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			421 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			421 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <wayland-client.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/util/log.h>
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#include "backend/wayland.h"
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#include "util/signal.h"
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static struct wlr_wl_pointer *output_get_pointer(struct wlr_wl_output *output) {
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	struct wlr_input_device *wlr_dev;
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	wl_list_for_each(wlr_dev, &output->backend->devices, link) {
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		if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) {
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			continue;
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		}
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		struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer);
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		if (pointer->output == output) {
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			return pointer;
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		}
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	}
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	return NULL;
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}
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static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
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		uint32_t serial, struct wl_surface *surface, wl_fixed_t sx,
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		wl_fixed_t sy) {
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	struct wlr_wl_backend *backend = data;
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	if (surface == NULL) {
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		return;
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	}
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	struct wlr_wl_output *output = wl_surface_get_user_data(surface);
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	assert(output);
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	struct wlr_wl_pointer *pointer = output_get_pointer(output);
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	output->enter_serial = serial;
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	backend->current_pointer = pointer;
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	update_wl_output_cursor(output);
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}
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static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
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		uint32_t serial, struct wl_surface *surface) {
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	struct wlr_wl_backend *backend = data;
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	if (surface == NULL) {
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		return;
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	}
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	struct wlr_wl_output *output = wl_surface_get_user_data(surface);
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	assert(output);
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	output->enter_serial = 0;
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	if (backend->current_pointer == NULL ||
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			backend->current_pointer->output != output) {
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		return;
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	}
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	backend->current_pointer = NULL;
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}
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static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
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		uint32_t time, wl_fixed_t sx, wl_fixed_t sy) {
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	struct wlr_wl_backend *backend = data;
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	struct wlr_wl_pointer *pointer = backend->current_pointer;
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	if (pointer == NULL) {
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		return;
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	}
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	struct wlr_output *wlr_output = &pointer->output->wlr_output;
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	struct wlr_event_pointer_motion_absolute event = {
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		.device = &pointer->input_device->wlr_input_device,
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		.time_msec = time,
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		.x = wl_fixed_to_double(sx) / wlr_output->width,
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		.y = wl_fixed_to_double(sy) / wlr_output->height,
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	};
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	wlr_signal_emit_safe(&pointer->wlr_pointer.events.motion_absolute, &event);
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}
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static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
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		uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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	struct wlr_wl_backend *backend = data;
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	struct wlr_wl_pointer *pointer = backend->current_pointer;
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	if (pointer == NULL) {
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		return;
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	}
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	struct wlr_event_pointer_button event = {
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		.device = &pointer->input_device->wlr_input_device,
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		.button = button,
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		.state = state,
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		.time_msec = time,
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	};
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	wlr_signal_emit_safe(&pointer->wlr_pointer.events.button, &event);
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}
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static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
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		uint32_t time, uint32_t axis, wl_fixed_t value) {
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	struct wlr_wl_backend *backend = data;
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	struct wlr_wl_pointer *pointer = backend->current_pointer;
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	if (pointer == NULL) {
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		return;
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	}
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	struct wlr_event_pointer_axis event = {
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		.device = &pointer->input_device->wlr_input_device,
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		.delta = wl_fixed_to_double(value),
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		.delta_discrete = pointer->axis_discrete,
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		.orientation = axis,
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		.time_msec = time,
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		.source = pointer->axis_source,
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	};
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	wlr_signal_emit_safe(&pointer->wlr_pointer.events.axis, &event);
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	pointer->axis_discrete = 0;
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}
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static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) {
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	// This space is intentionally left blank
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}
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static void pointer_handle_axis_source(void *data,
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		struct wl_pointer *wl_pointer, uint32_t axis_source) {
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	struct wlr_wl_backend *backend = data;
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	struct wlr_wl_pointer *pointer = backend->current_pointer;
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	if (pointer == NULL) {
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		return;
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	}
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	pointer->axis_source = axis_source;
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}
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static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
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		uint32_t time, uint32_t axis) {
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	// This space is intentionally left blank
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}
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static void pointer_handle_axis_discrete(void *data,
