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	 3d36ab9211
			
		
	
	
		3d36ab9211
		
	
	
	
	
		
			
			Makes it so the Vulkan renderer can handle arbitrary color transforms, and doesn't need to be updated each time a new one is added.
		
			
				
	
	
		
			1303 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1303 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include <assert.h>
 | |
| #include <drm_fourcc.h>
 | |
| #include <stdlib.h>
 | |
| #include <unistd.h>
 | |
| #include <wlr/util/log.h>
 | |
| #include <wlr/render/color.h>
 | |
| #include <wlr/render/drm_syncobj.h>
 | |
| 
 | |
| #include "render/color.h"
 | |
| #include "render/vulkan.h"
 | |
| #include "util/matrix.h"
 | |
| 
 | |
| static const struct wlr_render_pass_impl render_pass_impl;
 | |
| static const struct wlr_addon_interface vk_color_transform_impl;
 | |
| 
 | |
| static struct wlr_vk_render_pass *get_render_pass(struct wlr_render_pass *wlr_pass) {
 | |
| 	assert(wlr_pass->impl == &render_pass_impl);
 | |
| 	struct wlr_vk_render_pass *pass = wl_container_of(wlr_pass, pass, base);
 | |
| 	return pass;
 | |
| }
 | |
| 
 | |
| static struct wlr_vk_color_transform *get_color_transform(
 | |
| 		struct wlr_color_transform *c, struct wlr_vk_renderer *renderer) {
 | |
| 	struct wlr_addon *a = wlr_addon_find(&c->addons, renderer, &vk_color_transform_impl);
 | |
| 	if (!a) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 	struct wlr_vk_color_transform *transform = wl_container_of(a, transform, addon);
 | |
| 	return transform;
 | |
| }
 | |
| 
 | |
| static void bind_pipeline(struct wlr_vk_render_pass *pass, VkPipeline pipeline) {
 | |
| 	if (pipeline == pass->bound_pipeline) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	vkCmdBindPipeline(pass->command_buffer->vk, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
 | |
| 	pass->bound_pipeline = pipeline;
 | |
| }
 | |
| 
 | |
| static void get_clip_region(struct wlr_vk_render_pass *pass,
 | |
| 		const pixman_region32_t *in, pixman_region32_t *out) {
 | |
| 	if (in != NULL) {
 | |
| 		pixman_region32_init(out);
 | |
| 		pixman_region32_copy(out, in);
 | |
| 	} else {
 | |
| 		struct wlr_buffer *buffer = pass->render_buffer->wlr_buffer;
 | |
| 		pixman_region32_init_rect(out, 0, 0, buffer->width, buffer->height);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void convert_pixman_box_to_vk_rect(const pixman_box32_t *box, VkRect2D *rect) {
 | |
| 	*rect = (VkRect2D){
 | |
| 		.offset = { .x = box->x1, .y = box->y1 },
 | |
| 		.extent = { .width = box->x2 - box->x1, .height = box->y2 - box->y1 },
 | |
| 	};
 | |
| }
 | |
| 
 | |
| static float color_to_linear(float non_linear) {
 | |
| 	return pow(non_linear, 2.2);
 | |
| }
 | |
| 
 | |
| static float color_to_linear_premult(float non_linear, float alpha) {
 | |
| 	return (alpha == 0) ? 0 : color_to_linear(non_linear / alpha) * alpha;
 | |
| }
 | |
| 
 | |
| static void encode_proj_matrix(const float mat3[9], float mat4[4][4]) {
 | |
| 	float result[4][4] = {
 | |
| 		{ mat3[0], mat3[1], 0, mat3[2] },
 | |
| 		{ mat3[3], mat3[4], 0, mat3[5] },
 | |
| 		{ 0, 0, 1, 0 },
 | |
| 		{ 0, 0, 0, 1 },
 | |
| 	};
 | |
| 
 | |
| 	memcpy(mat4, result, sizeof(result));
 | |
| }
 | |
| 
 | |
| static void encode_color_matrix(const float mat3[9], float mat4[4][4]) {
 | |
| 	float result[4][4] = {
 | |
| 		{ mat3[0], mat3[1], mat3[2], 0 },
 | |
| 		{ mat3[3], mat3[4], mat3[5], 0 },
 | |
| 		{ mat3[6], mat3[7], mat3[8], 0 },
 | |
| 		{ 0, 0, 0, 0 },
 | |
| 	};
 | |
| 
 | |
| 	memcpy(mat4, result, sizeof(result));
 | |
| }
 | |
| 
 | |
| static void render_pass_destroy(struct wlr_vk_render_pass *pass) {
 | |
| 	struct wlr_vk_render_pass_texture *pass_texture;
 | |
| 	wl_array_for_each(pass_texture, &pass->textures) {
 | |
| 		wlr_drm_syncobj_timeline_unref(pass_texture->wait_timeline);
 | |
| 	}
 | |
| 
 | |
| 	wlr_color_transform_unref(pass->color_transform);
 | |
| 	wlr_drm_syncobj_timeline_unref(pass->signal_timeline);
 | |
| 	rect_union_finish(&pass->updated_region);
 | |
| 	wl_array_release(&pass->textures);
 | |
| 	free(pass);
 | |
| }
 | |
| 
 | |
| static VkSemaphore render_pass_wait_sync_file(struct wlr_vk_render_pass *pass,
 | |
| 		size_t sem_index, int sync_file_fd) {
 | |
| 	struct wlr_vk_renderer *renderer = pass->renderer;
 | |
| 	struct wlr_vk_command_buffer *render_cb = pass->command_buffer;
 | |
| 	VkResult res;
 | |
| 
 | |
| 	VkSemaphore *wait_semaphores = render_cb->wait_semaphores.data;
 | |
| 	size_t wait_semaphores_len = render_cb->wait_semaphores.size / sizeof(wait_semaphores[0]);
 | |
| 
 | |
| 	VkSemaphore *sem_ptr;
 | |
| 	if (sem_index >= wait_semaphores_len) {
 | |
| 		sem_ptr = wl_array_add(&render_cb->wait_semaphores, sizeof(*sem_ptr));
 | |
| 		if (sem_ptr == NULL) {
 | |
| 			return VK_NULL_HANDLE;
 | |
| 		}
 | |
| 		*sem_ptr = VK_NULL_HANDLE;
 | |
| 	} else {
 | |
| 		sem_ptr = &wait_semaphores[sem_index];
 | |
| 	}
 | |
| 
 | |
| 	if (*sem_ptr == VK_NULL_HANDLE) {
 | |
| 		VkSemaphoreCreateInfo semaphore_info = {
 | |
| 			.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
 | |
| 		};
 | |
| 		res = vkCreateSemaphore(renderer->dev->dev, &semaphore_info, NULL, sem_ptr);
 | |
| 		if (res != VK_SUCCESS) {
 | |
| 			wlr_vk_error("vkCreateSemaphore", res);
 | |
| 			return VK_NULL_HANDLE;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	VkImportSemaphoreFdInfoKHR import_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR,
 | |
| 		.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
 | |
| 		.flags = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT,
 | |
| 		.semaphore = *sem_ptr,
 | |
| 		.fd = sync_file_fd,
 | |
| 	};
 | |
| 	res = renderer->dev->api.vkImportSemaphoreFdKHR(renderer->dev->dev, &import_info);
 | |
| 	if (res != VK_SUCCESS) {
 | |
| 		wlr_vk_error("vkImportSemaphoreFdKHR", res);
 | |
| 		return VK_NULL_HANDLE;
 | |
| 	}
 | |
| 
 | |
| 	return *sem_ptr;
 | |
| }
 | |
| 
 | |
| static float get_luminance_multiplier(const struct wlr_color_luminances *src_lum,
 | |
| 		const struct wlr_color_luminances *dst_lum) {
 | |
| 	return (dst_lum->reference / src_lum->reference) * (src_lum->max / dst_lum->max);
 | |
| }
 | |
| 
 | |
| static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
 | |
| 	struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
 | |
| 	struct wlr_vk_renderer *renderer = pass->renderer;
 | |
| 	struct wlr_vk_command_buffer *render_cb = pass->command_buffer;
 | |
| 	struct wlr_vk_render_buffer *render_buffer = pass->render_buffer;
 | |
| 	struct wlr_vk_command_buffer *stage_cb = NULL;
 | |
| 	VkSemaphoreSubmitInfoKHR *render_wait = NULL;
 | |
| 	bool device_lost = false;
 | |
| 
 | |
| 	if (pass->failed) {
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	if (vulkan_record_stage_cb(renderer) == VK_NULL_HANDLE) {
