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wlr_box_intersection generates a new box based on the intersection of two boxes. Often we simply want to know *if* two boxes intersected, which we can answer much cheaper. Add wlr_box_intersects, in similar vein as wlr_box_contains_box but returning true for any overlap. |
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| .. | ||
| addon.c | ||
| array.c | ||
| box.c | ||
| env.c | ||
| global.c | ||
| log.c | ||
| matrix.c | ||
| mem.c | ||
| meson.build | ||
| rect_union.c | ||
| region.c | ||
| set.c | ||
| shm.c | ||
| time.c | ||
| token.c | ||
| transform.c | ||
| utf8.c | ||
| version.c | ||