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If a surface appears on two outputs with the same intersection area, or even if a surface appears on an output with a small intersection area, we want to use the highest scale. Fixes flip-flop when a surface is added to multiple scenes. References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3901 |
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| .. | ||
| drag_icon.c | ||
| layer_shell_v1.c | ||
| output_layout.c | ||
| subsurface_tree.c | ||
| surface.c | ||
| wlr_scene.c | ||
| xdg_shell.c | ||