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And also wlr_surface_process_lazy_leaves() This is motivated by fixing inconsistent enter/leave events sent by wlr_scene when there are multiple scenes active with distinct outputs. |
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| .. | ||
| backend | ||
| interfaces | ||
| render | ||
| types | ||
| util | ||
| wlr | ||
| xcursor | ||
| xwayland | ||
| meson.build | ||