);
 | 
						|
		wlr_matrix_multiply(matrix, pass->projection, matrix);
 | 
						|
 | 
						|
		struct wlr_vk_render_format_setup *setup = pass->srgb_pathway ?
 | 
						|
			pass->render_buffer->srgb.render_setup :
 | 
						|
			pass->render_buffer->plain.render_setup;
 | 
						|
		struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
 | 
						|
			setup,
 | 
						|
			&(struct wlr_vk_pipeline_key) {
 | 
						|
				.source = WLR_VK_SHADER_SOURCE_SINGLE_COLOR,
 | 
						|
				.layout = { .ycbcr_format = NULL },
 | 
						|
			});
 | 
						|
		if (!pipe) {
 | 
						|
			pass->failed = true;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		struct wlr_vk_vert_pcr_data vert_pcr_data = {
 | 
						|
			.uv_off = { 0, 0 },
 | 
						|
			.uv_size = { 1, 1 },
 | 
						|
		};
 | 
						|
		encode_proj_matrix(matrix, vert_pcr_data.mat4);
 | 
						|
 | 
						|
		bind_pipeline(pass, pipe->vk);
 | 
						|
		vkCmdPushConstants(cb, pipe->layout->vk,
 | 
						|
			VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
 | 
						|
		vkCmdPushConstants(cb, pipe->layout->vk,
 | 
						|
			VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float) * 4,
 | 
						|
			linear_color);
 | 
						|
 | 
						|
		for (int i = 0; i < clip_rects_len; i++) {
 | 
						|
			VkRect2D rect;
 | 
						|
			convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
 | 
						|
			vkCmdSetScissor(cb, 0, 1, &rect);
 | 
						|
			vkCmdDraw(cb, 4, 1, 0, 0);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case WLR_RENDER_BLEND_MODE_NONE:;
 | 
						|
		VkClearAttachment clear_att = {
 | 
						|
			.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.colorAttachment = 0,
 | 
						|
			.clearValue.color.float32 = {
 | 
						|
				linear_color[0],
 | 
						|
				linear_color[1],
 | 
						|
				linear_color[2],
 | 
						|
				linear_color[3],
 | 
						|
			},
 | 
						|
		};
 | 
						|
		VkClearRect clear_rect = {
 | 
						|
			.layerCount = 1,
 | 
						|
		};
 | 
						|
		for (int i = 0; i < clip_rects_len; i++) {
 | 
						|
			convert_pixman_box_to_vk_rect(&clip_rects[i], &clear_rect.rect);
 | 
						|
			vkCmdClearAttachments(cb, 1, &clear_att, 1, &clear_rect);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	pixman_region32_fini(&clip);
 | 
						|
}
 | 
						|
 | 
						|
static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
 | 
						|
		const struct wlr_render_texture_options *options) {
 | 
						|
	struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
 | 
						|
	struct wlr_vk_renderer *renderer = pass->renderer;
 | 
						|
	VkCommandBuffer cb = pass->command_buffer->vk;
 | 
						|
 | 
						|
	struct wlr_vk_texture *texture = vulkan_get_texture(options->texture);
 | 
						|
	assert(texture->renderer == renderer);
 | 
						|
 | 
						|
	if (texture->dmabuf_imported && !texture->owned) {
 | 
						|
		// Store this texture in the list of textures that need to be
 | 
						|
		// acquired before rendering and released after rendering.
 | 
						|
		// We don't do it here immediately since barriers inside
 | 
						|
		// a renderpass are suboptimal (would require additional renderpass
 | 
						|
		// dependency and potentially multiple barriers) and it's
 | 
						|
		// better to issue one barrier for all used textures anyways.
