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This was used by the legacy rendering API. Since begin()/end() only need to set current_render_buffer and nothing else, we can drop all of these bits. |
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|---|---|---|
| .. | ||
| shaders | ||
| meson.build | ||
| pass.c | ||
| pixel_format.c | ||
| renderer.c | ||
| texture.c | ||
| util.c | ||
| vulkan.c | ||