wlroots/render
Austin Shafer 5a38cc57c8 Add new struct wlr_multi_gpu
For development to continue on systems (such as optimus laptops) that
have multiple GPUs, we need a way to reference all of the renderers
that have been created for devices in the system. A wlr_multi_gpu
struct holds renderers coming from two different sources:
1. the primary renderer (given to us by the compositor)
2. drm sub backends, each of which has a renderer created for
   cross-GPU copies.

This change provides a way to access all of these from the same
place.
2024-02-23 13:49:30 -05:00
..
allocator Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
gles2 Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
pixman render/pixman: add wlr_pixman_renderer_get_buffer_image() 2023-12-11 19:47:55 +01:00
vulkan render/vulkan: Avoid double-free on calloc error 2024-02-22 23:07:58 +01:00
dmabuf.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
dmabuf_fallback.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf_linux.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
drm_format_set.c render/drm_format_set: Clean up on union failure 2024-02-22 23:03:50 +01:00
egl.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
meson.build Add a new renderer API 2023-04-25 17:25:10 +02:00
pass.c render: drop legacy render pass 2023-11-22 00:55:56 +01:00
pixel_format.c render/pixel-format: Move has_alpha into it's own array 2024-01-31 13:47:17 -05:00
swapchain.c swapchain: Add wlr_swapchain_has_buffer 2023-12-03 05:29:05 +00:00
wlr_renderer.c Add new struct wlr_multi_gpu 2024-02-23 13:49:30 -05:00
wlr_texture.c wlr_texture: Introduce wlr_texture_preferred_read_format 2023-11-30 19:56:54 -05:00