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This changes the semantics of wlr_output_state. Instead of having fields with uninitialized memory when missing from the committed bitflag, all fields are always initialized (and maybe NULL/empty), just like we do in wlr_surface_state. This reduces the chances of footguns when reading a field, and removes the need to check for the committed bitfield everywhere. A new wlr_output_state_init() function takes care of initializing the Pixman region. |
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| .. | ||
| backend | ||
| interfaces | ||
| render | ||
| types | ||
| util | ||
| wlr | ||
| xcursor | ||
| xwayland | ||
| meson.build | ||