mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-21 06:46:46 -04:00
Uploading textures are done by what outputs intersect the surface, not an arbitrary renderer. If no outputs intersect the surface, the source buffer is locked for longer until the surface is shown, at which point a renderer will be uploaded the buffer.
204 lines
5.8 KiB
C
204 lines
5.8 KiB
C
#define _POSIX_C_SOURCE 200112L
|
|
#include <assert.h>
|
|
#include <getopt.h>
|
|
#include <stdbool.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <time.h>
|
|
#include <unistd.h>
|
|
#include <wayland-server-core.h>
|
|
#include <wlr/backend.h>
|
|
#include <wlr/render/allocator.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/types/wlr_compositor.h>
|
|
#include <wlr/types/wlr_output.h>
|
|
#include <wlr/types/wlr_scene.h>
|
|
#include <wlr/types/wlr_xdg_shell.h>
|
|
#include <wlr/util/log.h>
|
|
|
|
/* Simple compositor making use of the scene-graph API. Input is unimplemented.
|
|
*
|
|
* New surfaces are stacked on top of the existing ones as they appear. */
|
|
|
|
static const int border_width = 3;
|
|
|
|
struct server {
|
|
struct wl_display *display;
|
|
struct wlr_backend *backend;
|
|
struct wlr_renderer *renderer;
|
|
struct wlr_allocator *allocator;
|
|
struct wlr_scene *scene;
|
|
|
|
uint32_t surface_offset;
|
|
|
|
struct wl_listener new_output;
|
|
struct wl_listener new_surface;
|
|
};
|
|
|
|
struct surface {
|
|
struct wlr_surface *wlr;
|
|
struct wlr_scene_surface *scene_surface;
|
|
struct wlr_scene_rect *border;
|
|
struct wl_list link;
|
|
|
|
struct wl_listener commit;
|
|
struct wl_listener destroy;
|
|
};
|
|
|
|
struct output {
|
|
struct wl_list link;
|
|
struct server *server;
|
|
struct wlr_output *wlr;
|
|
struct wlr_scene_output *scene_output;
|
|
|
|
struct wl_listener frame;
|
|
};
|
|
|
|
static void output_handle_frame(struct wl_listener *listener, void *data) {
|
|
struct output *output = wl_container_of(listener, output, frame);
|
|
|
|
if (!wlr_scene_output_commit(output->scene_output)) {
|
|
return;
|
|
}
|
|
|
|
struct timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
wlr_scene_output_send_frame_done(output->scene_output, &now);
|
|
}
|
|
|
|
static void server_handle_new_output(struct wl_listener *listener, void *data) {
|
|
struct server *server = wl_container_of(listener, server, new_output);
|
|
struct wlr_output *wlr_output = data;
|
|
|
|
wlr_output_init_render(wlr_output, server->allocator, server->renderer);
|
|
|
|
struct output *output =
|
|
calloc(1, sizeof(struct output));
|
|
output->wlr = wlr_output;
|
|
output->server = server;
|
|
output->frame.notify = output_handle_frame;
|
|
wl_signal_add(&wlr_output->events.frame, &output->frame);
|
|
|
|
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
|
|
|
|
if (!wl_list_empty(&wlr_output->modes)) {
|
|
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
|
|
wlr_output_set_mode(wlr_output, mode);
|
|
wlr_output_commit(wlr_output);
|
|
}
|
|
|
|
wlr_output_create_global(wlr_output);
|
|
}
|
|
|
|
static void surface_handle_commit(struct wl_listener *listener, void *data) {
|
|
struct surface *surface = wl_container_of(listener, surface, commit);
|
|
wlr_scene_rect_set_size(surface->border,
|
|
surface->wlr->current.width + 2 * border_width,
|
|
surface->wlr->current.height + 2 * border_width);
|
|
}
|
|
|
|
static void surface_handle_destroy(struct wl_listener *listener, void *data) {
|
|