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	stage_cb = renderer->stage.cb;
 | |
| 	assert(stage_cb != NULL);
 | |
| 	renderer->stage.cb = NULL;
 | |
| 
 | |
| 	if (pass->two_pass) {
 | |
| 		// Apply output shader to map blend image to actual output image
 | |
| 		vkCmdNextSubpass(render_cb->vk, VK_SUBPASS_CONTENTS_INLINE);
 | |
| 
 | |
| 		int width = pass->render_buffer->wlr_buffer->width;
 | |
| 		int height = pass->render_buffer->wlr_buffer->height;
 | |
| 
 | |
| 		float final_matrix[9] = {
 | |
| 			width, 0, -1,
 | |
| 			0, height, -1,
 | |
| 			0, 0, 0,
 | |
| 		};
 | |
| 		struct wlr_vk_vert_pcr_data vert_pcr_data = {
 | |
| 			.uv_off = { 0, 0 },
 | |
| 			.uv_size = { 1, 1 },
 | |
| 		};
 | |
| 		encode_proj_matrix(final_matrix, vert_pcr_data.mat4);
 | |
| 
 | |
| 		struct wlr_vk_color_transform *transform = NULL;
 | |
| 		size_t dim = 1;
 | |
| 		if (pass->color_transform && pass->color_transform->type != COLOR_TRANSFORM_INVERSE_EOTF) {
 | |
| 			transform = get_color_transform(pass->color_transform, renderer);
 | |
| 			assert(transform);
 | |
| 			dim = transform->lut_3d.dim;
 | |
| 		}
 | |
| 
 | |
| 		struct wlr_vk_frag_output_pcr_data frag_pcr_data = {
 | |
| 			.luminance_multiplier = 1,
 | |
| 			.lut_3d_offset = 0.5f / dim,
 | |
| 			.lut_3d_scale = (float)(dim - 1) / dim,
 | |
| 		};
 | |
| 
 | |
| 		float matrix[9];
 | |
| 		if (pass->has_primaries) {
 | |
| 			struct wlr_color_primaries srgb;
 | |
| 			wlr_color_primaries_from_named(&srgb, WLR_COLOR_NAMED_PRIMARIES_SRGB);
 | |
| 
 | |
| 			float srgb_to_xyz[9];
 | |
| 			wlr_color_primaries_to_xyz(&srgb, srgb_to_xyz);
 | |
| 			float dst_primaries_to_xyz[9];
 | |
| 			wlr_color_primaries_to_xyz(&pass->primaries, dst_primaries_to_xyz);
 | |
| 			float xyz_to_dst_primaries[9];
 | |
| 			matrix_invert(xyz_to_dst_primaries, dst_primaries_to_xyz);
 | |
| 
 | |
| 			wlr_matrix_multiply(matrix, xyz_to_dst_primaries, srgb_to_xyz);
 | |
| 		} else {
 | |
| 			wlr_matrix_identity(matrix);
 | |
| 		}
 | |
| 		encode_color_matrix(matrix, frag_pcr_data.matrix);
 | |
| 
 | |
| 		VkPipeline pipeline = VK_NULL_HANDLE;
 | |
| 		if (pass->color_transform && pass->color_transform->type != COLOR_TRANSFORM_INVERSE_EOTF) {
 | |
| 			pipeline = render_buffer->two_pass.render_setup->output_pipe_lut3d;
 | |
| 		} else {
 | |
| 			enum wlr_color_transfer_function tf = WLR_COLOR_TRANSFER_FUNCTION_GAMMA22;
 | |
| 			if (pass->color_transform && pass->color_transform->type == COLOR_TRANSFORM_INVERSE_EOTF) {
 | |
| 				struct wlr_color_transform_inverse_eotf *inverse_eotf =
 | |
| 					wlr_color_transform_inverse_eotf_from_base(pass->color_transform);
 | |
| 				tf = inverse_eotf->tf;
 | |
| 			}
 | |
| 
 | |
| 			switch (tf) {
 | |
| 			case WLR_COLOR_TRANSFER_FUNCTION_EXT_LINEAR:
 | |
| 				pipeline = render_buffer->two_pass.render_setup->output_pipe_identity;
 | |
| 				break;
 | |
| 			case WLR_COLOR_TRANSFER_FUNCTION_SRGB:
 | |
| 				pipeline = render_buffer->two_pass.render_setup->output_pipe_srgb;
 | |
| 				break;
 | |
| 			case WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ:
 | |
| 				pipeline = render_buffer->two_pass.render_setup->output_pipe_pq;
 | |
| 				break;
 | |
| 			case WLR_COLOR_TRANSFER_FUNCTION_GAMMA22:
 | |
| 				pipeline = render_buffer->two_pass.render_setup->output_pipe_gamma22;
 | |
| 				break;
 | |
| 			case WLR_COLOR_TRANSFER_FUNCTION_BT1886:
 | |
| 				pipeline = render_buffer->two_pass.render_setup->output_pipe_bt1886;
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			struct wlr_color_luminances srgb_lum, dst_lum;
 | |
| 			wlr_color_transfer_function_get_default_luminance(
 | |
| 				WLR_COLOR_TRANSFER_FUNCTION_SRGB, &srgb_lum);
 | |
| 			wlr_color_transfer_function_get_default_luminance(tf, &dst_lum);
 | |
| 			frag_pcr_data.luminance_multiplier = get_luminance_multiplier(&srgb_lum, &dst_lum);
 | |
| 		}
 | |
| 		bind_pipeline(pass, pipeline);
 | |
| 		vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
 | |
| 			VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
 | |
| 		vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
 | |
| 			VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data),
 | |
| 			sizeof(frag_pcr_data), &frag_pcr_data);
 | |
| 
 | |
| 		VkDescriptorSet lut_ds;
 | |
| 		if (transform != NULL) {
 | |
| 			lut_ds = transform->lut_3d.ds;
 | |
| 		} else {
 | |
| 			lut_ds = renderer->output_ds_lut3d_dummy;
 | |
| 		}
 | |
| 		VkDescriptorSet ds[] = {
 | |
| 			render_buffer->two_pass.blend_descriptor_set, // set 0
 | |
| 			lut_ds, // set 1
 | |
| 		};
 | |
| 		size_t ds_len = sizeof(ds) / sizeof(ds[0]);
 | |
| 		vkCmdBindDescriptorSets(render_cb->vk,
 | |
| 			VK_PIPELINE_BIND_POINT_GRAPHICS, renderer->output_pipe_layout,
 | |
| 			0, ds_len, ds, 0, NULL);
 | |
| 
 | |
| 		const pixman_region32_t *clip = rect_union_evaluate(&pass->updated_region);
 | |
| 		int clip_rects_len;
 | |
| 		const pixman_box32_t *clip_rects = pixman_region32_rectangles(
 | |
| 			clip, &clip_rects_len);
 | |
| 		for (int i = 0; i < clip_rects_len; i++) {
 | |
| 			VkRect2D rect;
 | |
| 			convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
 | |
| 			vkCmdSetScissor(render_cb->vk, 0, 1, &rect);
 | |
| 			vkCmdDraw(render_cb->vk, 4, 1, 0, 0);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	vkCmdEndRenderPass(render_cb->vk);
 | |
| 
 | |
| 	size_t pass_textures_len = pass->textures.size / sizeof(struct wlr_vk_render_pass_texture);
 | |
| 	size_t render_wait_cap = pass_textures_len * WLR_DMABUF_MAX_PLANES;
 | |
| 	render_wait = calloc(render_wait_cap, sizeof(*render_wait));
 | |
| 	if (render_wait == NULL) {
 | |
| 		wlr_log_errno(WLR_ERROR, "Allocation failed");
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	uint32_t barrier_count = wl_list_length(&renderer->foreign_textures) + 1;
 | |
| 	VkImageMemoryBarrier *acquire_barriers = calloc(barrier_count, sizeof(*acquire_barriers));
 | |
| 	VkImageMemoryBarrier *release_barriers = calloc(barrier_count, sizeof(*release_barriers));
 | |
| 	if (acquire_barriers == NULL || release_barriers == NULL) {
 | |
| 		wlr_log_errno(WLR_ERROR, "Allocation failed");
 | |
| 		free(acquire_barriers);
 | |
| 		free(release_barriers);
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_vk_texture *texture, *tmp_tex;
 | |
| 	size_t idx = 0;
 | |
| 	wl_list_for_each_safe(texture, tmp_tex, &renderer->foreign_textures, foreign_link) {
 | |
| 		if (!texture->transitioned) {
 | |
| 			texture->transitioned = true;
 | |
| 		}
 | |
| 
 | |
| 		// acquire
 | |
| 		acquire_barriers[idx] = (VkImageMemoryBarrier){
 | |
| 			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | |
| 			.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | |
| 			.dstQueueFamilyIndex = renderer->dev->queue_family,
 | |
| 			.image = texture->image,
 | |
