wlroots/render/gles2
2026-01-03 17:47:19 +00:00
..
shaders render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
meson.build render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
pass.c matrix: move to util/ 2025-01-27 17:48:18 +01:00
pixel_format.c render/gles2: add BGR161616F and BGR161616 2026-01-03 17:47:19 +00:00
renderer.c matrix: move to util/ 2025-01-27 17:48:18 +01:00
texture.c Fix/cleanup includes a bit 2025-04-15 20:13:29 +03:00