 | 
						|
		texture->owned = true;
 | 
						|
		assert(texture->foreign_link.prev == NULL);
 | 
						|
		assert(texture->foreign_link.next == NULL);
 | 
						|
		wl_list_insert(&renderer->foreign_textures, &texture->foreign_link);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_fbox src_box;
 | 
						|
	wlr_render_texture_options_get_src_box(options, &src_box);
 | 
						|
	struct wlr_box dst_box;
 | 
						|
	wlr_render_texture_options_get_dst_box(options, &dst_box);
 | 
						|
	float alpha = wlr_render_texture_options_get_alpha(options);
 | 
						|
 | 
						|
	float proj[9], matrix[9];
 | 
						|
	wlr_matrix_identity(proj);
 | 
						|
	wlr_matrix_project_box(matrix, &dst_box, options->transform, proj);
 | 
						|
	wlr_matrix_multiply(matrix, pass->projection, matrix);
 | 
						|
 | 
						|
	struct wlr_vk_vert_pcr_data vert_pcr_data = {
 | 
						|
		.uv_off = {
 | 
						|
			src_box.x / options->texture->width,
 | 
						|
			src_box.y / options->texture->height,
 | 
						|
		},
 | 
						|
		.uv_size = {
 | 
						|
			src_box.width / options->texture->width,
 | 
						|
			src_box.height / options->texture->height,
 | 
						|
		},
 | 
						|
	};
 | 
						|
	encode_proj_matrix(matrix, vert_pcr_data.mat4);
 | 
						|
 | 
						|
	enum wlr_color_transfer_function tf = options->transfer_function;
 | 
						|
	if (tf == 0) {
 | 
						|
		tf = WLR_COLOR_TRANSFER_FUNCTION_SRGB;
 | 
						|
	}
 | 
						|
 | 
						|
	bool srgb_image_view = false;
 | 
						|
	enum wlr_vk_texture_transform tex_transform = 0;
 | 
						|
	switch (tf) {
 | 
						|
	case WLR_COLOR_TRANSFER_FUNCTION_SRGB:
 | 
						|
		if (texture->using_mutable_srgb) {
 | 
						|
			tex_transform = WLR_VK_TEXTURE_TRANSFORM_IDENTITY;
 | 
						|
			srgb_image_view = true;
 | 
						|
		} else {
 | 
						|
			tex_transform = WLR_VK_TEXTURE_TRANSFORM_SRGB;
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case WLR_COLOR_TRANSFER_FUNCTION_EXT_LINEAR:
 | 
						|
		tex_transform = WLR_VK_TEXTURE_TRANSFORM_IDENTITY;
 | 
						|
		break;
 | 
						|
	case WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ:
 | 
						|
		tex_transform = WLR_VK_TEXTURE_TRANSFORM_ST2084_PQ;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_render_format_setup *setup = pass->srgb_pathway ?
 | 
						|
		pass->render_buffer->srgb.render_setup :
 | 
						|
		pass->render_buffer->plain.render_setup;
 | 
						|
	struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
 | 
						|
		setup,
 | 
						|
		&(struct wlr_vk_pipeline_key) {
 | 
						|
			.source = WLR_VK_SHADER_SOURCE_TEXTURE,
 | 
						|
			.layout = {
 | 
						|
				.ycbcr_format = texture->format->is_ycbcr ? texture->format : NULL,
 | 
						|
				.filter_mode = options->filter_mode,
 | 
						|
			},
 | 
						|
			.texture_transform = tex_transform,
 | 
						|
			.blend_mode = !texture->has_alpha && alpha == 1.0 ?
