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Without setting this the EGL implementation is allowed to perform destructive actions on the buffer when imported: its contents become undefined. This is mostly a pedantic change, because Mesa processes the attrib and does absolutely nothing with it. |
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|---|---|---|
| .. | ||
| gles2 | ||
| pixman | ||
| allocator.c | ||
| dmabuf.c | ||
| drm_dumb_allocator.c | ||
| drm_format_set.c | ||
| egl.c | ||
| gbm_allocator.c | ||
| meson.build | ||
| pixel_format.c | ||
| shm_allocator.c | ||
| swapchain.c | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||