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The scissor step in the rendering has been drop when moving from the legacy rendering API to the current render pass API. Clipping on the CPU allows smaller draws, which can improve both GPU and IO bandwidth on tiled renderer GPUs like on the Raspberry PI. |
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| .. | ||
| shaders | ||
| meson.build | ||
| pass.c | ||
| pixel_format.c | ||
| renderer.c | ||
| texture.c | ||