struct surface *surface = wl_container_of(listener, surface, destroy);
|
|
wlr_scene_node_destroy(&surface->scene_surface->raster->node);
|
|
wlr_scene_node_destroy(&surface->border->node);
|
|
wl_list_remove(&surface->destroy.link);
|
|
wl_list_remove(&surface->link);
|
|
free(surface);
|
|
}
|
|
|
|
static void server_handle_new_surface(struct wl_listener *listener,
|
|
void *data) {
|
|
struct server *server = wl_container_of(listener, server, new_surface);
|
|
struct wlr_surface *wlr_surface = data;
|
|
|
|
int pos = server->surface_offset;
|
|
server->surface_offset += 50;
|
|
|
|
struct surface *surface = calloc(1, sizeof(struct surface));
|
|
surface->wlr = wlr_surface;
|
|
surface->commit.notify = surface_handle_commit;
|
|
wl_signal_add(&wlr_surface->events.commit, &surface->commit);
|
|
surface->destroy.notify = surface_handle_destroy;
|
|
wl_signal_add(&wlr_surface->events.destroy, &surface->destroy);
|
|
|
|
/* Border dimensions will be set in surface.commit handler */
|
|
surface->border = wlr_scene_rect_create(&server->scene->tree,
|
|
0, 0, (float[4]){ 0.5f, 0.5f, 0.5f, 1 });
|
|
wlr_scene_node_set_position(&surface->border->node, pos, pos);
|
|
|
|
surface->scene_surface =
|
|
wlr_scene_surface_create(&server->scene->tree, wlr_surface);
|
|
|
|
wlr_scene_node_set_position(&surface->scene_surface->raster->node,
|
|
pos + border_width, pos + border_width);
|
|
}
|
|
|
|
int main(int argc, char *argv[]) {
|
|
wlr_log_init(WLR_DEBUG, NULL);
|
|
|
|
char *startup_cmd = NULL;
|
|
|
|
int c;
|
|
while ((c = getopt(argc, argv, "s:")) != -1) {
|
|
switch (c) {
|
|
case 's':
|
|
startup_cmd = optarg;
|
|
break;
|
|
default:
|
|
printf("usage: %s [-s startup-command]\n", argv[0]);
|
|
return EXIT_FAILURE;
|
|
}
|
|
}
|
|
if (optind < argc) {
|
|
printf("usage: %s [-s startup-command]\n", argv[0]);
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
struct server server = {0};
|
|
server.surface_offset = 0;
|
|
server.display = wl_display_create();
|
|
server.backend = wlr_backend_autocreate(server.display);
|
|
server.scene = wlr_scene_create();
|
|
|
|
server.renderer = wlr_renderer_autocreate(server.backend);
|
|
wlr_renderer_init_wl_display(server.renderer, server.display);
|
|
|
|
server.allocator = wlr_allocator_autocreate(server.backend,
|
|
server.renderer);
|
|
|
|
struct wlr_compositor *compositor = wlr_compositor_create(server.display);
|
|
|
|
wlr_xdg_shell_create(server.display, 2);
|
|
|
|
server.new_output.notify = server_handle_new_output;
|
|
wl_signal_add(&server.backend->events.new_output, &server.new_output);
|
|
|
|
server.new_surface.notify = server_handle_new_surface;
|
|
wl_signal_add(&compositor->events.new_surface, &server.new_surface);
|
|
|
|
const char *socket = wl_display_add_socket_auto(server.display);
|
|
if (!socket) {
|
|
wl_display_destroy(server.display);
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
if (!wlr_backend_start(server.backend)) {
|
|
wl_display_destroy(server.display);
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
setenv("WAYLAND_DISPLAY", socket, true);
|
|
if (startup_cmd != NULL) {
|
|
if (fork() == 0) {
|
|
execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
|
|
}
|
|
}
|
|
|
|
wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
|
|
socket);
|
|
wl_display_run(server.display);
|
|
|
|
wl_display_destroy_clients(server.display);
|
|
wl_display_destroy(server.display);
|
|
return EXIT_SUCCESS;
|
|
}
|