mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-11-02 09:01:38 -05:00
We don't need to worry about the black rect optimization here (that always assumes that there will be a black background) because the background is culled based on the render list. That means if a black rect is removed, the visibility will reach all the way to the bottom forcing the renderer to clear the area not breaking the assumption. |
||
|---|---|---|
| .. | ||
| layer_shell_v1.c | ||
| output_layout.c | ||
| subsurface_tree.c | ||
| surface.c | ||
| wlr_scene.c | ||
| xdg_shell.c | ||