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It was completely wrong: according to the protocol, the effective geometry is only updated on commit time if there pending state has new state from xdg_surface.set_window_geometry or xdg_surface.set_window_geometry has never been sent at all. This commit adds wlr_xdg_surface.geometry which correctly matches the effective window geometry and removes now-useless wlr_xdg_surface_get_geometry(). |
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| .. | ||
| drag_icon.c | ||
| layer_shell_v1.c | ||
| output_layout.c | ||
| subsurface_tree.c | ||
| surface.c | ||
| wlr_scene.c | ||
| xdg_shell.c | ||