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If culling is not enabled, there is no longer any guarantee that the elements behind the rect won't be rendered. We must render the black rect in all circumstances to cover up anything rendered. This fixes the WLR_SCENE_DISABLE_VISIBILTY option. |
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| .. | ||
| layer_shell_v1.c | ||
| output_layout.c | ||
| subsurface_tree.c | ||
| surface.c | ||
| wlr_scene.c | ||
| xdg_shell.c | ||