 | 
						|
				WLR_RENDER_BLEND_MODE_NONE : options->blend_mode,
 | 
						|
		});
 | 
						|
	if (!pipe) {
 | 
						|
		pass->failed = true;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_texture_view *view =
 | 
						|
		vulkan_texture_get_or_create_view(texture, pipe->layout, srgb_image_view);
 | 
						|
	if (!view) {
 | 
						|
		pass->failed = true;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	float color_matrix[9];
 | 
						|
	if (options->primaries != NULL) {
 | 
						|
		struct wlr_color_primaries srgb;
 | 
						|
		wlr_color_primaries_from_named(&srgb, WLR_COLOR_NAMED_PRIMARIES_SRGB);
 | 
						|
 | 
						|
		float src_primaries_to_xyz[9];
 | 
						|
		wlr_color_primaries_to_xyz(options->primaries, src_primaries_to_xyz);
 | 
						|
		float srgb_to_xyz[9];
 | 
						|
		wlr_color_primaries_to_xyz(&srgb, srgb_to_xyz);
 | 
						|
		float xyz_to_srgb[9];
 | 
						|
		matrix_invert(xyz_to_srgb, srgb_to_xyz);
 | 
						|
 | 
						|
		wlr_matrix_multiply(color_matrix, xyz_to_srgb, src_primaries_to_xyz);
 | 
						|
	} else {
 | 
						|
		wlr_matrix_identity(color_matrix);
 | 
						|
	}
 | 
						|
 | 
						|
	float luminance_multiplier = 1;
 | 
						|
	if (tf != WLR_COLOR_TRANSFER_FUNCTION_SRGB) {
 | 
						|
		struct wlr_color_luminances src_lum, srgb_lum;
 | 
						|
		wlr_color_transfer_function_get_default_luminance(tf, &src_lum);
 | 
						|
		wlr_color_transfer_function_get_default_luminance(
 | 
						|
			WLR_COLOR_TRANSFER_FUNCTION_SRGB, &srgb_lum);
 | 
						|
		luminance_multiplier = get_luminance_multiplier(&src_lum, &srgb_lum);
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_frag_texture_pcr_data frag_pcr_data = {
 | 
						|
		.alpha = alpha,
 | 
						|
		.luminance_multiplier = luminance_multiplier,
 | 
						|
	};
 | 
						|
	encode_color_matrix(color_matrix, frag_pcr_data.matrix);
 | 
						|
 | 
						|
	bind_pipeline(pass, pipe->vk);
 | 
						|
 | 
						|
	vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS,
 | 
						|
		pipe->layout->vk, 0, 1, &view->ds, 0, NULL);
 | 
						|
 | 
						|
	vkCmdPushConstants(cb, pipe->layout->vk,
 | 
						|
		VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
 | 
						|
	vkCmdPushConstants(cb, pipe->layout->vk,
 | 
						|
		VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data),
 | 
						|
		sizeof(frag_pcr_data), &frag_pcr_data);
 | 
						|
 | 
						|
	pixman_region32_t clip;
 | 
						|
	get_clip_region(pass, options->clip, &clip);
 | 
						|
 | 
						|
	int clip_rects_len;
 | 
						|
	const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
 | 
						|
	for (int i = 0; i < clip_rects_len; i++) {
 | 
						|
		VkRect2D rect;
 | 
						|
		convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
 | 
						|
		vkCmdSetScissor(cb, 0, 1, &rect);
 | 
						|
		vkCmdDraw(cb, 4, 1, 0, 0);
 | 
						|
 | 
						|
		struct wlr_box clip_box = {
 | 
						|
			.x = clip_rects[i].x1,
 | 
						|
			.y = clip_rects[i].y1,
 | 
						|
			.width = clip_rects[i].x2 - clip_rects[i].x1,
 | 
						|
			.height = clip_rects[i].y2 - clip_rects[i].y1,
 | 
						|
		};
 | 
						|
		struct wlr_box intersection;
 | 
						|
		if (!wlr_box_intersection(&intersection, &dst_box, &clip_box)) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		render_pass_mark_box_updated(pass, &intersection);
 | 
						|
	}
 | 
						|
 | 
						|
	texture->last_used_cb = pass->command_buffer;
 | 
						|
 | 
						|
	pixman_region32_fini(&clip);
 | 
						|
 | 
						|
	if (texture->dmabuf_imported || (options != NULL && options->wait_timeline != NULL)) {
 | 
						|
		struct wlr_vk_render_pass_texture *pass_texture =
 | 
						|
			wl_array_add(&pass->textures, sizeof(*pass_texture));
 | 
						|
		if (pass_texture == NULL) {
 | 
						|
			pass->failed = true;
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		struct wlr_drm_syncobj_timeline *wait_timeline = NULL;
