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	For compositors wanting to damage track, `wlr_damage_ring_rotate_buffer()` should be used and the damage should be set on the passed state.
		
			
				
	
	
		
			257 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <getopt.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_fullscreen_shell_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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#include <wlr/util/transform.h>
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/**
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 * A minimal fullscreen-shell server. It only supports rendering.
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 */
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struct fullscreen_server {
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	struct wl_display *wl_display;
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	struct wlr_backend *backend;
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	struct wlr_renderer *renderer;
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	struct wlr_allocator *allocator;
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	struct wlr_fullscreen_shell_v1 *fullscreen_shell;
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	struct wl_listener present_surface;
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	struct wlr_output_layout *output_layout;
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	struct wl_list outputs;
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	struct wl_listener new_output;
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};
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struct fullscreen_output {
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	struct wl_list link;
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	struct fullscreen_server *server;
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	struct wlr_output *wlr_output;
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	struct wlr_surface *surface;
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	struct wl_listener surface_destroy;
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	struct wl_listener frame;
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};
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struct render_data {
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	struct wlr_output *output;
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	struct wlr_render_pass *render_pass;
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	struct timespec *when;
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};
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static void render_surface(struct wlr_surface *surface,
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		int sx, int sy, void *data) {
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	struct render_data *rdata = data;
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	struct wlr_output *output = rdata->output;
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	struct wlr_texture *texture = wlr_surface_get_texture(surface);
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	if (texture == NULL) {
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		return;
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	}
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	struct wlr_box box = {
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		.x = sx * output->scale,
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		.y = sy * output->scale,
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		.width = surface->current.width * output->scale,
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		.height = surface->current.height * output->scale,
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	};
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	enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform);
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	transform = wlr_output_transform_compose(transform, output->transform);
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	wlr_render_pass_add_texture(rdata->render_pass, &(struct wlr_render_texture_options){
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		.texture = texture,
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		.dst_box = box,
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		.transform = transform,
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	});
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	wlr_surface_send_frame_done(surface, rdata->when);
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}
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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	struct fullscreen_output *output =
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		wl_container_of(listener, output, frame);
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	struct timespec now;
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	clock_gettime(CLOCK_MONOTONIC, &now);
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	int width, height;
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	wlr_output_effective_resolution(output->wlr_output, &width, &height);
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	struct wlr_output_state state;
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	wlr_output_state_init(&state);
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	struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL);
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	if (pass == NULL) {
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		return;
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	}
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	wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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		.color = { 0.3, 0.3, 0.3, 1.0 },
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		.box = { .width = width, .height = height },
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	});
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	if (output->surface != NULL) {
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		struct render_data rdata = {
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			.output = output->wlr_output,
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			.render_pass = pass,
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			.when = &now,
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		};
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		wlr_surface_for_each_surface(output->surface, render_surface, &rdata);
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	}
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	wlr_render_pass_submit(pass);
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	wlr_output_commit_state(output->wlr_output, &state);
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	wlr_output_state_finish(&state);
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}
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static void output_set_surface(struct fullscreen_output *output,
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		struct wlr_surface *surface);
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static void output_handle_surface_destroy(struct wl_listener *listener,
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		void *data) {
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	struct fullscreen_output *output =
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		wl_container_of(listener, output, surface_destroy);
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	output_set_surface(output, NULL);
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}
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static void output_set_surface(struct fullscreen_output *output,
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		struct wlr_surface *surface) {
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	if (output->surface == surface) {
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		return;
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	}
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	if (output->surface != NULL) {
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		wl_list_remove(&output->surface_destroy.link);
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		output->surface = NULL;
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	}
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	if (surface != NULL) {
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		output->surface_destroy.notify = output_handle_surface_destroy;