| 			.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
 | |
| 			.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | |
| 			.srcAccessMask = 0, // ignored anyways
 | |
| 			.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | |
| 			.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 			.subresourceRange.layerCount = 1,
 | |
| 			.subresourceRange.levelCount = 1,
 | |
| 		};
 | |
| 
 | |
| 		// release
 | |
| 		release_barriers[idx] = (VkImageMemoryBarrier){
 | |
| 			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | |
| 			.srcQueueFamilyIndex = renderer->dev->queue_family,
 | |
| 			.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | |
| 			.image = texture->image,
 | |
| 			.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | |
| 			.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | |
| 			.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | |
| 			.dstAccessMask = 0, // ignored anyways
 | |
| 			.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 			.subresourceRange.layerCount = 1,
 | |
| 			.subresourceRange.levelCount = 1,
 | |
| 		};
 | |
| 
 | |
| 		++idx;
 | |
| 
 | |
| 		wl_list_remove(&texture->foreign_link);
 | |
| 		texture->owned = false;
 | |
| 	}
 | |
| 
 | |
| 	uint32_t render_wait_len = 0;
 | |
| 	struct wlr_vk_render_pass_texture *pass_texture;
 | |
| 	wl_array_for_each(pass_texture, &pass->textures) {
 | |
| 		int sync_file_fds[WLR_DMABUF_MAX_PLANES];
 | |
| 		for (size_t i = 0; i < WLR_DMABUF_MAX_PLANES; i++) {
 | |
| 			sync_file_fds[i] = -1;
 | |
| 		}
 | |
| 
 | |
| 		if (pass_texture->wait_timeline) {
 | |
| 			int sync_file_fd = wlr_drm_syncobj_timeline_export_sync_file(pass_texture->wait_timeline, pass_texture->wait_point);
 | |
| 			if (sync_file_fd < 0) {
 | |
| 				wlr_log(WLR_ERROR, "Failed to export wait timeline point as sync_file");
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			sync_file_fds[0] = sync_file_fd;
 | |
| 		} else {
 | |
| 			struct wlr_vk_texture *texture = pass_texture->texture;
 | |
| 			if (!vulkan_sync_foreign_texture(texture, sync_file_fds)) {
 | |
| 				wlr_log(WLR_ERROR, "Failed to wait for foreign texture DMA-BUF fence");
 | |
| 				continue;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		for (size_t i = 0; i < WLR_DMABUF_MAX_PLANES; i++) {
 | |
| 			if (sync_file_fds[i] < 0) {
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			VkSemaphore sem = render_pass_wait_sync_file(pass, render_wait_len, sync_file_fds[i]);
 | |
| 			if (sem == VK_NULL_HANDLE) {
 | |
| 				close(sync_file_fds[i]);
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			render_wait[render_wait_len] = (VkSemaphoreSubmitInfoKHR){
 | |
| 				.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | |
| 				.semaphore = sem,
 | |
| 				.stageMask = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
 | |
| 			};
 | |
| 
 | |
| 			render_wait_len++;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// also add acquire/release barriers for the current render buffer
 | |
| 	VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL;
 | |
| 	if (!pass->render_buffer_out->transitioned) {
 | |
| 		src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
 | |
| 		pass->render_buffer_out->transitioned = true;
 | |
| 	}
 | |
| 
 | |
| 	if (pass->two_pass) {
 | |
| 		// The render pass changes the blend image layout from
 | |
| 		// color attachment to read only, so on each frame, before
 | |
| 		// the render pass starts, we change it back
 | |
| 		VkImageLayout blend_src_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
 | |
| 		if (!render_buffer->two_pass.blend_transitioned) {
 | |
| 			blend_src_layout = VK_IMAGE_LAYOUT_UNDEFINED;
 | |
| 			render_buffer->two_pass.blend_transitioned = true;
 | |
| 		}
 | |
| 
 | |
| 		VkImageMemoryBarrier blend_acq_barrier = {
 | |
| 			.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | |
| 			.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | |
| 			.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
 | |
| 			.image = render_buffer->two_pass.blend_image,
 | |
| 			.oldLayout = blend_src_layout,
 | |
| 			.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
 | |
| 			.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
 | |
| 			.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | |
| 			.subresourceRange = {
 | |
| 				.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 				.layerCount = 1,
 | |
| 				.levelCount = 1,
 | |
| 			},
 | |
| 		};
 | |
| 		vkCmdPipelineBarrier(stage_cb->vk, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
 | |
| 			VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
 | |
| 			0, 0, NULL, 0, NULL, 1, &blend_acq_barrier);
 | |
| 	}
 | |
| 
 | |
| 	// acquire render buffer before rendering
 | |
| 	acquire_barriers[idx] = (VkImageMemoryBarrier){
 | |
| 		.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | |
| 		.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | |
| 		.dstQueueFamilyIndex = renderer->dev->queue_family,
 | |
| 		.image = render_buffer->image,
 | |
| 		.oldLayout = src_layout,
 | |
| 		.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | |
| 		.srcAccessMask = 0, // ignored anyways
 | |
| 		.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
 | |
| 			VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | |
| 		.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 		.subresourceRange.layerCount = 1,
 | |
| 		.subresourceRange.levelCount = 1,
 | |
| 	};
 | |
| 
 | |
| 	// release render buffer after rendering
 | |
| 	release_barriers[idx] = (VkImageMemoryBarrier){
 | |
| 		.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
 | |
| 		.srcQueueFamilyIndex = renderer->dev->queue_family,
 | |
| 		.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
 | |
| 		.image = render_buffer->image,
 | |
| 		.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
 | |
| 		.newLayout = VK_IMAGE_LAYOUT_GENERAL,
 | |
| 		.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
 | |
| 			VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
 | |
| 		.dstAccessMask = 0, // ignored anyways
 | |
| 		.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 		.subresourceRange.layerCount = 1,
 | |
| 		.subresourceRange.levelCount = 1,
 | |
| 	};
 | |
| 
 | |
| 	++idx;
 | |
| 
 | |
| 	vkCmdPipelineBarrier(stage_cb->vk, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
 | |
| 		VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
 | |
| 		0, 0, NULL, 0, NULL, barrier_count, acquire_barriers);
 | |
| 
 | |
| 	vkCmdPipelineBarrier(render_cb->vk, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
 | |
| 		VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL,
 | |
| 		barrier_count, release_barriers);
 | |
| 
 | |
| 	free(acquire_barriers);
 | |
| 	free(release_barriers);
 | |
| 
 | |
| 	// No semaphores needed here.