 | 
						|
		uint64_t wait_point = 0;
 | 
						|
		if (options != NULL && options->wait_timeline != NULL) {
 | 
						|
			wait_timeline = wlr_drm_syncobj_timeline_ref(options->wait_timeline);
 | 
						|
			wait_point = options->wait_point;
 | 
						|
		}
 | 
						|
 | 
						|
		*pass_texture = (struct wlr_vk_render_pass_texture){
 | 
						|
			.texture = texture,
 | 
						|
			.wait_timeline = wait_timeline,
 | 
						|
			.wait_point = wait_point,
 | 
						|
		};
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const struct wlr_render_pass_impl render_pass_impl = {
 | 
						|
	.submit = render_pass_submit,
 | 
						|
	.add_rect = render_pass_add_rect,
 | 
						|
	.add_texture = render_pass_add_texture,
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
void vk_color_transform_destroy(struct wlr_addon *addon) {
 | 
						|
	struct wlr_vk_renderer *renderer = (struct wlr_vk_renderer *)addon->owner;
 | 
						|
	struct wlr_vk_color_transform *transform = wl_container_of(addon, transform, addon);
 | 
						|
 | 
						|
	VkDevice dev = renderer->dev->dev;
 | 
						|
	if (transform->lut_3d.image) {
 | 
						|
		vkDestroyImage(dev, transform->lut_3d.image, NULL);
 | 
						|
		vkDestroyImageView(dev, transform->lut_3d.image_view, NULL);
 | 
						|
		vkFreeMemory(dev, transform->lut_3d.memory, NULL);
 | 
						|
		vulkan_free_ds(renderer, transform->lut_3d.ds_pool, transform->lut_3d.ds);
 | 
						|
	}
 | 
						|
 | 
						|
	wl_list_remove(&transform->link);
 | 
						|
	wlr_addon_finish(&transform->addon);
 | 
						|
	free(transform);
 | 
						|
}
 | 
						|
 | 
						|
static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
 | 
						|
		struct wlr_color_transform *tr, size_t dim_len,
 | 
						|
		VkImage *image, VkImageView *image_view,
 | 
						|
		VkDeviceMemory *memory, VkDescriptorSet *ds,
 | 
						|
		struct wlr_vk_descriptor_pool **ds_pool) {
 | 
						|
	VkDevice dev = renderer->dev->dev;
 | 
						|
	VkResult res;
 | 
						|
 | 
						|
	*image = VK_NULL_HANDLE;
 | 
						|
	*memory = VK_NULL_HANDLE;
 | 
						|
	*image_view = VK_NULL_HANDLE;
 | 
						|
	*ds = VK_NULL_HANDLE;
 | 
						|
	*ds_pool = NULL;
 | 
						|
 | 
						|
	struct wlr_color_transform_lcms2 *tr_lcms2 = NULL;
 | 
						|
	struct wlr_color_transform_lut_3x1d *tr_lut_3x1d = NULL;
 | 
						|
	switch (tr->type) {
 | 
						|
	case COLOR_TRANSFORM_INVERSE_EOTF:
 | 
						|
		abort(); // unreachable
 | 
						|
	case COLOR_TRANSFORM_LCMS2:
 | 
						|
		tr_lcms2 = color_transform_lcms2_from_base(tr);
 | 
						|
		break;
 | 
						|
	case COLOR_TRANSFORM_LUT_3X1D:
 | 
						|
		tr_lut_3x1d = color_transform_lut_3x1d_from_base(tr);
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	// R32G32B32 is not a required Vulkan format
 | 
						|
	// TODO: use it when available
 | 
						|
	VkFormat format = VK_FORMAT_R32G32B32A32_SFLOAT;
 | 
						|
 | 
						|
	VkImageCreateInfo img_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
 | 
						|
		.imageType = VK_IMAGE_TYPE_3D,
 | 
						|
		.format = format,
 | 
						|
		.mipLevels = 1,
 | 
						|
		.arrayLayers = 1,
 | 
						|
		.samples = VK_SAMPLE_COUNT_1_BIT,
 | 
						|
		.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
 | 
						|
		.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
 | 
						|
		.extent = (VkExtent3D) { dim_len, dim_len, dim_len },
 | 
						|
		.tiling = VK_IMAGE_TILING_OPTIMAL,
 | 
						|
		.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
 | 
						|
	};
 | 
						|
	res = vkCreateImage(dev, &img_info, NULL, image);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateImage failed", res);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	VkMemoryRequirements mem_reqs = {0};
 | 
						|
	vkGetImageMemoryRequirements(dev, *image, &mem_reqs);
 | 
						|
 | 
						|