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		wl_signal_add(&surface->events.destroy, &output->surface_destroy);
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		output->surface = surface;
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	}
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	wlr_log(WLR_DEBUG, "Presenting surface %p on output %s",
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		surface, output->wlr_output->name);
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}
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static void server_handle_new_output(struct wl_listener *listener, void *data) {
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	struct fullscreen_server *server =
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		wl_container_of(listener, server, new_output);
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	struct wlr_output *wlr_output = data;
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	wlr_output_init_render(wlr_output, server->allocator, server->renderer);
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	struct fullscreen_output *output = calloc(1, sizeof(*output));
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	output->wlr_output = wlr_output;
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	output->server = server;
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	output->frame.notify = output_handle_frame;
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	wl_signal_add(&wlr_output->events.frame, &output->frame);
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	wl_list_insert(&server->outputs, &output->link);
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	wlr_output_layout_add_auto(server->output_layout, wlr_output);
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	wlr_output_create_global(wlr_output, server->wl_display);
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	struct wlr_output_state state;
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	wlr_output_state_init(&state);
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	wlr_output_state_set_enabled(&state, true);
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	struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
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	if (mode != NULL) {
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		wlr_output_state_set_mode(&state, mode);
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	}
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	wlr_output_commit_state(wlr_output, &state);
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	wlr_output_state_finish(&state);
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}
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static void server_handle_present_surface(struct wl_listener *listener,
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		void *data) {
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	struct fullscreen_server *server =
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		wl_container_of(listener, server, present_surface);
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	struct wlr_fullscreen_shell_v1_present_surface_event *event = data;
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	struct fullscreen_output *output;
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	wl_list_for_each(output, &server->outputs, link) {
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		if (event->output == NULL || event->output == output->wlr_output) {
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			output_set_surface(output, event->surface);
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		}
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	}
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}
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int main(int argc, char *argv[]) {
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	wlr_log_init(WLR_DEBUG, NULL);
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	char *startup_cmd = NULL;
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	int c;
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	while ((c = getopt(argc, argv, "s:")) != -1) {
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		switch (c) {
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		case 's':
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			startup_cmd = optarg;
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			break;
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		default:
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			printf("usage: %s [-s startup-command]\n", argv[0]);
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			return EXIT_FAILURE;
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		}
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	}
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	if (optind < argc) {
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		printf("usage: %s [-s startup-command]\n", argv[0]);
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		return EXIT_FAILURE;
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	}
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	struct fullscreen_server server = {0};
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	server.wl_display = wl_display_create();
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	server.backend = wlr_backend_autocreate(wl_display_get_event_loop(server.wl_display), NULL);
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	server.renderer = wlr_renderer_autocreate(server.backend);
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	wlr_renderer_init_wl_display(server.renderer, server.wl_display);
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	server.allocator = wlr_allocator_autocreate(server.backend,
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		server.renderer);
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	wlr_compositor_create(server.wl_display, 5, server.renderer);
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	server.output_layout = wlr_output_layout_create(server.wl_display);
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	wl_list_init(&server.outputs);
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	server.new_output.notify = server_handle_new_output;
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	wl_signal_add(&server.backend->events.new_output, &server.new_output);
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	server.fullscreen_shell = wlr_fullscreen_shell_v1_create(server.wl_display);
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	server.present_surface.notify = server_handle_present_surface;
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	wl_signal_add(&server.fullscreen_shell->events.present_surface,
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		&server.present_surface);
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	const char *socket = wl_display_add_socket_auto(server.wl_display);
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	if (!socket) {
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		wl_display_destroy(server.wl_display);
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		return EXIT_FAILURE;
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	}
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	if (!wlr_backend_start(server.backend)) {
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		wl_display_destroy(server.wl_display);
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		return EXIT_FAILURE;
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	}
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	setenv("WAYLAND_DISPLAY", socket, true);
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	if (startup_cmd != NULL) {
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		if (fork() == 0) {
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			execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
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		}
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	}
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	wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
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			socket);
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	wl_display_run(server.wl_display);
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	wl_display_destroy_clients(server.wl_display);
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	wl_display_destroy(server.wl_display);
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	return 0;
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}
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