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	Due to the way the wlr_output API was changed, these examples would never get a frame event to start the rendering loop. We now commit the outputs to start it.
		
			
				
	
	
		
			296 lines
		
	
	
	
		
			9.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			296 lines
		
	
	
	
		
			9.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#define _POSIX_C_SOURCE 200112L
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#include <GLES2/gl2.h>
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#include <limits.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <strings.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/log.h>
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#include <xkbcommon/xkbcommon.h>
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#include "cat.h"
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struct sample_state {
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	struct wl_display *display;
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	struct wl_listener new_output;
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	struct wl_listener new_input;
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	struct wlr_renderer *renderer;
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	struct wlr_texture *cat_texture;
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	struct wlr_output_layout *layout;
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	float x_offs, y_offs;
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	float x_vel, y_vel;
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	struct timespec ts_last;
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};
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struct sample_output {
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	struct sample_state *sample;
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	struct wlr_output *output;
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	struct wl_listener frame;
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	struct wl_listener destroy;
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};
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struct sample_keyboard {
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	struct sample_state *sample;
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	struct wlr_input_device *device;
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	struct wl_listener key;
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	struct wl_listener destroy;
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};
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static void animate_cat(struct sample_state *sample,
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		struct wlr_output *output) {
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	struct timespec ts;
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	clock_gettime(CLOCK_MONOTONIC, &ts);
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	long ms = (ts.tv_sec - sample->ts_last.tv_sec) * 1000 +
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		(ts.tv_nsec - sample->ts_last.tv_nsec) / 1000000;
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	// how many seconds have passed since the last time we animated
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	float seconds = ms / 1000.0f;
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	if (seconds > 0.1f) {
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		// XXX when we switch vt, the rendering loop stops so try to detect
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		// that and pause when it happens.
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		seconds = 0.0f;
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	}
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	// check for collisions and bounce
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	bool ur_collision = !wlr_output_layout_output_at(sample->layout,
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			sample->x_offs + 128, sample->y_offs);
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	bool ul_collision = !wlr_output_layout_output_at(sample->layout,
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			sample->x_offs, sample->y_offs);
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	bool ll_collision = !wlr_output_layout_output_at(sample->layout,
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			sample->x_offs, sample->y_offs + 128);
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	bool lr_collision = !wlr_output_layout_output_at(sample->layout,
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			sample->x_offs + 128, sample->y_offs + 128);
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	if (ur_collision && ul_collision && ll_collision && lr_collision) {
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		// oops we went off the screen somehow
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		struct wlr_output_layout_output *l_output =
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			wlr_output_layout_get(sample->layout, output);
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		sample->x_offs = l_output->x + 20;
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		sample->y_offs = l_output->y + 20;
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	} else if (ur_collision && ul_collision) {
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		sample->y_vel = fabs(sample->y_vel);
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	} else if (lr_collision && ll_collision) {
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		sample->y_vel = -fabs(sample->y_vel);
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	} else if (ll_collision && ul_collision) {
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		sample->x_vel = fabs(sample->x_vel);
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	} else if (ur_collision && lr_collision) {
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		sample->x_vel = -fabs(sample->x_vel);
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	} else {
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		if (ur_collision || lr_collision) {
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			sample->x_vel = -fabs(sample->x_vel);
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		}
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		if (ul_collision || ll_collision) {
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			sample->x_vel = fabs(sample->x_vel);
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		}
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		if (ul_collision || ur_collision) {
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			sample->y_vel = fabs(sample->y_vel);
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		}
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		if (ll_collision || lr_collision) {
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			sample->y_vel = -fabs(sample->y_vel);
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		}
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	}
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	sample->x_offs += sample->x_vel * seconds;
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	sample->y_offs += sample->y_vel * seconds;
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	sample->ts_last = ts;
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}
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static void output_frame_notify(struct wl_listener *listener, void *data) {
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	struct sample_output *output = wl_container_of(listener, output, frame);
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	struct sample_state *sample = output->sample;
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	struct timespec ts;
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	clock_gettime(CLOCK_MONOTONIC, &ts);
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	struct wlr_output *wlr_output = output->output;
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	wlr_output_attach_render(wlr_output, NULL);
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	wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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	wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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	animate_cat(sample, output->output);
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	struct wlr_box box = {
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		.x = sample->x_offs, .y = sample->y_offs,
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		.width = 128, .height = 128,
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	};
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	if (wlr_output_layout_intersects(sample->layout, output->output, &box)) {
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		// transform global coordinates to local coordinates
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		double local_x = sample->x_offs;
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		double local_y = sample->y_offs;
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		wlr_output_layout_output_coords(sample->layout, output->output,
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			&local_x, &local_y);
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		wlr_render_texture(sample->renderer, sample->cat_texture,
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			wlr_output->transform_matrix, local_x, local_y, 1.0f);
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	}
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	wlr_renderer_end(sample->renderer);
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	wlr_output_commit(wlr_output);
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}
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static void update_velocities(struct sample_state *sample,
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		float x_diff, float y_diff) {
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	sample->x_vel += x_diff;
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	sample->y_vel += y_diff;
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}
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static void output_remove_notify(struct wl_listener *listener, void *data) {
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	struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
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	struct sample_state *sample = sample_output->sample;
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	wlr_output_layout_remove(sample->layout, sample_output->output);
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	wl_list_remove(&sample_output->frame.link);
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	wl_list_remove(&sample_output->destroy.link);
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	free(sample_output);
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}