	int mem_type_index = vulkan_find_mem_type(renderer->dev,
 | 
						|
		VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_reqs.memoryTypeBits);
 | 
						|
	if (mem_type_index == -1) {
 | 
						|
		wlr_log(WLR_ERROR, "Failed to find suitable memory type");
 | 
						|
		goto fail_image;
 | 
						|
	}
 | 
						|
 | 
						|
	VkMemoryAllocateInfo mem_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
 | 
						|
		.allocationSize = mem_reqs.size,
 | 
						|
		.memoryTypeIndex = mem_type_index,
 | 
						|
	};
 | 
						|
	res = vkAllocateMemory(dev, &mem_info, NULL, memory);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkAllocateMemory failed", res);
 | 
						|
		goto fail_image;
 | 
						|
	}
 | 
						|
 | 
						|
	res = vkBindImageMemory(dev, *image, *memory, 0);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkBindMemory failed", res);
 | 
						|
		goto fail_memory;
 | 
						|
	}
 | 
						|
 | 
						|
	VkImageViewCreateInfo view_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
 | 
						|
		.viewType = VK_IMAGE_VIEW_TYPE_3D,
 | 
						|
		.format = format,
 | 
						|
		.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.components.a = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
						|
		.subresourceRange = (VkImageSubresourceRange) {
 | 
						|
			.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
			.baseMipLevel = 0,
 | 
						|
			.levelCount = 1,
 | 
						|
			.baseArrayLayer = 0,
 | 
						|
			.layerCount = 1,
 | 
						|
		},
 | 
						|
		.image = *image,
 | 
						|
	};
 | 
						|
	res = vkCreateImageView(dev, &view_info, NULL, image_view);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkCreateImageView failed", res);
 | 
						|
		goto fail_image;
 | 
						|
	}
 | 
						|
 | 
						|
	size_t bytes_per_block = 4 * sizeof(float);
 | 
						|
	size_t size = dim_len * dim_len * dim_len * bytes_per_block;
 | 
						|
	struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer,
 | 
						|
		size, bytes_per_block);
 | 
						|
	if (!span.buffer || span.alloc.size != size) {
 | 
						|
		wlr_log(WLR_ERROR, "Failed to retrieve staging buffer");
 | 
						|
		goto fail_imageview;
 | 
						|
	}
 | 
						|
 | 
						|
	float sample_range = 1.0f / (dim_len - 1);
 | 
						|
	char *map = (char *)span.buffer->cpu_mapping + span.alloc.start;
 | 
						|
	float *dst = (float *)map;
 | 
						|
	for (size_t b_index = 0; b_index < dim_len; b_index++) {
 | 
						|
		for (size_t g_index = 0; g_index < dim_len; g_index++) {
 | 
						|
			for (size_t r_index = 0; r_index < dim_len; r_index++) {
 | 
						|
				size_t sample_index = r_index + dim_len * g_index + dim_len * dim_len * b_index;
 | 
						|
				size_t dst_offset = 4 * sample_index;
 | 
						|
 | 
						|
				float rgb_in[3] = {
 | 
						|
					r_index * sample_range,
 | 
						|
					g_index * sample_range,
 | 
						|
					b_index * sample_range,
 | 
						|
				};
 | 
						|
				float rgb_out[3];
 | 
						|
				if (tr_lcms2 != NULL) {
 | 
						|
					color_transform_lcms2_eval(tr_lcms2, rgb_out, rgb_in);
 | 
						|
				} else {
 | 
						|
					color_transform_lut_3x1d_eval(tr_lut_3x1d, rgb_out, rgb_in);
 | 
						|
				}
 | 
						|
 | 
						|
				dst[dst_offset] = rgb_out[0];
 | 
						|
				dst[dst_offset + 1] = rgb_out[1];
 | 
						|
				dst[dst_offset + 2] = rgb_out[2];
 | 
						|
				dst[dst_offset + 3] = 1.0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
 | 
						|
	vulkan_change_layout(cb, *image,
 | 
						|
		VK_IMAGE_LAYOUT_UNDEFINED, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0,
 | 
						|
		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
		VK_ACCESS_TRANSFER_WRITE_BIT);
 | 
						|
	VkBufferImageCopy copy = {
 | 
						|
		.bufferOffset = span.alloc.start,
 | 
						|
		.imageExtent.width = dim_len,
 | 
						|
		.imageExtent.height = dim_len,
 | 
						|