 | |
| 	// We don't need a semaphore from the stage/transfer submission
 | |
| 	// to the render submissions since they are on the same queue
 | |
| 	// and we have a renderpass dependency for that.
 | |
| 	uint64_t stage_timeline_point = vulkan_end_command_buffer(stage_cb, renderer);
 | |
| 	if (stage_timeline_point == 0) {
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	VkCommandBufferSubmitInfoKHR stage_cb_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR,
 | |
| 		.commandBuffer = stage_cb->vk,
 | |
| 	};
 | |
| 	VkSemaphoreSubmitInfoKHR stage_signal = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | |
| 		.semaphore = renderer->timeline_semaphore,
 | |
| 		.value = stage_timeline_point,
 | |
| 	};
 | |
| 	VkSubmitInfo2KHR stage_submit = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR,
 | |
| 		.commandBufferInfoCount = 1,
 | |
| 		.pCommandBufferInfos = &stage_cb_info,
 | |
| 		.signalSemaphoreInfoCount = 1,
 | |
| 		.pSignalSemaphoreInfos = &stage_signal,
 | |
| 	};
 | |
| 
 | |
| 	VkSemaphoreSubmitInfoKHR stage_wait;
 | |
| 	if (renderer->stage.last_timeline_point > 0) {
 | |
| 		stage_wait = (VkSemaphoreSubmitInfoKHR){
 | |
| 			.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | |
| 			.semaphore = renderer->timeline_semaphore,
 | |
| 			.value = renderer->stage.last_timeline_point,
 | |
| 			.stageMask = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
 | |
| 		};
 | |
| 
 | |
| 		stage_submit.waitSemaphoreInfoCount = 1;
 | |
| 		stage_submit.pWaitSemaphoreInfos = &stage_wait;
 | |
| 	}
 | |
| 
 | |
| 	renderer->stage.last_timeline_point = stage_timeline_point;
 | |
| 
 | |
| 	uint64_t render_timeline_point = vulkan_end_command_buffer(render_cb, renderer);
 | |
| 	if (render_timeline_point == 0) {
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	uint32_t render_signal_len = 1;
 | |
| 	VkSemaphoreSubmitInfoKHR render_signal[2] = {0};
 | |
| 	render_signal[0] = (VkSemaphoreSubmitInfoKHR){
 | |
| 		.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | |
| 		.semaphore = renderer->timeline_semaphore,
 | |
| 		.value = render_timeline_point,
 | |
| 	};
 | |
| 	if (renderer->dev->implicit_sync_interop || pass->signal_timeline != NULL) {
 | |
| 		if (render_cb->binary_semaphore == VK_NULL_HANDLE) {
 | |
| 			VkExportSemaphoreCreateInfo export_info = {
 | |
| 				.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
 | |
| 				.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
 | |
| 			};
 | |
| 			VkSemaphoreCreateInfo semaphore_info = {
 | |
| 				.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
 | |
| 				.pNext = &export_info,
 | |
| 			};
 | |
| 			VkResult res = vkCreateSemaphore(renderer->dev->dev, &semaphore_info,
 | |
| 				NULL, &render_cb->binary_semaphore);
 | |
| 			if (res != VK_SUCCESS) {
 | |
| 				wlr_vk_error("vkCreateSemaphore", res);
 | |
| 				goto error;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		render_signal[render_signal_len++] = (VkSemaphoreSubmitInfoKHR){
 | |
| 			.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
 | |
| 			.semaphore = render_cb->binary_semaphore,
 | |
| 		};
 | |
| 	}
 | |
| 
 | |
| 	VkCommandBufferSubmitInfoKHR render_cb_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR,
 | |
| 		.commandBuffer = render_cb->vk,
 | |
| 	};
 | |
| 	VkSubmitInfo2KHR render_submit = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR,
 | |
| 		.waitSemaphoreInfoCount = render_wait_len,
 | |
| 		.pWaitSemaphoreInfos = render_wait,
 | |
| 		.commandBufferInfoCount = 1,
 | |
| 		.pCommandBufferInfos = &render_cb_info,
 | |
| 		.signalSemaphoreInfoCount = render_signal_len,
 | |
| 		.pSignalSemaphoreInfos = render_signal,
 | |
| 	};
 | |
| 
 | |
| 	VkSubmitInfo2KHR submit_info[] = { stage_submit, render_submit };
 | |
| 	VkResult res = renderer->dev->api.vkQueueSubmit2KHR(renderer->dev->queue, 2, submit_info, VK_NULL_HANDLE);
 | |
| 
 | |
| 	if (res != VK_SUCCESS) {
 | |
| 		device_lost = res == VK_ERROR_DEVICE_LOST;
 | |
| 		wlr_vk_error("vkQueueSubmit", res);
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	free(render_wait);
 | |
| 
 | |
| 	struct wlr_vk_shared_buffer *stage_buf, *stage_buf_tmp;
 | |
| 	wl_list_for_each_safe(stage_buf, stage_buf_tmp, &renderer->stage.buffers, link) {
 | |
| 		if (stage_buf->allocs.size == 0) {
 | |
| 			continue;
 | |
| 		}
 | |
| 		wl_list_remove(&stage_buf->link);
 | |
| 		wl_list_insert(&stage_cb->stage_buffers, &stage_buf->link);
 | |
| 	}
 | |
| 
 | |
| 	if (!vulkan_sync_render_buffer(renderer, render_buffer, render_cb,
 | |
| 			pass->signal_timeline, pass->signal_point)) {
 | |
| 		wlr_log(WLR_ERROR, "Failed to sync render buffer");
 | |
| 	}
 | |
| 
 | |
| 	render_pass_destroy(pass);
 | |
| 	wlr_buffer_unlock(render_buffer->wlr_buffer);
 | |
| 	return true;
 | |
| 
 | |
| error:
 | |
| 	free(render_wait);
 | |
| 	vulkan_reset_command_buffer(stage_cb);
 | |
| 	vulkan_reset_command_buffer(render_cb);
 | |
| 	wlr_buffer_unlock(render_buffer->wlr_buffer);
 | |
| 	render_pass_destroy(pass);
 | |
| 
 | |
| 	if (device_lost) {
 | |
| 		wl_signal_emit_mutable(&renderer->wlr_renderer.events.lost, NULL);
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static void render_pass_mark_box_updated(struct wlr_vk_render_pass *pass,
 | |
| 		const struct wlr_box *box) {
 | |
| 	if (!pass->two_pass) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	pixman_box32_t pixman_box = {
 | |
| 		.x1 = box->x,
 | |
| 		.x2 = box->x + box->width,
 | |
| 		.y1 = box->y,
 | |
| 		.y2 = box->y + box->height,
 | |
| 	};
 | |
| 	rect_union_add(&pass->updated_region, pixman_box);
 | |
| }
 | |
| 
 | |
| static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
 | |
| 		const struct wlr_render_rect_options *options) {
 | |
| 	struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
 | |
| 	VkCommandBuffer cb = pass->command_buffer->vk;
 | |
| 
 | |
| 	// Input color values are given in sRGB space, shader expects
 | |
| 	// them in linear space. The shader does all computation in linear
 | |
| 	// space and expects in inputs in linear space since it outputs
 | |
| 	// colors in linear space as well (and vulkan then automatically
 | |
| 	// does the conversion for out sRGB render targets).