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static void new_output_notify(struct wl_listener *listener, void *data) {
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	struct wlr_output *output = data;
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	struct sample_state *sample = wl_container_of(listener, sample, new_output);
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	struct sample_output *sample_output = calloc(1, sizeof(struct sample_output));
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	if (!wl_list_empty(&output->modes)) {
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		struct wlr_output_mode *mode = wl_container_of(output->modes.prev, mode, link);
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		wlr_output_set_mode(output, mode);
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	}
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	wlr_output_layout_add_auto(sample->layout, output);
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	sample_output->output = output;
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	sample_output->sample = sample;
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	wl_signal_add(&output->events.frame, &sample_output->frame);
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	sample_output->frame.notify = output_frame_notify;
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	wl_signal_add(&output->events.destroy, &sample_output->destroy);
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	sample_output->destroy.notify = output_remove_notify;
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	wlr_output_commit(output);
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}
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static void keyboard_key_notify(struct wl_listener *listener, void *data) {
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	struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
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	struct sample_state *sample = keyboard->sample;
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	struct wlr_event_keyboard_key *event = data;
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	uint32_t keycode = event->keycode + 8;
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	const xkb_keysym_t *syms;
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	int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state,
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			keycode, &syms);
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	for (int i = 0; i < nsyms; i++) {
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		xkb_keysym_t sym = syms[i];
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		if (sym == XKB_KEY_Escape) {
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			wl_display_terminate(sample->display);
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		}
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		// NOTE: It may be better to simply refer to our key state during each frame
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		// and make this change in pixels/sec^2
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		// Also, key repeat
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		int delta = 75;
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		if (event->state == WLR_KEY_PRESSED) {
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			switch (sym) {
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			case XKB_KEY_Left:
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				update_velocities(sample, -delta, 0);
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				break;
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			case XKB_KEY_Right:
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				update_velocities(sample, delta, 0);
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				break;
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			case XKB_KEY_Up:
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				update_velocities(sample, 0, -delta);
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				break;
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			case XKB_KEY_Down:
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				update_velocities(sample, 0, delta);
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				break;
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			}
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		}
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	}
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}
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static void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
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	struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
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	wl_list_remove(&keyboard->destroy.link);
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	wl_list_remove(&keyboard->key.link);
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	free(keyboard);
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}
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static void new_input_notify(struct wl_listener *listener, void *data) {
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	struct wlr_input_device *device = data;
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	struct sample_state *sample = wl_container_of(listener, sample, new_input);
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	switch (device->type) {
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	case WLR_INPUT_DEVICE_KEYBOARD:;
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		struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard));
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		keyboard->device = device;
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		keyboard->sample = sample;
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		wl_signal_add(&device->events.destroy, &keyboard->destroy);
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		keyboard->destroy.notify = keyboard_destroy_notify;
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		wl_signal_add(&device->keyboard->events.key, &keyboard->key);
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		keyboard->key.notify = keyboard_key_notify;
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		struct xkb_rule_names rules = { 0 };
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		rules.rules = getenv("XKB_DEFAULT_RULES");
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		rules.model = getenv("XKB_DEFAULT_MODEL");
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		rules.layout = getenv("XKB_DEFAULT_LAYOUT");
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		rules.variant = getenv("XKB_DEFAULT_VARIANT");
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		rules.options = getenv("XKB_DEFAULT_OPTIONS");
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		struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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		if (!context) {
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			wlr_log(WLR_ERROR, "Failed to create XKB context");
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			exit(1);
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		}
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		struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
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			XKB_KEYMAP_COMPILE_NO_FLAGS);
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		if (!keymap) {
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			wlr_log(WLR_ERROR, "Failed to create XKB keymap");
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			exit(1);
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		}
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		wlr_keyboard_set_keymap(device->keyboard, keymap);
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		xkb_keymap_unref(keymap);
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		xkb_context_unref(context);
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		break;
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	default:
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		break;
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	}
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}
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int main(int argc, char *argv[]) {
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	wlr_log_init(WLR_DEBUG, NULL);
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	struct wl_display *display = wl_display_create();
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	struct sample_state state = {
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		.x_vel = 500,
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		.y_vel = 500,
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		.display = display,
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	};
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	state.layout = wlr_output_layout_create();
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	clock_gettime(CLOCK_MONOTONIC, &state.ts_last);
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	struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL);
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	if (!wlr) {
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		exit(1);
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	}
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	wl_signal_add(&wlr->events.new_output, &state.new_output);
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	state.new_output.notify = new_output_notify;
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	wl_signal_add(&wlr->events.new_input, &state.new_input);
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	state.new_input.notify = new_input_notify;
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	state.renderer = wlr_backend_get_renderer(wlr);
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	state.cat_texture = wlr_texture_from_pixels(state.renderer,
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		WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
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		cat_tex.pixel_data);
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	if (!wlr_backend_start(wlr)) {
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		wlr_log(WLR_ERROR, "Failed to start backend");
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		wlr_backend_destroy(wlr);
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		exit(1);
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	}
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	wl_display_run(display);
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	wlr_texture_destroy(state.cat_texture);
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	wl_display_destroy(state.display);
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	wlr_output_layout_destroy(state.layout);
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}
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