wlroots/types/scene
Alexander Orzechowski 3c71f61c0b wlr_scene: Maintain one render_list per scene
Since we're now adding every node into the tree into the render_list,
the length won't change depending on the output.
2023-09-14 17:04:51 -04:00
..
drag_icon.c drag: use unified map logic 2023-06-02 17:26:18 +00:00
layer_shell_v1.c layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
output_layout.c scene_output_layout: make output adding explicit 2023-08-22 11:53:28 +02:00
subsurface_tree.c subcompositor: use unified map logic 2023-06-02 17:26:18 +00:00
surface.c scene: send wl_surface.preferred_buffer_scale 2023-07-15 10:28:25 +00:00
wlr_scene.c wlr_scene: Maintain one render_list per scene 2023-09-14 17:04:51 -04:00
xdg_shell.c Don't assume xdg_surface.{toplevel,popup} is non-NULL 2023-08-21 16:30:29 +00:00