wlroots/include/render
JiDe Zhang 834b00a1ce render/gles2: export gl fromat on texture attribs
When importing a wlr_texture as an external resource into Qt, Qt needs
to know its pixel format. This is similar to the usage scenario of the
format field in wlr_vk_image_attribs. Although it is possible to query
GL_TEXTURE_INTERNAL_FORMAT through the OpenGL API, it is not the same
value as the format that was originally passed to OpenGL when the
wlr_texture was created. The internal_format and format do not have a
one-to-one correspondence, and the correct original format cannot be
retrieved from outside.
2026-02-02 10:13:31 +08:00
..
allocator render/allocator: add udmabuf allocator 2024-12-22 21:37:57 +00:00
color.h render/color: introduce color_transform_compose 2025-12-18 14:58:28 +00:00
dmabuf.h render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
drm_format_set.h wlr_drm_format: Rework wlr_drm_format_intersect 2023-05-11 18:24:43 +02:00
egl.h render/egl: add support for explicit sync extensions 2024-08-06 17:37:06 +00:00
gles2.h render/gles2: export gl fromat on texture attribs 2026-02-02 10:13:31 +08:00
pixel_format.h render/pixel-format: Move has_alpha into it's own array 2024-01-31 13:47:17 -05:00
pixman.h renderer: Drop buffer binding 2023-11-30 20:11:50 -05:00
vulkan.h render: don't infer luminance multipliers from color TF 2026-01-23 19:41:14 +00:00
wlr_renderer.h renderer: Drop mention of wlr_renderer_begin_with_buffer 2024-11-11 22:48:50 +00:00