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Remove glapi.sh code generation, replace it with hand-written loading
code that checks extension strings before calling eglGetProcAddress.
The GLES2 renderer still uses global state because of:
- {PUSH,POP}_GLES2_DEBUG macros
- wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
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||
|---|---|---|
| .. | ||
| dmabuf.h | ||
| drm_format_set.h | ||
| egl.h | ||
| gles2.h | ||
| interface.h | ||
| meson.build | ||
| wlr_renderer.h | ||
| wlr_texture.h | ||