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When picking a format, the backend needs to know whether the buffers allocated by the allocator will be DMA-BUFs or shared memory. So far, the backend used the renderer's supported buffer types to guess this information. This is pretty fragile: renderers in general don't care about the SHM cap (they only care about the DATA_PTR one). Additionally, nothing stops a renderer from supporting both DMA-BUFs and shared memory, but this would break the backend's guess. Instead, use wlr_allocator.buffer_caps. This is more reliable since the buffers created with the allocator are guaranteed to have these caps. |
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| backend.c | ||
| input_device.c | ||
| meson.build | ||
| output.c | ||