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				We now use doubles until the last minute, which makes it so we can move the pointer more precisely. This also includes a fix for tablet tools, which move absolutely and sometimes do not update the X or Y axis.  | 
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| .. | ||
| backend.c | ||
| events.c | ||
| keyboard.c | ||
| pointer.c | ||
| tablet_pad.c | ||
| tablet_tool.c | ||
| touch.c | ||