 | |
| 	float linear_color[] = {
 | |
| 		color_to_linear_premult(options->color.r, options->color.a),
 | |
| 		color_to_linear_premult(options->color.g, options->color.a),
 | |
| 		color_to_linear_premult(options->color.b, options->color.a),
 | |
| 		options->color.a, // no conversion for alpha
 | |
| 	};
 | |
| 
 | |
| 	pixman_region32_t clip;
 | |
| 	get_clip_region(pass, options->clip, &clip);
 | |
| 
 | |
| 	int clip_rects_len;
 | |
| 	const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
 | |
| 	// Record regions possibly updated for use in second subpass
 | |
| 	for (int i = 0; i < clip_rects_len; i++) {
 | |
| 		struct wlr_box clip_box = {
 | |
| 			.x = clip_rects[i].x1,
 | |
| 			.y = clip_rects[i].y1,
 | |
| 			.width = clip_rects[i].x2 - clip_rects[i].x1,
 | |
| 			.height = clip_rects[i].y2 - clip_rects[i].y1,
 | |
| 		};
 | |
| 		struct wlr_box intersection;
 | |
| 		if (!wlr_box_intersection(&intersection, &options->box, &clip_box)) {
 | |
| 			continue;
 | |
| 		}
 | |
| 		render_pass_mark_box_updated(pass, &intersection);
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_box box;
 | |
| 	wlr_render_rect_options_get_box(options, pass->render_buffer->wlr_buffer, &box);
 | |
| 
 | |
| 	switch (options->blend_mode) {
 | |
| 	case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:;
 | |
| 		float proj[9], matrix[9];
 | |
| 		wlr_matrix_identity(proj);
 | |
| 		wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, proj);
 | |
| 		wlr_matrix_multiply(matrix, pass->projection, matrix);
 | |
| 
 | |
| 		struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
 | |
| 			pass->render_setup,
 | |
| 			&(struct wlr_vk_pipeline_key) {
 | |
| 				.source = WLR_VK_SHADER_SOURCE_SINGLE_COLOR,
 | |
| 				.layout = { .ycbcr_format = NULL },
 | |
| 			});
 | |
| 		if (!pipe) {
 | |
| 			pass->failed = true;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		struct wlr_vk_vert_pcr_data vert_pcr_data = {
 | |
| 			.uv_off = { 0, 0 },
 | |
| 			.uv_size = { 1, 1 },
 | |
| 		};
 | |
| 		encode_proj_matrix(matrix, vert_pcr_data.mat4);
 | |
| 
 | |
| 		bind_pipeline(pass, pipe->vk);
 | |
| 		vkCmdPushConstants(cb, pipe->layout->vk,
 | |
| 			VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
 | |
| 		vkCmdPushConstants(cb, pipe->layout->vk,
 | |
| 			VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float) * 4,
 | |
| 			linear_color);
 | |
| 
 | |
| 		for (int i = 0; i < clip_rects_len; i++) {
 | |
| 			VkRect2D rect;
 | |
| 			convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
 | |
| 			vkCmdSetScissor(cb, 0, 1, &rect);
 | |
| 			vkCmdDraw(cb, 4, 1, 0, 0);
 | |
| 		}
 | |
| 		break;
 | |
| 	case WLR_RENDER_BLEND_MODE_NONE:;
 | |
| 		VkClearAttachment clear_att = {
 | |
| 			.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 			.colorAttachment = 0,
 | |
| 			.clearValue.color.float32 = {
 | |
| 				linear_color[0],
 | |
| 				linear_color[1],
 | |
| 				linear_color[2],
 | |
| 				linear_color[3],
 | |
| 			},
 | |
| 		};
 | |
| 		VkClearRect clear_rect = {
 | |
| 			.layerCount = 1,
 | |
| 		};
 | |
| 		for (int i = 0; i < clip_rects_len; i++) {
 | |
| 			convert_pixman_box_to_vk_rect(&clip_rects[i], &clear_rect.rect);
 | |
| 			vkCmdClearAttachments(cb, 1, &clear_att, 1, &clear_rect);
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	pixman_region32_fini(&clip);
 | |
| }
 | |
| 
 | |
| static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
 | |
| 		const struct wlr_render_texture_options *options) {
 | |
| 	struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
 | |
| 	struct wlr_vk_renderer *renderer = pass->renderer;
 | |
| 	VkCommandBuffer cb = pass->command_buffer->vk;
 | |
| 
 | |
| 	struct wlr_vk_texture *texture = vulkan_get_texture(options->texture);
 | |
| 	assert(texture->renderer == renderer);
 | |
| 
 | |
| 	if (texture->dmabuf_imported && !texture->owned) {
 | |
| 		// Store this texture in the list of textures that need to be
 | |
| 		// acquired before rendering and released after rendering.
 | |
| 		// We don't do it here immediately since barriers inside
 | |
| 		// a renderpass are suboptimal (would require additional renderpass
 | |
| 		// dependency and potentially multiple barriers) and it's
 | |
| 		// better to issue one barrier for all used textures anyways.
 | |
| 		texture->owned = true;
 | |
| 		assert(texture->foreign_link.prev == NULL);
 | |
| 		assert(texture->foreign_link.next == NULL);
 | |
| 		wl_list_insert(&renderer->foreign_textures, &texture->foreign_link);
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_fbox src_box;
 | |
| 	wlr_render_texture_options_get_src_box(options, &src_box);
 | |
| 	struct wlr_box dst_box;
 | |
| 	wlr_render_texture_options_get_dst_box(options, &dst_box);
 | |
| 	float alpha = wlr_render_texture_options_get_alpha(options);
 | |
| 
 | |
| 	float proj[9], matrix[9];
 | |
| 	wlr_matrix_identity(proj);
 | |
| 	wlr_matrix_project_box(matrix, &dst_box, options->transform, proj);
 | |
| 	wlr_matrix_multiply(matrix, pass->projection, matrix);
 | |
| 
 | |
| 	struct wlr_vk_vert_pcr_data vert_pcr_data = {
 | |
| 		.uv_off = {
 | |
| 			src_box.x / options->texture->width,
 | |
| 			src_box.y / options->texture->height,
 | |
| 		},
 | |
| 		.uv_size = {
 | |
| 			src_box.width / options->texture->width,
 | |
| 			src_box.height / options->texture->height,
 | |
| 		},
 | |
| 	};
 | |
| 	encode_proj_matrix(matrix, vert_pcr_data.mat4);
 | |
| 
 | |
| 	enum wlr_color_transfer_function tf = options->transfer_function;
 | |
| 	if (tf == 0) {
 | |
| 		tf = WLR_COLOR_TRANSFER_FUNCTION_GAMMA22;
 | |
| 	}
 | |
| 
 | |
| 	bool srgb_image_view = false;
 | |
| 	enum wlr_vk_texture_transform tex_transform = 0;
 | |
| 	switch (tf) {
 | |
| 	case WLR_COLOR_TRANSFER_FUNCTION_SRGB:
 | |
| 		if (texture->using_mutable_srgb) {
 | |
| 			tex_transform = WLR_VK_TEXTURE_TRANSFORM_IDENTITY;
 | |
| 			srgb_image_view = true;
 | |
| 		} else {
 | |
| 			tex_transform = WLR_VK_TEXTURE_TRANSFORM_SRGB;
 | |
| 		}
 | |
| 		break;
 | |
| 	case WLR_COLOR_TRANSFER_FUNCTION_EXT_LINEAR:
 | |
| 		tex_transform = WLR_VK_TEXTURE_TRANSFORM_IDENTITY;
 | |
| 		break;
 | |
| 	case WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ:
 | |
| 		tex_transform = WLR_VK_TEXTURE_TRANSFORM_ST2084_PQ;
 | |
| 		break;
 | |
| 	case WLR_COLOR_TRANSFER_FUNCTION_GAMMA22:
 | |
| 		tex_transform = WLR_VK_TEXTURE_TRANSFORM_GAMMA22;
 | |
| 		break;
 | |
| 	case WLR_COLOR_TRANSFER_FUNCTION_BT1886:
 | |
| 		tex_transform = WLR_VK_TEXTURE_TRANSFORM_BT1886;
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
 | |
| 		pass->render_setup,
 | |
| 		&(struct wlr_vk_pipeline_key) {
 | |
| 			.source = WLR_VK_SHADER_SOURCE_TEXTURE,
 | |
| 			.layout = {
 | |
| 				.ycbcr_format = texture->format->is_ycbcr ? texture->format : NULL,
 | |
| 				.filter_mode = options->filter_mode,
 | |
| 			},
 | |
| 			.texture_transform = tex_transform,
 | |
| 			.blend_mode = !texture->has_alpha && alpha == 1.0 ?
