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			33 lines
		
	
	
	
		
			1,001 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
	
		
			1,001 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include <wlr/util/transform.h>
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enum wl_output_transform wlr_output_transform_invert(
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		enum wl_output_transform tr) {
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	if ((tr & WL_OUTPUT_TRANSFORM_90) && !(tr & WL_OUTPUT_TRANSFORM_FLIPPED)) {
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		tr ^= WL_OUTPUT_TRANSFORM_180;
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	}
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	return tr;
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}
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enum wl_output_transform wlr_output_transform_compose(
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		enum wl_output_transform tr_a, enum wl_output_transform tr_b) {
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	uint32_t flipped = (tr_a ^ tr_b) & WL_OUTPUT_TRANSFORM_FLIPPED;
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	uint32_t rotation_mask = WL_OUTPUT_TRANSFORM_90 | WL_OUTPUT_TRANSFORM_180;
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	uint32_t rotated;
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	if (tr_b & WL_OUTPUT_TRANSFORM_FLIPPED) {
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		// When a rotation of k degrees is followed by a flip, the
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		// equivalent transform is a flip followed by a rotation of
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		// -k degrees.
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		rotated = (tr_b - tr_a) & rotation_mask;
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	} else {
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		rotated = (tr_a + tr_b) & rotation_mask;
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	}
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	return flipped | rotated;
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}
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void wlr_output_transform_coords(enum wl_output_transform tr, int *x, int *y) {
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	if (tr & WL_OUTPUT_TRANSFORM_90) {
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		int tmp = *x;
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		*x = *y;
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		*y = tmp;
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	}
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}
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