mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-13 08:22:16 -04:00
Stop storing the shader on the renderer and instead create a dedicated shader per wlr_render_xxx_pass. |
||
|---|---|---|
| .. | ||
| shaders | ||
| meson.build | ||
| pass.c | ||
| pixel_format.c | ||
| renderer.c | ||
| texture.c | ||