 | |
| 				WLR_RENDER_BLEND_MODE_NONE : options->blend_mode,
 | |
| 		});
 | |
| 	if (!pipe) {
 | |
| 		pass->failed = true;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_vk_texture_view *view =
 | |
| 		vulkan_texture_get_or_create_view(texture, pipe->layout, srgb_image_view);
 | |
| 	if (!view) {
 | |
| 		pass->failed = true;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	float color_matrix[9];
 | |
| 	if (options->primaries != NULL) {
 | |
| 		struct wlr_color_primaries srgb;
 | |
| 		wlr_color_primaries_from_named(&srgb, WLR_COLOR_NAMED_PRIMARIES_SRGB);
 | |
| 
 | |
| 		float src_primaries_to_xyz[9];
 | |
| 		wlr_color_primaries_to_xyz(options->primaries, src_primaries_to_xyz);
 | |
| 		float srgb_to_xyz[9];
 | |
| 		wlr_color_primaries_to_xyz(&srgb, srgb_to_xyz);
 | |
| 		float xyz_to_srgb[9];
 | |
| 		matrix_invert(xyz_to_srgb, srgb_to_xyz);
 | |
| 
 | |
| 		wlr_matrix_multiply(color_matrix, xyz_to_srgb, src_primaries_to_xyz);
 | |
| 	} else {
 | |
| 		wlr_matrix_identity(color_matrix);
 | |
| 	}
 | |
| 
 | |
| 	float luminance_multiplier = 1;
 | |
| 	if (tf != WLR_COLOR_TRANSFER_FUNCTION_SRGB
 | |
| 			&& tf != WLR_COLOR_TRANSFER_FUNCTION_GAMMA22) {
 | |
| 		struct wlr_color_luminances src_lum, srgb_lum;
 | |
| 		wlr_color_transfer_function_get_default_luminance(tf, &src_lum);
 | |
| 		wlr_color_transfer_function_get_default_luminance(
 | |
| 			WLR_COLOR_TRANSFER_FUNCTION_SRGB, &srgb_lum);
 | |
| 		luminance_multiplier = get_luminance_multiplier(&src_lum, &srgb_lum);
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_vk_frag_texture_pcr_data frag_pcr_data = {
 | |
| 		.alpha = alpha,
 | |
| 		.luminance_multiplier = luminance_multiplier,
 | |
| 	};
 | |
| 	encode_color_matrix(color_matrix, frag_pcr_data.matrix);
 | |
| 
 | |
| 	bind_pipeline(pass, pipe->vk);
 | |
| 
 | |
| 	vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS,
 | |
| 		pipe->layout->vk, 0, 1, &view->ds, 0, NULL);
 | |
| 
 | |
| 	vkCmdPushConstants(cb, pipe->layout->vk,
 | |
| 		VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
 | |
| 	vkCmdPushConstants(cb, pipe->layout->vk,
 | |
| 		VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data),
 | |
| 		sizeof(frag_pcr_data), &frag_pcr_data);
 | |
| 
 | |
| 	pixman_region32_t clip;
 | |
| 	get_clip_region(pass, options->clip, &clip);
 | |
| 
 | |
| 	int clip_rects_len;
 | |
| 	const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
 | |
| 	for (int i = 0; i < clip_rects_len; i++) {
 | |
| 		VkRect2D rect;
 | |
| 		convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
 | |
| 		vkCmdSetScissor(cb, 0, 1, &rect);
 | |
| 		vkCmdDraw(cb, 4, 1, 0, 0);
 | |
| 
 | |
| 		struct wlr_box clip_box = {
 | |
| 			.x = clip_rects[i].x1,
 | |
| 			.y = clip_rects[i].y1,
 | |
| 			.width = clip_rects[i].x2 - clip_rects[i].x1,
 | |
| 			.height = clip_rects[i].y2 - clip_rects[i].y1,
 | |
| 		};
 | |
| 		struct wlr_box intersection;
 | |
| 		if (!wlr_box_intersection(&intersection, &dst_box, &clip_box)) {
 | |
| 			continue;
 | |
| 		}
 | |
| 		render_pass_mark_box_updated(pass, &intersection);
 | |
| 	}
 | |
| 
 | |
| 	texture->last_used_cb = pass->command_buffer;
 | |
| 
 | |
| 	pixman_region32_fini(&clip);
 | |
| 
 | |
| 	if (texture->dmabuf_imported || (options != NULL && options->wait_timeline != NULL)) {
 | |
| 		struct wlr_vk_render_pass_texture *pass_texture =
 | |
| 			wl_array_add(&pass->textures, sizeof(*pass_texture));
 | |
| 		if (pass_texture == NULL) {
 | |
| 			pass->failed = true;
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		struct wlr_drm_syncobj_timeline *wait_timeline = NULL;
 | |
| 		uint64_t wait_point = 0;
 | |
| 		if (options != NULL && options->wait_timeline != NULL) {
 | |
| 			wait_timeline = wlr_drm_syncobj_timeline_ref(options->wait_timeline);
 | |
| 			wait_point = options->wait_point;
 | |
| 		}
 | |
| 
 | |
| 		*pass_texture = (struct wlr_vk_render_pass_texture){
 | |
| 			.texture = texture,
 | |
| 			.wait_timeline = wait_timeline,
 | |
| 			.wait_point = wait_point,
 | |
| 		};
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const struct wlr_render_pass_impl render_pass_impl = {
 | |
| 	.submit = render_pass_submit,
 | |
| 	.add_rect = render_pass_add_rect,
 | |
| 	.add_texture = render_pass_add_texture,
 | |
| };
 | |
| 
 | |
| 
 | |
| void vk_color_transform_destroy(struct wlr_addon *addon) {
 | |
| 	struct wlr_vk_renderer *renderer = (struct wlr_vk_renderer *)addon->owner;
 | |
| 	struct wlr_vk_color_transform *transform = wl_container_of(addon, transform, addon);
 | |
| 
 | |
| 	VkDevice dev = renderer->dev->dev;
 | |
| 	if (transform->lut_3d.image) {
 | |
| 		vkDestroyImage(dev, transform->lut_3d.image, NULL);
 | |
| 		vkDestroyImageView(dev, transform->lut_3d.image_view, NULL);
 | |
| 		vkFreeMemory(dev, transform->lut_3d.memory, NULL);
 | |
| 		vulkan_free_ds(renderer, transform->lut_3d.ds_pool, transform->lut_3d.ds);
 | |
| 	}
 | |
| 
 | |
| 	wl_list_remove(&transform->link);
 | |
| 	wlr_addon_finish(&transform->addon);
 | |
| 	free(transform);
 | |
| }
 | |
| 
 | |
| static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
 | |
| 		struct wlr_color_transform *tr, size_t dim_len,
 | |
| 		VkImage *image, VkImageView *image_view,
 | |
| 		VkDeviceMemory *memory, VkDescriptorSet *ds,
 | |
| 		struct wlr_vk_descriptor_pool **ds_pool) {
 | |
| 	VkDevice dev = renderer->dev->dev;
 | |
| 	VkResult res;
 | |
| 
 | |
| 	*image = VK_NULL_HANDLE;
 | |
| 	*memory = VK_NULL_HANDLE;
 | |
| 	*image_view = VK_NULL_HANDLE;
 | |
| 	*ds = VK_NULL_HANDLE;
 | |
| 	*ds_pool = NULL;
 | |
| 
 | |
| 	// R32G32B32 is not a required Vulkan format
 | |
| 	// TODO: use it when available
 | |
| 	VkFormat format = VK_FORMAT_R32G32B32A32_SFLOAT;
 | |
| 
 | |
| 	VkImageCreateInfo img_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
 | |
| 		.imageType = VK_IMAGE_TYPE_3D,
 | |
| 		.format = format,
 | |
| 		.mipLevels = 1,
 | |
| 		.arrayLayers = 1,
 | |
| 		.samples = VK_SAMPLE_COUNT_1_BIT,
 | |
| 		.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
 | |
| 		.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
 | |
| 		.extent = (VkExtent3D) { dim_len, dim_len, dim_len },
 | |
| 		.tiling = VK_IMAGE_TILING_OPTIMAL,
 | |
| 		.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
