wlroots/render
Simon Ser b47535f1a2 render: unify texture format enumeration
Instead of having separate get_shm_texture_formats and
get_dmabuf_texture_formats functions, have a single unified
get_texture_formats function. This brings the renderer API in line
with wlr_backend_impl.
2021-12-21 09:22:31 +00:00
..
allocator Require INVALID for implicit format modifiers 2021-11-26 16:40:53 +00:00
gles2 render: unify texture format enumeration 2021-12-21 09:22:31 +00:00
pixman render: unify texture format enumeration 2021-12-21 09:22:31 +00:00
vulkan render/vulkan: Optimize vertex shader 2021-11-23 15:46:24 +00:00
dmabuf.c render/dmabuf: make src arg const in wlr_dmabuf_attributes_copy 2021-02-02 19:53:16 +01:00
drm_format_set.c render/drm-format-set: add wlr_drm_format_set_intersect 2021-12-03 14:42:41 +00:00
egl.c render/egl: improve modifier support detection 2021-12-02 14:21:51 +00:00
meson.build render: completely disable gles2 if requested but libEGL is found 2021-11-02 09:36:38 +00:00
pixel_format.c render/pixel_format: add more formats for Pixman 2021-08-03 02:53:03 -04:00
swapchain.c Move allocator stuff into new directory 2021-08-25 09:57:20 -04:00
wlr_renderer.c render: unify texture format enumeration 2021-12-21 09:22:31 +00:00
wlr_texture.c render/wlr_texture: put wlr_texture_from_buffer into the public API 2021-07-22 22:28:24 +02:00