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		struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) {
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	struct wlr_wl_backend *backend = data;
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	struct wlr_wl_pointer *pointer = backend->current_pointer;
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	if (pointer == NULL) {
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		return;
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	}
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	pointer->axis_discrete = discrete;
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}
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static const struct wl_pointer_listener pointer_listener = {
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	.enter = pointer_handle_enter,
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	.leave = pointer_handle_leave,
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	.motion = pointer_handle_motion,
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	.button = pointer_handle_button,
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	.axis = pointer_handle_axis,
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	.frame = pointer_handle_frame,
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	.axis_source = pointer_handle_axis_source,
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	.axis_stop = pointer_handle_axis_stop,
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	.axis_discrete = pointer_handle_axis_discrete,
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};
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static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t format, int32_t fd, uint32_t size) {
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	// TODO: set keymap
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}
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static uint32_t get_current_time_msec() {
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	struct timespec now;
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	clock_gettime(CLOCK_MONOTONIC, &now);
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	return now.tv_nsec / 1000;
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}
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static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
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	struct wlr_input_device *dev = data;
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	uint32_t time = get_current_time_msec();
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	uint32_t *keycode_ptr;
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	wl_array_for_each(keycode_ptr, keys) {
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		struct wlr_event_keyboard_key event = {
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			.keycode = *keycode_ptr,
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			.state = WLR_KEY_PRESSED,
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			.time_msec = time,
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			.update_state = false,
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		};
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		wlr_keyboard_notify_key(dev->keyboard, &event);
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	}
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}
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static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, struct wl_surface *surface) {
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	struct wlr_input_device *dev = data;
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	uint32_t time = get_current_time_msec();
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	uint32_t pressed[dev->keyboard->num_keycodes];
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	memcpy(pressed, dev->keyboard->keycodes,
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		dev->keyboard->num_keycodes * sizeof(uint32_t));
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	for (size_t i = 0; i < sizeof(pressed)/sizeof(pressed[0]); ++i) {
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		uint32_t keycode = pressed[i];
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		struct wlr_event_keyboard_key event = {
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			.keycode = keycode,
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			.state = WLR_KEY_RELEASED,
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			.time_msec = time,
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			.update_state = false,
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		};
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		wlr_keyboard_notify_key(dev->keyboard, &event);
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	}
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}
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static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
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	struct wlr_input_device *dev = data;
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	assert(dev && dev->keyboard);
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	struct wlr_event_keyboard_key wlr_event = {
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		.keycode = key,
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		.state = state,
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		.time_msec = time,
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		.update_state = false,
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	};
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	wlr_keyboard_notify_key(dev->keyboard, &wlr_event);
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}
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static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
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		uint32_t mods_locked, uint32_t group) {
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	struct wlr_input_device *dev = data;
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	assert(dev && dev->keyboard);
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	wlr_keyboard_notify_modifiers(dev->keyboard, mods_depressed, mods_latched,
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		mods_locked, group);
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}
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static void keyboard_handle_repeat_info(void *data,
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		struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) {
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	// This space is intentionally left blank
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}
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static struct wl_keyboard_listener keyboard_listener = {
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	.keymap = keyboard_handle_keymap,
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	.enter = keyboard_handle_enter,
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	.leave = keyboard_handle_leave,
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	.key = keyboard_handle_key,
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	.modifiers = keyboard_handle_modifiers,
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	.repeat_info = keyboard_handle_repeat_info
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};
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static struct wlr_wl_input_device *get_wl_input_device_from_input_device(
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		struct wlr_input_device *wlr_dev) {
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	assert(wlr_input_device_is_wl(wlr_dev));
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	return (struct wlr_wl_input_device *)wlr_dev;
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}
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static void input_device_destroy(struct wlr_input_device *wlr_dev) {
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	struct wlr_wl_input_device *dev =
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		get_wl_input_device_from_input_device(wlr_dev);
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	if (dev->resource) {
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		wl_proxy_destroy(dev->resource);
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	}
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	wl_list_remove(&dev->wlr_input_device.link);
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	free(dev);
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}
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static struct wlr_input_device_impl input_device_impl = {
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	.destroy = input_device_destroy,
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};
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bool wlr_input_device_is_wl(struct wlr_input_device *dev) {
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	return dev->impl == &input_device_impl;
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}
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static struct wlr_wl_input_device *create_wl_input_device(
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		struct wlr_wl_backend *backend, enum wlr_input_device_type type) {
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	struct wlr_wl_input_device *dev =
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		calloc(1, sizeof(struct wlr_wl_input_device));