 | |
| 	};
 | |
| 	res = vkCreateImage(dev, &img_info, NULL, image);
 | |
| 	if (res != VK_SUCCESS) {
 | |
| 		wlr_vk_error("vkCreateImage failed", res);
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	VkMemoryRequirements mem_reqs = {0};
 | |
| 	vkGetImageMemoryRequirements(dev, *image, &mem_reqs);
 | |
| 
 | |
| 	int mem_type_index = vulkan_find_mem_type(renderer->dev,
 | |
| 		VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_reqs.memoryTypeBits);
 | |
| 	if (mem_type_index == -1) {
 | |
| 		wlr_log(WLR_ERROR, "Failed to find suitable memory type");
 | |
| 		goto fail_image;
 | |
| 	}
 | |
| 
 | |
| 	VkMemoryAllocateInfo mem_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
 | |
| 		.allocationSize = mem_reqs.size,
 | |
| 		.memoryTypeIndex = mem_type_index,
 | |
| 	};
 | |
| 	res = vkAllocateMemory(dev, &mem_info, NULL, memory);
 | |
| 	if (res != VK_SUCCESS) {
 | |
| 		wlr_vk_error("vkAllocateMemory failed", res);
 | |
| 		goto fail_image;
 | |
| 	}
 | |
| 
 | |
| 	res = vkBindImageMemory(dev, *image, *memory, 0);
 | |
| 	if (res != VK_SUCCESS) {
 | |
| 		wlr_vk_error("vkBindMemory failed", res);
 | |
| 		goto fail_memory;
 | |
| 	}
 | |
| 
 | |
| 	VkImageViewCreateInfo view_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
 | |
| 		.viewType = VK_IMAGE_VIEW_TYPE_3D,
 | |
| 		.format = format,
 | |
| 		.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
 | |
| 		.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
 | |
| 		.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
 | |
| 		.components.a = VK_COMPONENT_SWIZZLE_IDENTITY,
 | |
| 		.subresourceRange = (VkImageSubresourceRange) {
 | |
| 			.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 			.baseMipLevel = 0,
 | |
| 			.levelCount = 1,
 | |
| 			.baseArrayLayer = 0,
 | |
| 			.layerCount = 1,
 | |
| 		},
 | |
| 		.image = *image,
 | |
| 	};
 | |
| 	res = vkCreateImageView(dev, &view_info, NULL, image_view);
 | |
| 	if (res != VK_SUCCESS) {
 | |
| 		wlr_vk_error("vkCreateImageView failed", res);
 | |
| 		goto fail_image;
 | |
| 	}
 | |
| 
 | |
| 	size_t bytes_per_block = 4 * sizeof(float);
 | |
| 	size_t size = dim_len * dim_len * dim_len * bytes_per_block;
 | |
| 	struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer,
 | |
| 		size, bytes_per_block);
 | |
| 	if (!span.buffer || span.alloc.size != size) {
 | |
| 		wlr_log(WLR_ERROR, "Failed to retrieve staging buffer");
 | |
| 		goto fail_imageview;
 | |
| 	}
 | |
| 
 | |
| 	float sample_range = 1.0f / (dim_len - 1);
 | |
| 	char *map = (char *)span.buffer->cpu_mapping + span.alloc.start;
 | |
| 	float *dst = (float *)map;
 | |
| 	for (size_t b_index = 0; b_index < dim_len; b_index++) {
 | |
| 		for (size_t g_index = 0; g_index < dim_len; g_index++) {
 | |
| 			for (size_t r_index = 0; r_index < dim_len; r_index++) {
 | |
| 				size_t sample_index = r_index + dim_len * g_index + dim_len * dim_len * b_index;
 | |
| 				size_t dst_offset = 4 * sample_index;
 | |
| 
 | |
| 				float rgb_in[3] = {
 | |
| 					r_index * sample_range,
 | |
| 					g_index * sample_range,
 | |
| 					b_index * sample_range,
 | |
| 				};
 | |
| 				float rgb_out[3];
 | |
| 				wlr_color_transform_eval(tr, rgb_out, rgb_in);
 | |
| 
 | |
| 				dst[dst_offset] = rgb_out[0];
 | |
| 				dst[dst_offset + 1] = rgb_out[1];
 | |
| 				dst[dst_offset + 2] = rgb_out[2];
 | |
| 				dst[dst_offset + 3] = 1.0;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
 | |
| 	vulkan_change_layout(cb, *image,
 | |
| 		VK_IMAGE_LAYOUT_UNDEFINED, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0,
 | |
| 		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
 | |
| 		VK_ACCESS_TRANSFER_WRITE_BIT);
 | |
| 	VkBufferImageCopy copy = {
 | |
| 		.bufferOffset = span.alloc.start,
 | |
| 		.imageExtent.width = dim_len,
 | |
| 		.imageExtent.height = dim_len,
 | |
| 		.imageExtent.depth = dim_len,
 | |
| 		.imageSubresource.layerCount = 1,
 | |
| 		.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | |
| 	};
 | |
| 	vkCmdCopyBufferToImage(cb, span.buffer->buffer, *image,
 | |
| 		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©);
 | |
| 	vulkan_change_layout(cb, *image,
 | |
| 		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
 | |
| 		VK_ACCESS_TRANSFER_WRITE_BIT,
 | |
| 		VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | |
| 		VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
 | |
| 
 | |
| 	*ds_pool = vulkan_alloc_texture_ds(renderer,
 | |
| 		renderer->output_ds_lut3d_layout, ds);
 | |
| 	if (!*ds_pool) {
 | |
| 		wlr_log(WLR_ERROR, "Failed to allocate descriptor");
 | |
| 		goto fail_imageview;
 | |
| 	}
 | |
| 
 | |
| 	VkDescriptorImageInfo ds_img_info = {
 | |
| 		.imageView = *image_view,
 | |
| 		.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | |
| 	};
 | |
| 	VkWriteDescriptorSet ds_write = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
 | |
| 		.descriptorCount = 1,
 | |
| 		.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | |
| 		.dstSet = *ds,
 | |
| 		.pImageInfo = &ds_img_info,
 | |
| 	};
 | |
| 	vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
 | |
| 
 | |
| 	return true;
 | |
| 
 | |
| fail_imageview:
 | |
| 	vkDestroyImageView(dev, *image_view, NULL);
 | |
| fail_memory:
 | |
| 	vkFreeMemory(dev, *memory, NULL);
 | |
| fail_image:
 | |
| 	vkDestroyImage(dev, *image, NULL);
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static struct wlr_vk_color_transform *vk_color_transform_create(
 | |
| 		struct wlr_vk_renderer *renderer, struct wlr_color_transform *transform) {
 | |
| 	struct wlr_vk_color_transform *vk_transform =
 | |
| 		calloc(1, sizeof(*vk_transform));
 | |
| 	if (!vk_transform) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (transform->type != COLOR_TRANSFORM_INVERSE_EOTF) {
 | |
| 		vk_transform->lut_3d.dim = 33;
 | |
| 		if (!create_3d_lut_image(renderer, transform,
 | |
| 				vk_transform->lut_3d.dim,
 | |
| 				&vk_transform->lut_3d.image,
 | |
| 				&vk_transform->lut_3d.image_view,
 | |
| 				&vk_transform->lut_3d.memory,
 | |
| 				&vk_transform->lut_3d.ds,
 | |
| 				&vk_transform->lut_3d.ds_pool)) {
 | |
| 			free(vk_transform);
 | |
| 			return NULL;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	wlr_addon_init(&vk_transform->addon, &transform->addons,