		.imageExtent.depth = dim_len,
 | 
						|
		.imageSubresource.layerCount = 1,
 | 
						|
		.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
						|
	};
 | 
						|
	vkCmdCopyBufferToImage(cb, span.buffer->buffer, *image,
 | 
						|
		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©);
 | 
						|
	vulkan_change_layout(cb, *image,
 | 
						|
		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
						|
		VK_ACCESS_TRANSFER_WRITE_BIT,
 | 
						|
		VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
						|
		VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
 | 
						|
 | 
						|
	*ds_pool = vulkan_alloc_texture_ds(renderer,
 | 
						|
		renderer->output_ds_lut3d_layout, ds);
 | 
						|
	if (!*ds_pool) {
 | 
						|
		wlr_log(WLR_ERROR, "Failed to allocate descriptor");
 | 
						|
		goto fail_imageview;
 | 
						|
	}
 | 
						|
 | 
						|
	VkDescriptorImageInfo ds_img_info = {
 | 
						|
		.imageView = *image_view,
 | 
						|
		.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
						|
	};
 | 
						|
	VkWriteDescriptorSet ds_write = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
 | 
						|
		.descriptorCount = 1,
 | 
						|
		.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
						|
		.dstSet = *ds,
 | 
						|
		.pImageInfo = &ds_img_info,
 | 
						|
	};
 | 
						|
	vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
 | 
						|
 | 
						|
	return true;
 | 
						|
 | 
						|
fail_imageview:
 | 
						|
	vkDestroyImageView(dev, *image_view, NULL);
 | 
						|
fail_memory:
 | 
						|
	vkFreeMemory(dev, *memory, NULL);
 | 
						|
fail_image:
 | 
						|
	vkDestroyImage(dev, *image, NULL);
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_vk_color_transform *vk_color_transform_create(
 | 
						|
		struct wlr_vk_renderer *renderer, struct wlr_color_transform *transform) {
 | 
						|
	struct wlr_vk_color_transform *vk_transform =
 | 
						|
		calloc(1, sizeof(*vk_transform));
 | 
						|
	if (!vk_transform) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (transform->type != COLOR_TRANSFORM_INVERSE_EOTF) {
 | 
						|
		vk_transform->lut_3d.dim = 33;
 | 
						|
		if (!create_3d_lut_image(renderer, transform,
 | 
						|
				vk_transform->lut_3d.dim,
 | 
						|
				&vk_transform->lut_3d.image,
 | 
						|
				&vk_transform->lut_3d.image_view,
 | 
						|
				&vk_transform->lut_3d.memory,
 | 
						|
				&vk_transform->lut_3d.ds,
 | 
						|
				&vk_transform->lut_3d.ds_pool)) {
 | 
						|
			free(vk_transform);
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	wlr_addon_init(&vk_transform->addon, &transform->addons,
 | 
						|
		renderer, &vk_color_transform_impl);
 | 
						|
	wl_list_insert(&renderer->color_transforms, &vk_transform->link);
 | 
						|
 | 
						|
	return vk_transform;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static const struct wlr_addon_interface vk_color_transform_impl = {
 | 
						|
	"vk_color_transform",
 | 
						|
	.destroy = vk_color_transform_destroy,
 | 
						|
};
 | 
						|
 | 
						|
struct wlr_vk_render_pass *vulkan_begin_render_pass(struct wlr_vk_renderer *renderer,
 | 
						|
		struct wlr_vk_render_buffer *buffer, const struct wlr_buffer_pass_options *options) {
 | 
						|
	bool using_srgb_pathway;
 | 
						|
	if (options != NULL && options->color_transform != NULL) {
 | 
						|
		using_srgb_pathway = false;
 | 
						|
 | 
						|
		if (!get_color_transform(options->color_transform, renderer)) {
 | 
						|
			/* Try to create a new color transform */
 | 
						|
			if (!vk_color_transform_create(renderer, options->color_transform)) {
 | 
						|
				wlr_log(WLR_ERROR, "Failed to create color transform");
 | 
						|
				return NULL;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		// Use srgb pathway if it is the default/has already been set up
 | 
						|
