wlroots/backend/headless
Simon Ser 0aa2ba0c03 backend/headless: select the rendering device ourselves
Backends will eventually stop creating their renderer. To prepare for
this, stop using EGL_PLATFORM_SURFACELESS_MESA in the headless renderer.
Pick a render node using libdrm.

The new allocator/renderer creation logic looks very much like what will
end up in common code.
2020-12-16 12:12:36 +01:00
..
backend.c backend/headless: select the rendering device ourselves 2020-12-16 12:12:36 +01:00
input_device.c
meson.build
output.c