 | |
| 		renderer, &vk_color_transform_impl);
 | |
| 	wl_list_insert(&renderer->color_transforms, &vk_transform->link);
 | |
| 
 | |
| 	return vk_transform;
 | |
| }
 | |
| 
 | |
| 
 | |
| static const struct wlr_addon_interface vk_color_transform_impl = {
 | |
| 	"vk_color_transform",
 | |
| 	.destroy = vk_color_transform_destroy,
 | |
| };
 | |
| 
 | |
| struct wlr_vk_render_pass *vulkan_begin_render_pass(struct wlr_vk_renderer *renderer,
 | |
| 		struct wlr_vk_render_buffer *buffer, const struct wlr_buffer_pass_options *options) {
 | |
| 	uint32_t inv_eotf;
 | |
| 	if (options != NULL && options->color_transform != NULL) {
 | |
| 		if (options->color_transform->type == COLOR_TRANSFORM_INVERSE_EOTF) {
 | |
| 			struct wlr_color_transform_inverse_eotf *tr =
 | |
| 				wlr_color_transform_inverse_eotf_from_base(options->color_transform);
 | |
| 			inv_eotf = tr->tf;
 | |
| 		} else {
 | |
| 			// Color transform is not an inverse EOTF
 | |
| 			inv_eotf = 0;
 | |
| 		}
 | |
| 	} else {
 | |
| 		// This is the default when unspecified
 | |
| 		inv_eotf = WLR_COLOR_TRANSFER_FUNCTION_GAMMA22;
 | |
| 	}
 | |
| 
 | |
| 	bool using_linear_pathway = inv_eotf == WLR_COLOR_TRANSFER_FUNCTION_EXT_LINEAR;
 | |
| 	bool using_srgb_pathway = inv_eotf == WLR_COLOR_TRANSFER_FUNCTION_SRGB &&
 | |
| 		buffer->srgb.out.framebuffer != VK_NULL_HANDLE;
 | |
| 	bool using_two_pass_pathway = !using_linear_pathway && !using_srgb_pathway;
 | |
| 
 | |
| 	if (using_linear_pathway && !buffer->linear.out.image_view) {
 | |
| 		struct wlr_dmabuf_attributes attribs;
 | |
| 		wlr_buffer_get_dmabuf(buffer->wlr_buffer, &attribs);
 | |
| 		if (!vulkan_setup_one_pass_framebuffer(buffer, &attribs, false)) {
 | |
| 			wlr_log(WLR_ERROR, "Failed to set up blend image");
 | |
| 			return NULL;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (using_two_pass_pathway) {
 | |
| 		if (options != NULL && options->color_transform != NULL &&
 | |
| 				!get_color_transform(options->color_transform, renderer)) {
 | |
| 			/* Try to create a new color transform */
 | |
| 			if (!vk_color_transform_create(renderer, options->color_transform)) {
 | |
| 				wlr_log(WLR_ERROR, "Failed to create color transform");
 | |
| 				return NULL;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (!buffer->two_pass.out.image_view) {
 | |
| 			struct wlr_dmabuf_attributes attribs;
 | |
| 			wlr_buffer_get_dmabuf(buffer->wlr_buffer, &attribs);
 | |
| 			if (!vulkan_setup_two_pass_framebuffer(buffer, &attribs)) {
 | |
| 				wlr_log(WLR_ERROR, "Failed to set up blend image");
 | |
| 				return NULL;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_vk_render_format_setup *render_setup;
 | |
| 	struct wlr_vk_render_buffer_out *buffer_out;
 | |
| 	if (using_two_pass_pathway) {
 | |
| 		render_setup = buffer->two_pass.render_setup;
 | |
| 		buffer_out = &buffer->two_pass.out;
 | |
| 	} else if (using_srgb_pathway) {
 | |
| 		render_setup = buffer->srgb.render_setup;
 | |
| 		buffer_out = &buffer->srgb.out;
 | |
| 	} else if (using_linear_pathway) {
 | |
| 		render_setup = buffer->linear.render_setup;
 | |
| 		buffer_out = &buffer->linear.out;
 | |
| 	} else {
 | |
| 		abort(); // unreachable
 | |
| 	}
 | |
| 
 | |
| 	struct wlr_vk_render_pass *pass = calloc(1, sizeof(*pass));
 | |
| 	if (pass == NULL) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	wlr_render_pass_init(&pass->base, &render_pass_impl);
 | |
| 	pass->renderer = renderer;
 | |
| 	pass->two_pass = using_two_pass_pathway;
 | |
| 	if (options != NULL && options->color_transform != NULL) {
 | |
| 		pass->color_transform = wlr_color_transform_ref(options->color_transform);
 | |
| 	}
 | |
| 	if (options != NULL && options->signal_timeline != NULL) {
 | |
| 		pass->signal_timeline = wlr_drm_syncobj_timeline_ref(options->signal_timeline);
 | |
| 		pass->signal_point = options->signal_point;
 | |
| 	}
 | |
| 	if (options != NULL && options->primaries != NULL) {
 | |
| 		pass->has_primaries = true;
 | |
| 		pass->primaries = *options->primaries;
 | |
| 	}
 | |
| 
 | |
| 	rect_union_init(&pass->updated_region);
 | |
| 
 | |
| 	struct wlr_vk_command_buffer *cb = vulkan_acquire_command_buffer(renderer);
 | |
| 	if (cb == NULL) {
 | |
| 		free(pass);
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	VkCommandBufferBeginInfo begin_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
 | |
| 	};
 | |
| 	VkResult res = vkBeginCommandBuffer(cb->vk, &begin_info);
 | |
| 	if (res != VK_SUCCESS) {
 | |
| 		wlr_vk_error("vkBeginCommandBuffer", res);
 | |
| 		vulkan_reset_command_buffer(cb);
 | |
| 		free(pass);
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (!renderer->dummy3d_image_transitioned) {
 | |
| 		renderer->dummy3d_image_transitioned = true;
 | |
| 		vulkan_change_layout(cb->vk, renderer->dummy3d_image,
 | |
| 			VK_IMAGE_LAYOUT_UNDEFINED, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
 | |
| 			0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | |
| 			VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
 | |
| 	}
 | |
| 
 | |
| 	int width = buffer->wlr_buffer->width;
 | |
| 	int height = buffer->wlr_buffer->height;
 | |
| 	VkRect2D rect = { .extent = { width, height } };
 | |
| 
 | |
| 	VkRenderPassBeginInfo rp_info = {
 | |
| 		.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
 | |
| 		.renderArea = rect,
 | |
| 		.clearValueCount = 0,
 | |
| 		.renderPass = render_setup->render_pass,
 | |
| 		.framebuffer = buffer_out->framebuffer,
 | |
| 	};
 | |
| 	vkCmdBeginRenderPass(cb->vk, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
 | |
| 
 | |
| 	vkCmdSetViewport(cb->vk, 0, 1, &(VkViewport){
 | |
| 		.width = width,
 | |
| 		.height = height,
 | |
| 		.maxDepth = 1,
 | |
| 	});
 | |
| 
 | |
| 	// matrix_projection() assumes a GL coordinate system so we need
 | |
| 	// to pass WL_OUTPUT_TRANSFORM_FLIPPED_180 to adjust it for vulkan.
 | |
| 	matrix_projection(pass->projection, width, height, WL_OUTPUT_TRANSFORM_FLIPPED_180);
 | |
| 
 | |
| 	wlr_buffer_lock(buffer->wlr_buffer);
 | |
| 	pass->render_buffer = buffer;
 | |
| 	pass->render_buffer_out = buffer_out;
 | |
| 	pass->render_setup = render_setup;
 | |
| 	pass->command_buffer = cb;
 | |
| 	return pass;
 | |
| }
 |