		using_srgb_pathway = buffer->srgb.framebuffer != VK_NULL_HANDLE;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!using_srgb_pathway && !buffer->plain.image_view) {
 | 
						|
		struct wlr_dmabuf_attributes attribs;
 | 
						|
		wlr_buffer_get_dmabuf(buffer->wlr_buffer, &attribs);
 | 
						|
		if (!vulkan_setup_plain_framebuffer(buffer, &attribs)) {
 | 
						|
			wlr_log(WLR_ERROR, "Failed to set up blend image");
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_vk_render_pass *pass = calloc(1, sizeof(*pass));
 | 
						|
	if (pass == NULL) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	wlr_render_pass_init(&pass->base, &render_pass_impl);
 | 
						|
	pass->renderer = renderer;
 | 
						|
	pass->srgb_pathway = using_srgb_pathway;
 | 
						|
	if (options != NULL && options->color_transform != NULL) {
 | 
						|
		pass->color_transform = wlr_color_transform_ref(options->color_transform);
 | 
						|
	}
 | 
						|
	if (options != NULL && options->signal_timeline != NULL) {
 | 
						|
		pass->signal_timeline = wlr_drm_syncobj_timeline_ref(options->signal_timeline);
 | 
						|
		pass->signal_point = options->signal_point;
 | 
						|
	}
 | 
						|
	if (options != NULL && options->primaries != NULL) {
 | 
						|
		pass->has_primaries = true;
 | 
						|
		pass->primaries = *options->primaries;
 | 
						|
	}
 | 
						|
 | 
						|
	rect_union_init(&pass->updated_region);
 | 
						|
 | 
						|
	struct wlr_vk_command_buffer *cb = vulkan_acquire_command_buffer(renderer);
 | 
						|
	if (cb == NULL) {
 | 
						|
		free(pass);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	VkCommandBufferBeginInfo begin_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
 | 
						|
	};
 | 
						|
	VkResult res = vkBeginCommandBuffer(cb->vk, &begin_info);
 | 
						|
	if (res != VK_SUCCESS) {
 | 
						|
		wlr_vk_error("vkBeginCommandBuffer", res);
 | 
						|
		vulkan_reset_command_buffer(cb);
 | 
						|
		free(pass);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!renderer->dummy3d_image_transitioned) {
 | 
						|
		renderer->dummy3d_image_transitioned = true;
 | 
						|
		vulkan_change_layout(cb->vk, renderer->dummy3d_image,
 | 
						|
			VK_IMAGE_LAYOUT_UNDEFINED, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
 | 
						|
			0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
						|
			VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
 | 
						|
	}
 | 
						|
 | 
						|
	int width = buffer->wlr_buffer->width;
 | 
						|
	int height = buffer->wlr_buffer->height;
 | 
						|
	VkRect2D rect = { .extent = { width, height } };
 | 
						|
 | 
						|
	VkRenderPassBeginInfo rp_info = {
 | 
						|
		.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
 | 
						|
		.renderArea = rect,
 | 
						|
		.clearValueCount = 0,
 | 
						|
	};
 | 
						|
	if (pass->srgb_pathway) {
 | 
						|
		rp_info.renderPass = buffer->srgb.render_setup->render_pass;
 | 
						|
		rp_info.framebuffer = buffer->srgb.framebuffer;
 | 
						|
	} else {
 | 
						|
		rp_info.renderPass = buffer->plain.render_setup->render_pass;
 | 
						|
		rp_info.framebuffer = buffer->plain.framebuffer;
 | 
						|
	}
 | 
						|
	vkCmdBeginRenderPass(cb->vk, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
 | 
						|
 | 
						|
	vkCmdSetViewport(cb->vk, 0, 1, &(VkViewport){
 | 
						|
		.width = width,
 | 
						|
		.height = height,
 | 
						|
		.maxDepth = 1,
 | 
						|
	});
 | 
						|
 | 
						|
	// matrix_projection() assumes a GL coordinate system so we need
 | 
						|
	// to pass WL_OUTPUT_TRANSFORM_FLIPPED_180 to adjust it for vulkan.
 | 
						|
	matrix_projection(pass->projection, width, height, WL_OUTPUT_TRANSFORM_FLIPPED_180);
 | 
						|
 | 
						|
	wlr_buffer_lock(buffer->wlr_buffer);
 | 
						|
	pass->render_buffer = buffer;
 | 
						|
	pass->command_buffer = cb;
 | 
						|
	return pass;
 | 
						|
}
 |