wlroots/include/wlr/render
Simon Ser 85c1eda721 render: unify getter for texture formats
Instead of having separate getters for shm formats and DMA-BUF
formats, use the same pattern as wlr_output_impl.get_primary_formats
with a single function which takes buffer caps as input.
2024-04-21 11:27:29 +00:00
..
allocator.h Reformat doc comments 2022-05-25 14:22:58 +00:00
dmabuf.h render: add DMA-BUF docs 2021-11-26 16:40:53 +00:00
drm_format_set.h render/drm_format_set: use published kernel doc URL 2023-10-05 21:29:25 +00:00
egl.h render/egl: document wlr_egl_create_with_context 2022-05-25 18:17:41 +00:00
gles2.h render/gles2: add wlr_gles2_renderer_get_buffer_fbo() 2023-12-05 18:57:43 +01:00
interface.h render: unify getter for texture formats 2024-04-21 11:27:29 +00:00
pass.h render: split render pass API into separate header 2023-08-16 19:20:12 +02:00
pixman.h render/pixman: add wlr_pixman_renderer_get_buffer_image() 2023-12-11 19:47:55 +01:00
swapchain.h swapchain: Add wlr_swapchain_has_buffer 2023-12-03 05:29:05 +00:00
vulkan.h renderer: Drop buffer binding 2023-11-30 20:11:50 -05:00
wlr_renderer.h render: unify getter for texture formats 2024-04-21 11:27:29 +00:00
wlr_texture.h wlr_texture: Introduce wlr_texture_preferred_read_format 2023-11-30 19:56:54 -05:00