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				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	Let's just forward-declare struct wlr_backend instead. We need to fixup the Vulkan renderer: it needs makedev(), which got included by chance via <wlr/backend.h> → <wlr/backend/session.h> → <libudev.h>.
		
			
				
	
	
		
			158 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This an unstable interface of wlroots. No guarantees are made regarding the
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 * future consistency of this API.
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 */
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_RENDER_WLR_RENDERER_H
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#define WLR_RENDER_WLR_RENDERER_H
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#include <stdint.h>
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#include <wayland-server-core.h>
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#include <wlr/render/wlr_texture.h>
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struct wlr_backend;
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struct wlr_renderer_impl;
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struct wlr_drm_format_set;
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struct wlr_buffer;
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struct wlr_box;
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struct wlr_fbox;
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/**
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 * A renderer for basic 2D operations.
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 */
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struct wlr_renderer {
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	struct {
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		struct wl_signal destroy;
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		/**
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		 * Emitted when the GPU is lost, e.g. on GPU reset.
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		 *
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		 * Compositors should destroy the renderer and re-create it.
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		 */
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		struct wl_signal lost;
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	} events;
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	// private state
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	const struct wlr_renderer_impl *impl;
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	bool rendering;
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	bool rendering_with_buffer;
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};
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/**
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 * Automatically create a new renderer.
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 *
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 * Selects an appropriate renderer type to use depending on the backend,
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 * platform, environment, etc.
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 */
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struct wlr_renderer *wlr_renderer_autocreate(struct wlr_backend *backend);
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/**
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 * Start a render pass with the provided viewport.
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 *
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 * This should be called after wlr_output_attach_render(). Compositors must call
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 * wlr_renderer_end() when they are done.
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 *
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 * Returns false on failure, in which case compositors shouldn't try rendering.
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 */
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bool wlr_renderer_begin(struct wlr_renderer *r, uint32_t width, uint32_t height);
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/**
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 * Start a render pass on the provided struct wlr_buffer.
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 *
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 * Compositors must call wlr_renderer_end() when they are done.
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 */
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bool wlr_renderer_begin_with_buffer(struct wlr_renderer *r,
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	struct wlr_buffer *buffer);
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/**
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 * End a render pass.
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 */
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void wlr_renderer_end(struct wlr_renderer *r);
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/**
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 * Clear the viewport with the provided color.
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 */
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void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
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/**
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 * Defines a scissor box. Only pixels that lie within the scissor box can be
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 * modified by drawing functions. Providing a NULL `box` disables the scissor
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 * box.
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 */
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void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
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/**
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 * Renders the requested texture.
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 */
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bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
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	const float projection[static 9], int x, int y, float alpha);
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/**
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 * Renders the requested texture using the provided matrix.
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 */
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bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
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	struct wlr_texture *texture, const float matrix[static 9], float alpha);
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/**
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 * Renders the requested texture using the provided matrix, after cropping it
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 * to the provided rectangle.
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 */
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bool wlr_render_subtexture_with_matrix(struct wlr_renderer *r,
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	struct wlr_texture *texture, const struct wlr_fbox *box,
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	const float matrix[static 9], float alpha);
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/**
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 * Renders a solid rectangle in the specified color.
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 */
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void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box,
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	const float color[static 4], const float projection[static 9]);
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/**
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 * Renders a solid quadrangle in the specified color with the specified matrix.
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 */
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void wlr_render_quad_with_matrix(struct wlr_renderer *r,
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	const float color[static 4], const float matrix[static 9]);
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/**
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 * Get the shared-memory formats supporting import usage. Buffers allocated
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 * with a format from this list may be imported via wlr_texture_from_pixels().
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 */
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const uint32_t *wlr_renderer_get_shm_texture_formats(
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	struct wlr_renderer *r, size_t *len);
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/**
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 * Get the DMA-BUF formats supporting sampling usage. Buffers allocated with
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 * a format from this list may be imported via wlr_texture_from_dmabuf().
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 */
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const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats(
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	struct wlr_renderer *renderer);
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/**
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 * Reads out of pixels of the currently bound surface into data. `stride` is in
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 * bytes.
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 */
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bool wlr_renderer_read_pixels(struct wlr_renderer *r, uint32_t fmt,
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	uint32_t stride, uint32_t width, uint32_t height,
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	uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data);
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/**
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 * Initializes wl_shm, linux-dmabuf and other buffer factory protocols.
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 *
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 * Returns false on failure.
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 */
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bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
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	struct wl_display *wl_display);
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/**
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 * Initializes wl_shm on the provided struct wl_display.
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 */
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bool wlr_renderer_init_wl_shm(struct wlr_renderer *r,
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	struct wl_display *wl_display);
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/**
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 * Obtains the FD of the DRM device used for rendering, or -1 if unavailable.
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 *
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 * The caller doesn't have ownership of the FD, it must not close it.
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 */
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int wlr_renderer_get_drm_fd(struct wlr_renderer *r);
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/**
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 * Destroys the renderer.
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 *
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 * Textures must be destroyed separately.
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 */
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void wlr_renderer_destroy(struct wlr_renderer *renderer);
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#endif
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