..
allocator
render/allocator: add udmabuf allocator
2024-12-22 21:37:57 +00:00
gles2
render/gles2: validate shaders at build time
2024-12-15 13:59:42 +01:00
pixman
render/pixman: Fix non-uniform scale with rotation
2024-05-23 11:56:59 +00:00
vulkan
render/vulkan: fix crash on OOM
2024-12-06 14:28:40 +00:00
color.c
render/color: Invert ownership model of color_transform types.
2024-08-24 14:33:22 -04:00
color_fallback.c
render/color: add fallback stub when LCMS2 is disabled
2024-06-04 17:45:51 +00:00
color_lcms2.c
render/color: Invert ownership model of color_transform types.
2024-08-24 14:33:22 -04:00
dmabuf.c
Define _POSIX_C_SOURCE globally
2024-02-15 15:41:12 +01:00
dmabuf_fallback.c
render/dmabuf: add dmabuf_export_sync_file()
2022-12-06 14:54:09 +00:00
dmabuf_linux.c
render/dmabuf: add dmabuf_export_sync_file()
2022-12-06 14:54:09 +00:00
drm_format_set.c
render/drm_format_set: fix corruption in wlr_drm_format_set_remove()
2024-11-28 19:14:31 +00:00
drm_syncobj.c
render/drm_syncobj: add addon set
2024-11-11 15:22:22 +00:00
egl.c
render/egl: Release devices before return
2024-08-19 23:18:11 +08:00
meson.build
build: check eglext.h header version
2024-06-27 17:54:57 +00:00
pass.c
render: drop legacy render pass
2023-11-22 00:55:56 +01:00
pixel_format.c
render/pixel-format: Move has_alpha into it's own array
2024-01-31 13:47:17 -05:00
swapchain.c
all: use public <wlr/render/allocator.h>
2024-11-07 18:48:20 +01:00
wlr_renderer.c
Consider using vulkan renderer in default configuration
2024-11-06 08:52:58 +01:00
wlr_texture.c
wlr_texture: Introduce wlr_texture_preferred_read_format
2023-11-30 19:56:54 -05:00