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			43 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _WLR_RENDER_INTERFACE_H
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#define _WLR_RENDER_INTERFACE_H
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#include <wayland-server-protocol.h>
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#include <stdbool.h>
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#include <wlr/render.h>
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#include <wlr/types.h>
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struct wlr_renderer_impl;
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struct wlr_renderer_state;
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struct wlr_renderer {
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	struct wlr_renderer_impl *impl;
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	struct wlr_renderer_state *state;
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};
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struct wlr_renderer_impl {
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	void (*begin)(struct wlr_renderer_state *state, struct wlr_output *output);
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	void (*end)(struct wlr_renderer_state *state);
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	struct wlr_surface *(*surface_init)(struct wlr_renderer_state *state);
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	bool (*render_with_matrix)(struct wlr_renderer_state *state,
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		struct wlr_surface *surface, const float (*matrix)[16]);
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	void (*destroy)(struct wlr_renderer_state *state);
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};
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struct wlr_renderer *wlr_renderer_init(struct wlr_renderer_state *state,
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		struct wlr_renderer_impl *impl);
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struct wlr_surface_impl {
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	bool (*attach_pixels)(struct wlr_surface_state *state, uint32_t format,
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		int width, int height, const unsigned char *pixels);
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	bool (*attach_shm)(struct wlr_surface_state *state, uint32_t format,
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		struct wl_shm_buffer *shm);
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	// TODO: egl
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	void (*get_matrix)(struct wlr_surface_state *state,
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			float (*matrix)[16], const float (*projection)[16], int x, int y);
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	void (*bind)(struct wlr_surface_state *state);
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	void (*destroy)(struct wlr_surface_state *state);
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};
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struct wlr_surface *wlr_surface_init();
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void wlr_surface_bind(struct wlr_surface *surface);
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#endif
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