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	if (dev == NULL) {
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		wlr_log_errno(WLR_ERROR, "Allocation failed");
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		return NULL;
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	}
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	dev->backend = backend;
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	struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
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	unsigned int vendor = 0, product = 0;
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	const char *name = "wayland";
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	wlr_input_device_init(wlr_dev, type, &input_device_impl, name, vendor,
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		product);
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	wl_list_insert(&backend->devices, &wlr_dev->link);
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	return dev;
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}
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static struct wlr_pointer_impl pointer_impl;
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struct wlr_wl_pointer *pointer_get_wl(struct wlr_pointer *wlr_pointer) {
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	assert(wlr_pointer->impl == &pointer_impl);
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	return (struct wlr_wl_pointer *)wlr_pointer;
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}
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static void pointer_destroy(struct wlr_pointer *wlr_pointer) {
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	struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_pointer);
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	wl_list_remove(&pointer->output_destroy.link);
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	free(pointer);
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}
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static struct wlr_pointer_impl pointer_impl = {
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	.destroy = pointer_destroy,
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};
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static void pointer_handle_output_destroy(struct wl_listener *listener,
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		void *data) {
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	struct wlr_wl_pointer *pointer =
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		wl_container_of(listener, pointer, output_destroy);
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	wlr_input_device_destroy(&pointer->input_device->wlr_input_device);
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}
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void create_wl_pointer(struct wl_pointer *wl_pointer,
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		struct wlr_wl_output *output) {
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	struct wlr_wl_backend *backend = output->backend;
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	struct wlr_input_device *wlr_dev;
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	wl_list_for_each(wlr_dev, &output->backend->devices, link) {
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		if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) {
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			continue;
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		}
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		struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer);
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		if (pointer->output == output) {
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			return;
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		}
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	}
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	struct wlr_wl_pointer *pointer = calloc(1, sizeof(struct wlr_wl_pointer));
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	if (pointer == NULL) {
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		wlr_log(WLR_ERROR, "Allocation failed");
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		return;
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	}
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	pointer->wl_pointer = wl_pointer;
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	pointer->output = output;
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	wl_signal_add(&output->wlr_output.events.destroy, &pointer->output_destroy);
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	pointer->output_destroy.notify = pointer_handle_output_destroy;
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	struct wlr_wl_input_device *dev =
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		create_wl_input_device(backend, WLR_INPUT_DEVICE_POINTER);
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	if (dev == NULL) {
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		free(pointer);
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		wlr_log(WLR_ERROR, "Allocation failed");
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		return;
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	}
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	pointer->input_device = dev;
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	wlr_dev = &dev->wlr_input_device;
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	wlr_dev->pointer = &pointer->wlr_pointer;
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	wlr_dev->output_name = strdup(output->wlr_output.name);
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	wlr_pointer_init(wlr_dev->pointer, &pointer_impl);
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	wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_dev);
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}
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static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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		enum wl_seat_capability caps) {
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	struct wlr_wl_backend *backend = data;
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	assert(backend->seat == wl_seat);
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	if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
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		wlr_log(WLR_DEBUG, "seat %p offered pointer", (void*) wl_seat);
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		struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
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		backend->pointer = wl_pointer;
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		struct wlr_wl_output *output;
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		wl_list_for_each(output, &backend->outputs, link) {
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			create_wl_pointer(wl_pointer, output);
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		}
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		wl_pointer_add_listener(wl_pointer, &pointer_listener, backend);
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	}
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	if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
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		wlr_log(WLR_DEBUG, "seat %p offered keyboard", (void*) wl_seat);
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		struct wlr_wl_input_device *dev = create_wl_input_device(backend,
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			WLR_INPUT_DEVICE_KEYBOARD);
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		if (dev == NULL) {
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			wlr_log(WLR_ERROR, "Allocation failed");
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			return;
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		}
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		struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
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		wlr_dev->keyboard = calloc(1, sizeof(struct wlr_keyboard));
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		if (!wlr_dev->keyboard) {
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			free(dev);
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			wlr_log(WLR_ERROR, "Allocation failed");
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			return;
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		}
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		wlr_keyboard_init(wlr_dev->keyboard, NULL);
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						|
		struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
 | 
						|
		wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_dev);
 | 
						|
		dev->resource = wl_keyboard;
 | 
						|
		wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_dev);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void seat_handle_name(void *data, struct wl_seat *wl_seat,
 | 
						|
		const char *name) {
 | 
						|
	struct wlr_wl_backend *backend = data;
 | 
						|
	assert(backend->seat == wl_seat);
 | 
						|
	// Do we need to check if seatName was previously set for name change?
 | 
						|
	free(backend->seat_name);
 | 
						|
	backend->seat_name = strdup(name);
 | 
						|
}
 | 
						|
 | 
						|
const struct wl_seat_listener seat_listener = {
 | 
						|
	.capabilities = seat_handle_capabilities,
 | 
						|
	.name = seat_handle_name,
 | 
						|
};
 |